@sanity/client
Javascript client for Sanity. Works in node.js and modern browsers (older browsers needs a Promise polyfill).
Requirements
Sanity Client requires the JavaScript runtime to have a global ES6-compliant Promise
available. If your runtime environment doesn't provide a spec compliant Promise
implementation, we recommend using native-promise-only, es6-promise or another spec-compliant implementation. See this article for more information.
Installation
The client can be installed from npm:
npm install --save @sanity/client
API
const sanityClient = require('@sanity/client')
const client = sanityClient({
projectId: 'your-project-id',
dataset: 'bikeshop',
apiVersion: '2019-01-29',
token: 'sanity-auth-token',
useCdn: true,
})
const client = sanityClient(options)
Initializes a new Sanity Client. Required options are projectId
, dataset
and apiVersion
. Setting a value for useCdn
is encouraged.
Specifying API version
Sanity uses ISO dates (YYYY-MM-DD) in UTC timezone for versioning. The explanation for this can be found in the documentation
In general, unless you know what API version you want to use, you'll want to set it to todays UTC date. By doing this, you'll get all the latest bugfixes and features, while locking the API to prevent breaking changes.
Note: Do not be tempted to use a dynamic value for the apiVersion
. The reason for setting a static value is to prevent unexpected, breaking changes.
In future versions, specifying an API version will be required. For now (to maintain backwards compatiblity) not specifying a version will trigger a deprecation warning and fall back to using v1
.
Performing queries
const query = '*[_type == "bike" && seats >= $minSeats] {name, seats}'
const params = {minSeats: 2}
client.fetch(query, params).then((bikes) => {
console.log('Bikes with more than one seat:')
bikes.forEach((bike) => {
console.log(`${bike.name} (${bike.seats} seats)`)
})
})
client.fetch(query, params = {})
Perform a query using the given parameters (if any).
Listening to queries
const query = '*[_type == "comment" && authorId != $ownerId]'
const params = {ownerId: 'bikeOwnerUserId'}
const subscription = client.listen(query, params).subscribe((update) => {
const comment = update.result
console.log(`${comment.author} commented: ${comment.text}`)
})
subscription.unsubscribe()
client.listen(query, params = {}, options = {includeResult: true})
Open a query that listens for updates on matched documents, using the given parameters (if any). The return value is an RxJS Observable. When calling .subscribe()
on the returned observable, a subscription is returned, and this can be used to unsubscribe from the query later on by calling subscription.unsubscribe()
The update events which are emitted always contain mutation
, which is an object containing the mutation which triggered the document to appear as part of the query.
By default, the emitted update event will also contain a result
property, which contains the document with the mutation applied to it. In case of a delete mutation, this property will not be present, however. You can also tell the client not to return the document (to save bandwidth, or in cases where the mutation or the document ID is the only relevant factor) by setting the includeResult
property to false
in the options.
Likewise, you can also have the client return the document before the mutation was applied, by setting includePreviousRevision
to true
in the options, which will include a previous
property in each emitted object.
Fetch a single document
This will fetch a document from the Doc endpoint. This endpoint cuts through any caching/indexing middleware that may involve delayed processing. Should be used sparingly and performing a query is usually a better option.
client.getDocument('bike-123').then((bike) => {
console.log(`${bike.name} (${bike.seats} seats)`)
})
Fetch multiple documents in one go
This will fetch multiple documents in one request from the Doc endpoint. his endpoint cuts through any caching/indexing middleware that may involve delayed processing. Should be used sparingly and performing a query is usually a better option.
client.getDocuments(['bike123', 'bike345']).then(([bike123, bike345]) => {
console.log(`Bike 123: ${bike123.name} (${bike123.seats} seats)`)
console.log(`Bike 345: ${bike345.name} (${bike345.seats} seats)`)
})
Note: Unlike in the HTTP API, the order/position of documents is preserved based on the original array of IDs. If a any of the documents are missing, they will be replaced by a null
entry in the returned array:
const ids = ['bike123', 'nonexistent-document', 'bike345']
client.getDocuments(ids).then((docs) => {
})
Creating documents
const doc = {
_type: 'bike',
name: 'Sanity Tandem Extraordinaire',
seats: 2,
}
client.create(doc).then((res) => {
console.log(`Bike was created, document ID is ${res._id}`)
})
client.create(doc)
Create a document. Argument is a plain JS object representing the document. It must contain a _type
attribute. It may contain an _id
. If an ID is not specified, it will automatically be created.
