THREE.TextTexture
class THREE.TextTexture extends THREE.Texture
An instance of TextTexture
is a texture with the drawn text.
setup
npm
npm i @seregpie/three.text-texture
ES module
import TextTexture from '@seregpie/three.text-texture';
browser
<script src="https://unpkg.com/three"></script>
<script src="https://unpkg.com/@seregpie/three.text-texture"></script>
The class is globally available as THREE.TextTexture
.
usage
let texture = new THREE.TextTexture({
fillStyle: '#24ff00',
fontFamily: '"Times New Roman", Times, serif',
fontSize: 32,
fontStyle: 'italic',
text: [
'Twinkle, twinkle, little star,',
'How I wonder what you are!',
'Up above the world so high,',
'Like a diamond in the sky.',
].join('\n'),
});
let material = new THREE.SpriteMaterial({map: texture});
let sprite = new THREE.Sprite(material);
let spriteScale = 10;
texture.redraw();
sprite.scale
.set(texture.image.width / texture.image.height, 1, 1)
.multiplyScalar(spriteScale);
scene.add(sprite);
Update the texture.
texture.fontFamily = 'Arial, Helvetica, sans-serif';
texture.text = [
'When this blazing sun is gone,',
'When he nothing shines upon,',
'Then you show your little light,',
'Twinkle, twinkle, through the night.',
].join('\n');
texture.redraw();
sprite.scale
.set(texture.image.width / texture.image.height, 1, 1)
.multiplyScalar(spriteScale);
members
constructor
new THREE.TextTexture({
align: 'center',
fillStyle: '#fff',
fontFamily: 'sans-serif',
fontSize: 16,
fontStyle: 'normal',
fontVariant: 'normal',
fontWeight: 'normal',
lineGap: 0.15,
padding: 0.25,
strokeStyle: '#000',
strokeWidth: 0,
text: '',
})
argument | description |
---|
align | The horizontal text alignment. Possible values are 'center' , 'left' and 'right' . |
fillStyle | The fill color or style. |
fontFamily | The font family. |
fontSize | The font size. |
fontStyle | The font style. |
fontVariant | The font variant. |
fontWeight | The font weight. |
lineGap | The vertical distance between the text lines. The value is relative to the font size. |
padding | The space around the text. The value is relative to the font size. |
strokeStyle | The stroke color or style. |
strokeWidth | The stroke width. The value is relative to the font size. |
text | The text. |
properties
.isTextTexture = true
Used to check whether this is an instance of TextTexture
.
.text
.fontFamily
.fontSize
.fontWeight
.fontVariant
.fontStyle
.fillStyle
.strokeWidth
.strokeStyle
.align
.lineGap
.padding
.lines
read-only
The text splitted by the newline character.
.width
read-only
The width. The value is relative to the font size.
.height
read-only
The height. The value is relative to the font size.
methods
.redraw()
Redraws the image.
.computeOptimalFontSize(object, renderer, camera, needsPowerOfTwo = false)
Computes the optimal font size depending on the distance of the object to the camera and the size of the renderer DOM element.
argument | description |
---|
object | An instance of THREE.Object3D . |
renderer | An instance with a domElement property. |
camera | An instance of THREE.Camera . |
needsPowerOfTwo | If true , the font size is rounded to the power of two. |
Returns the computed font size.
.computeAndSetOptimalFontSize(...args)
Sets fontSize
to the value returned by the function computeOptimalFontSize
.
see also