@solid-primitives/keyboard

A library of reactive primitives for handling user keyboard input.
useKeyDownEvent — Provides a signal with the last keydown event.
useKeyDownList — Provides a signal with the list of currently held keys.
useCurrentlyHeldKey — Provides a signal with the currently held single key.
useKeyDownSequence — Provides a signal with a sequence of currently held keys, as they were pressed down and up.
createKeyHold — Provides a signal indicating if provided key is currently being held down.
createShortcut — Creates a keyboard shortcut observer.
createKeyDown — Listens for a keydown event for a specific key on a document.
Installation
npm install @solid-primitives/keyboard
pnpm add @solid-primitives/keyboard
yarn add @solid-primitives/keyboard
useKeyDownEvent
Provides a signal with the last keydown event.
This is a singleton root primitive that will reuse event listeners and signals across dependents.
How to use it
useKeyDownEvent takes no arguments, and returns a signal with the last keydown event.
import { useKeyDownEvent } from "@solid-primitives/keyboard";
const event = useKeyDownEvent();
createEffect(() => {
const e = event();
console.log(e);
if (e) {
console.log(e.key);
e.preventDefault();
}
});
useKeyDownList
Provides a signal with the list of currently held keys, ordered from least recent to most recent.
This is a singleton root primitive that will reuse event listeners and signals across dependents.
How to use it
useKeyDownList takes no arguments and returns a signal with the list of currently held keys.
import { useKeyDownList } from "@solid-primitives/keyboard";
const keys = useKeyDownList();
createEffect(() => {
console.log(keys());
});
<For each={keys()}>{key => <kbd>{key}</kbd>}</For>;
useCurrentlyHeldKey
Provides a signal with the currently held single key. Pressing any other key at the same time will reset the signal to null.
This is a singleton root primitive that will reuse event listeners and signals across dependents.
How to use it
useCurrentlyHeldKey takes no arguments, and returns a signal with the currently held single key.
import { useCurrentlyHeldKey } from "@solid-primitives/keyboard";
const key = useCurrentlyHeldKey();
createEffect(() => {
console.log(key());
});
useKeyDownSequence
Provides a signal with a sequence of currently held keys, as they were pressed down and up.
This is a singleton root primitive that will reuse event listeners and signals across dependents.
How to use it
useKeyDownSequence takes no arguments, and returns a single signal.
import { useKeyDownSequence } from "@solid-primitives/keyboard";
const sequence = useKeyDownSequence();
createEffect(() => {
console.log(sequence());
});
createKeyHold
Provides a boolean signal indicating if provided key is currently being held down.
Holding multiple keys at the same time will return false — holding only the specified one will return true.
How to use it
createKeyHold takes two arguments:
key keyboard key to listen for
options additional configuration:
preventDefault — call e.preventDefault() on the keyboard event, when the specified key is pressed. (Defaults to true)
import { createKeyHold } from "@solid-primitives/keyboard";
const pressing = createKeyHold("Alt", { preventDefault: false });
<p>Is pressing Alt? {pressing() ? "YES" : "NO"}</p>;
createShortcut
Creates a keyboard shortcut observer. The provided callback will be called when the specified keys are pressed.
How to use it
createShortcut takes three arguments:
keys — list of keys to listen for
callback — callback to call when the specified keys are pressed
options — additional configuration:
preventDefault — call e.preventDefault() on the keyboard event, when the specified key is pressed. (Defaults to true)
requireReset — If true, the shortcut will only be triggered once until all of the keys stop being pressed. Disabled by default.
ignoreWithinInputs — If true, the shortcut is ignored while focus is on an input, textarea, select, or contenteditable element, so it doesn't interrupt typing. Disabled by default.
anyOrder — If true, the keys can be pressed in any order (e.g. Shift + Control as well as Control + Shift), as long as they all end up held down together. Disabled by default, requiring keys to be pressed in order.
import { createShortcut } from "@solid-primitives/keyboard";
createShortcut(
["Control", "Shift", "A"],
() => {
console.log("Shortcut triggered");
},
{ preventDefault: false, requireReset: true },
);
Preventing default
When preventDefault is true, e.preventDefault() will be called not only on the keydown event that has triggered the callback, but it will optimistically also prevent the default behavior of every previous keydown that will have the possibility to lead to the shortcut being pressed.
E.g. when listening for Control + Shift + A, all three keydown events will be prevented.
Ignoring shortcuts while typing
Single, unmodified-key shortcuts (e.g. ["S"]) conflict with typing — pressing "s" in a text field would both type the character and trigger the shortcut. Set ignoreWithinInputs: true to skip the shortcut entirely while focus is on a form control or contenteditable element:
createShortcut(["S"], () => console.log("S was pressed"), { ignoreWithinInputs: true });
Combos that include a modifier (e.g. Control + S) don't have this problem, since the modifier itself prevents a character from being typed — ignoreWithinInputs is usually unnecessary for those.
Matching keys in any order
By default, keys must be pressed in the order given — ["Control", "Shift", "M"] only matches Control, then Shift, then M. Set anyOrder: true to match the combo regardless of press order, similar to how most editors handle shortcuts:
createShortcut(["Control", "Shift", "M"], () => console.log("M was pressed"), { anyOrder: true });
createKeyDown
Listens for a keydown event for a specific key on a document. Useful for global keyboard handlers that need to respond to a single key without setting up a full shortcut.
How to use it
createKeyDown takes three arguments:
key — the key to listen for (matched against event.key)
callback — handler called when the key is pressed, receives the KeyboardEvent
options — additional configuration:
disabled — a boolean or accessor; when true the listener is inactive. Reactive — the listener is added/removed as the value changes.
ownerDocument — accessor returning the Document to attach the listener to. Defaults to window.document. Useful for iframes and portals.
import { createKeyDown } from "@solid-primitives/keyboard";
createKeyDown("Escape", e => close());
createKeyDown("Escape", e => close(), {
disabled: () => !isOpen(),
ownerDocument: () => iframeEl.contentDocument ?? document,
});
Changelog
See CHANGELOG.md