Creating/replacing documents
const doc = {
_id: 'my-bike',
_type: 'bike',
name: 'Sanity Tandem Extraordinaire',
seats: 2,
}
client.createOrReplace(doc).then((res) => {
console.log(`Bike was created, document ID is ${res._id}`)
})
client.createOrReplace(doc)
If you are not sure whether or not a document exists but want to overwrite it if it does, you can use the createOrReplace()
method. When using this method, the document must contain an _id
attribute.
Creating if not already present
const doc = {
_id: 'my-bike',
_type: 'bike',
name: 'Sanity Tandem Extraordinaire',
seats: 2,
}
client.createIfNotExists(doc).then((res) => {
console.log('Bike was created (or was already present)')
})
client.createIfNotExists(doc)
If you want to create a document if it does not already exist, but fall back without error if it does, you can use the createIfNotExists()
method. When using this method, the document must contain an _id
attribute.
Patch/update a document
client
.patch('bike-123')
.set({inStock: false})
.inc({numSold: 1})
.commit()
.then((updatedBike) => {
console.log('Hurray, the bike is updated! New document:')
console.log(updatedBike)
})
.catch((err) => {
console.error('Oh no, the update failed: ', err.message)
})
Modify a document. patch
takes a document ID. set
merges the partialDoc with the stored document. inc
increments the given field with the given numeric value. commit
executes the given patch
. Returns the updated object.
Setting a field only if not already present
client.patch('bike-123').setIfMissing({title: 'Untitled bike'}).commit()
Removing/unsetting fields
client.patch('bike-123').unset(['title', 'price']).commit()
Incrementing/decrementing numbers
client
.patch('bike-123')
.inc({price: 88, numSales: 1})
.dec({inStock: 1})
.commit()
Patch a document only if revision matches
You can use the ifRevisionId(rev)
method to specify that you only want the patch to be applied if the stored document matches a given revision.
client
.patch('bike-123')
.ifRevisionId('previously-known-revision')
.set({title: 'Little Red Tricycle'})
.commit()
Adding elements to an array
The patch operation insert
takes a location (before
, after
or replace
), a path selector and an array of elements to insert.
const {nanoid} = require('nanoid')
client
.patch('bike-123')
.setIfMissing({reviews: []})
.insert('after', 'reviews[-1]', [
{_key: nanoid(), title: 'Great bike!', stars: 5},
])
.commit()
Appending/prepending elements to an array
The operations of appending and prepending to an array are so common that they have been given their own methods for better readability:
const {nanoid} = require('nanoid')
client
.patch('bike-123')
.setIfMissing({reviews: []})
.append('reviews', [{_key: nanoid(), title: 'Great bike!', stars: 5}])
.commit()
Deleting an element from an array
Each entry in the unset
array can be either an attribute or a JSON path.
In this example, we remove the first review and the review with _key: 'abc123'
from the bike.reviews
array:
const reviewsToRemove = ['reviews[0]', 'reviews[_key=="abc123"]']
client.patch('bike-123').unset(reviewsToRemove).commit()
Delete a document
client
.delete('bike-123')
.then((res) => {
console.log('Bike deleted')
})
.catch((err) => {
console.error('Delete failed: ', err.message)
})
client.delete(docId)
Delete a document. Parameter is a document ID.
