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@sigma/node-border

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@sigma/node-border - npm Package Compare versions

Comparing version 3.0.0-beta.4 to 3.0.0-beta.5

2

dist/declarations/src/factory.d.ts
import { Attributes } from "graphology-types";
import { NodeProgramType } from "sigma/rendering";
import { CreateNodeBorderProgramOptions } from "./utils.js";
export default function getNodeBorderProgram<N extends Attributes = Attributes, E extends Attributes = Attributes, G extends Attributes = Attributes>(inputOptions?: Partial<CreateNodeBorderProgramOptions>): NodeProgramType<N, E, G>;
export default function createNodeBorderProgram<N extends Attributes = Attributes, E extends Attributes = Attributes, G extends Attributes = Attributes>(inputOptions?: Partial<CreateNodeBorderProgramOptions<N, E, G>>): NodeProgramType<N, E, G>;

@@ -0,1 +1,3 @@

import { Attributes } from "graphology-types";
import { NodeHoverDrawingFunction, NodeLabelDrawingFunction } from "sigma/rendering";
export type NodeBorderSizeMode = "relative" | "pixels";

@@ -21,3 +23,3 @@ export declare const DEFAULT_BORDER_SIZE_MODE: NodeBorderSizeMode;

};
export interface CreateNodeBorderProgramOptions {
export interface CreateNodeBorderProgramOptions<N extends Attributes = Attributes, E extends Attributes = Attributes, G extends Attributes = Attributes> {
borders: {

@@ -27,4 +29,6 @@ color: NodeBorderColor;

}[];
drawLabel: NodeLabelDrawingFunction<N, E, G> | undefined;
drawHover: NodeHoverDrawingFunction<N, E, G> | undefined;
}
export declare const DEFAULT_CREATE_NODE_BORDER_OPTIONS: CreateNodeBorderProgramOptions;
export declare const DEFAULT_CREATE_NODE_BORDER_OPTIONS: CreateNodeBorderProgramOptions<Attributes, Attributes, Attributes>;
export declare const DEFAULT_COLOR = "#000000";

@@ -219,2 +219,4 @@ 'use strict';

var DEFAULT_CREATE_NODE_BORDER_OPTIONS = {
drawLabel: undefined,
drawHover: undefined,
borders: [{

@@ -308,6 +310,8 @@ size: {

FLOAT = _WebGLRenderingContex.FLOAT;
function getNodeBorderProgram(inputOptions) {
function createNodeBorderProgram(inputOptions) {
var _NodeBorderProgram;
var options = _objectSpread2(_objectSpread2({}, DEFAULT_CREATE_NODE_BORDER_OPTIONS), inputOptions || {});
var borders = options.borders;
var borders = options.borders,
drawLabel = options.drawLabel,
drawHover = options.drawHover;
var UNIFORMS = ["u_sizeRatio", "u_correctionRatio", "u_matrix"].concat(_toConsumableArray(borders.flatMap(function (_ref, i) {

@@ -320,4 +324,11 @@ var color = _ref.color;

function NodeBorderProgram() {
var _this;
_classCallCheck(this, NodeBorderProgram);
return _callSuper(this, NodeBorderProgram, arguments);
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
_this = _callSuper(this, NodeBorderProgram, [].concat(args));
_defineProperty(_assertThisInitialized(_this), "drawLabel", drawLabel);
_defineProperty(_assertThisInitialized(_this), "drawHover", drawHover);
return _this;
}

@@ -417,5 +428,5 @@ _createClass(NodeBorderProgram, [{

var NodeBorderProgram = getNodeBorderProgram();
var NodeBorderProgram = createNodeBorderProgram();
exports.NodeBorderProgram = NodeBorderProgram;
exports.createNodeBorderProgram = getNodeBorderProgram;
exports.createNodeBorderProgram = createNodeBorderProgram;

@@ -219,2 +219,4 @@ 'use strict';

var DEFAULT_CREATE_NODE_BORDER_OPTIONS = {
drawLabel: undefined,
drawHover: undefined,
borders: [{

