Pixels Core Animation
Base types for storing raw animation data before sending to a Pixels die.
Find the latest published version on NPM.
Foreword
If this is your first visit to the Pixels software documentation
you may want to head first to our documentation entry point here.
This package is using decorators (experimentalDecorators
enabled in tsconfig
)
to tag how class fields should be serialized.
Module documentation
See the module's export documentation here.
Documentation generated with TypeDoc.
Editing Animation Data
The @systemic-games/pixels-edit-animation package is better suited for manipulating animation data.
License
MIT
Made with Example TypeScript Package.