Multiple mutations in a transaction
const namePatch = client.patch('bike-310').set({name: 'A Bike To Go'})
client
.transaction()
.create({name: 'Sanity Tandem Extraordinaire', seats: 2})
.delete('bike-123')
.patch(namePatch)
.commit()
.then((res) => {
console.log('Whole lot of stuff just happened')
})
.catch((err) => {
console.error('Transaction failed: ', err.message)
})
client.transaction().create(doc).delete(docId).patch(patch).commit()
Create a transaction to perform chained mutations.
client
.transaction()
.create({name: 'Sanity Tandem Extraordinaire', seats: 2})
.patch('bike-123', (p) => p.set({inStock: false}))
.commit()
.then((res) => {
console.log('Bike created and a different bike is updated')
})
.catch((err) => {
console.error('Transaction failed: ', err.message)
})
client.transaction().create(doc).patch(docId, p => p.set(partialDoc)).commit()
A patch
can be performed inline on a transaction
.
Clientless patches & transactions
Transactions and patches can also be built outside the scope of a client:
const sanityClient = require('@sanity/client')
const client = sanityClient({
projectId: 'your-project-id',
dataset: 'bikeshop',
})
const patch = new sanityClient.Patch('<documentId>')
client.mutate(patch.inc({count: 1}).unset(['visits']))
const transaction = new sanityClient.Transaction()
.create({_id: '123', name: 'FooBike'})
.delete('someDocId')
client.mutate(transaction)
const patch = new sanityClient.Patch(docId)
const transaction = new sanityClient.Transaction()
An important note on this approach is that you cannot call commit()
on transactions or patches instantiated this way, instead you have to pass them to client.mutate()
Uploading assets
Assets can be uploaded using the client.assets.upload(...)
method.
client.assets.upload(type: 'file' | image', body: File | Blob | Buffer | NodeStream, options = {}): Promise<AssetDocument>
š Read more about assets in Sanity
Examples: Uploading assets from Node.js
client.assets
.upload('file', fs.createReadStream('myFile.txt'), {filename: 'myFile.txt'})
.then((document) => {
console.log('The file was uploaded!', document)
})
.catch((error) => {
console.error('Upload failed:', error.message)
})
client.assets
.upload('image', fs.createReadStream('myImage.jpg'), {filename: 'myImage.jpg'})
.then((document) => {
console.log('The image was uploaded!', document)
})
.catch((error) => {
console.error('Upload failed:', error.message)
})
Examples: Uploading assets from the Browser
const file = new File(['foo'], 'foo.txt', {type: 'text/plain'})
client.assets
.upload('file', file)
.then((document) => {
console.log('The file was uploaded!', document)
})
.catch((error) => {
console.error('Upload failed:', error.message)
})
const canvas = document.getElementById('someCanvas')
const ctx = canvas.getContext('2d')
ctx.fillStyle = '#f85040'
ctx.fillRect(0, 0, 50, 50)
ctx.fillStyle = '#fff'
ctx.font = '10px monospace'
ctx.fillText('Sanity', 8, 30)
canvas.toBlob(uploadImageBlob, 'image/png')
function uploadImageBlob(blob) {
client.assets
.upload('image', blob, {contentType: 'image/png', filename: 'someText.png'})
.then((document) => {
console.log('The image was uploaded!', document)
})
.catch((error) => {
console.error('Upload failed:', error.message)
})
}
client.assets
.upload('image', someFile, {extract: ['palette', 'location']})
.then((document) => {
console.log('The file was uploaded!', document)
})
.catch((error) => {
console.error('Upload failed:', error.message)
})
Deleting an asset
Deleting an asset document will also trigger deletion of the actual asset.
client.delete(id: string): Promise
client.delete('image-abc123_someAssetId-500x500-png').then((result) => {
console.log('deleted imageAsset', result)
})
Get client configuration
const config = client.config()
console.log(config.dataset)
client.config()
Get client configuration.
Set client configuration
client.config({dataset: 'newDataset'})
client.config(options)
Set client configuration. Required options are projectId
and dataset
.