@@ -308,6 +310,8 @@ size: {

FLOAT = _WebGLRenderingContex.FLOAT;
function getNodeBorderProgram(inputOptions) {
function createNodeBorderProgram(inputOptions) {
var _NodeBorderProgram;
var options = _objectSpread2(_objectSpread2({}, DEFAULT_CREATE_NODE_BORDER_OPTIONS), inputOptions || {});
var borders = options.borders;
var borders = options.borders,
drawLabel = options.drawLabel,
drawHover = options.drawHover;
var UNIFORMS = ["u_sizeRatio", "u_correctionRatio", "u_matrix"].concat(_toConsumableArray(borders.flatMap(function (_ref, i) {

@@ -320,4 +324,11 @@ var color = _ref.color;

function NodeBorderProgram() {
var _this;
_classCallCheck(this, NodeBorderProgram);
return _callSuper(this, NodeBorderProgram, arguments);
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
_this = _callSuper(this, NodeBorderProgram, [].concat(args));
_defineProperty(_assertThisInitialized(_this), "drawLabel", drawLabel);
_defineProperty(_assertThisInitialized(_this), "drawHover", drawHover);
return _this;
}

@@ -417,5 +428,5 @@ _createClass(NodeBorderProgram, [{

var NodeBorderProgram = getNodeBorderProgram();
var NodeBorderProgram = createNodeBorderProgram();
exports.NodeBorderProgram = NodeBorderProgram;
exports.createNodeBorderProgram = getNodeBorderProgram;
exports.createNodeBorderProgram = createNodeBorderProgram;

@@ -215,2 +215,4 @@ import { numberToGLSLFloat, NodeProgram } from 'sigma/rendering';

var DEFAULT_CREATE_NODE_BORDER_OPTIONS = {
drawLabel: undefined,
drawHover: undefined,
borders: [{

@@ -304,6 +306,8 @@ size: {

FLOAT = _WebGLRenderingContex.FLOAT;
function getNodeBorderProgram(inputOptions) {
function createNodeBorderProgram(inputOptions) {
var _NodeBorderProgram;
var options = _objectSpread2(_objectSpread2({}, DEFAULT_CREATE_NODE_BORDER_OPTIONS), inputOptions || {});
var borders = options.borders;
var borders = options.borders,
drawLabel = options.drawLabel,
drawHover = options.drawHover;
var UNIFORMS = ["u_sizeRatio", "u_correctionRatio", "u_matrix"].concat(_toConsumableArray(borders.flatMap(function (_ref, i) {

@@ -316,4 +320,11 @@ var color = _ref.color;

function NodeBorderProgram() {
var _this;
_classCallCheck(this, NodeBorderProgram);
return _callSuper(this, NodeBorderProgram, arguments);
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
_this = _callSuper(this, NodeBorderProgram, [].concat(args));
_defineProperty(_assertThisInitialized(_this), "drawLabel", drawLabel);
_defineProperty(_assertThisInitialized(_this), "drawHover", drawHover);
return _this;
}

@@ -413,4 +424,4 @@ _createClass(NodeBorderProgram, [{

var NodeBorderProgram = getNodeBorderProgram();
var NodeBorderProgram = createNodeBorderProgram();
export { NodeBorderProgram, getNodeBorderProgram as createNodeBorderProgram };
export { NodeBorderProgram, createNodeBorderProgram };

@@ -1,2 +0,2 @@

Copyright (C) 2013-2024, Alexis Jacomy, Guillaume Plique https://www.sigmajs.org
Copyright (C) 2013-2024, Alexis Jacomy, Guillaume Plique, Benoît Simard https://www.sigmajs.org

@@ -3,0 +3,0 @@ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),

{
"name": "@sigma/node-border",
"version": "3.0.0-beta.4",
"version": "3.0.0-beta.5",
"description": "A node program that renders concentric discs in nodes for sigma.js",

@@ -46,3 +46,3 @@ "main": "dist/sigma-node-border.cjs.js",

},
"gitHead": "9fa5a2fd0c27ebe380f7d3c9f3941e8789c4187c"
"gitHead": "9e1b79398170ecdfea5531ed1443f22f486bbb2a"
}
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