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@threlte/core - npm Package Compare versions

Comparing version 6.0.0-next.5 to 6.0.0-next.6

dist/hooks/useParent.d.ts

6

dist/Canvas.svelte.d.ts
import { SvelteComponentTyped } from "svelte";
export declare const invalidateGlobally: (debugFrameloopMessage?: string) => void;
import { type ColorSpace, type ShadowMapType, type ToneMapping, type WebGLRendererParameters } from 'three';
import type { Size } from './types/types';
import type { Size } from './types';
declare const __propDef: {

@@ -33,3 +33,3 @@ props: {

*/ useLegacyLights?: boolean | undefined;
ctx?: import("./types/types").ThrelteContext | undefined;
ctx?: import("./lib/contexts").ThrelteContext | undefined;
};

@@ -47,4 +47,4 @@ events: {

export default class Canvas extends SvelteComponentTyped<CanvasProps, CanvasEvents, CanvasSlots> {
get ctx(): import("./types/types").ThrelteContext;
get ctx(): import("./lib/contexts").ThrelteContext;
}
export {};
# @threlte/core
## 6.0.0-next.6
### Patch Changes
- d9fdbd7f: Collocate types with respective hooks and components
## 6.0.0-next.5

@@ -4,0 +10,0 @@

@@ -1,2 +0,29 @@

import type { ThrelteContext, ThrelteUseFrame, ThrelteUseFrameOptions } from '../types/types';
import { type Readable } from 'svelte/store';
import type { ThrelteContext } from '../lib/contexts';
export declare type ThrelteUseFrame = {
stop: () => void;
start: () => void;
started: Readable<boolean>;
};
export declare type ThrelteUseFrameOptions = {
autostart?: boolean;
order?: number;
/**
* Optionally provide a message to use with the property
* `debugFrameloop` of the `<Canvas>` component.
*/
debugFrameloopMessage?: string;
/**
* If false, the frame handler will not automatically invalidate the frame.
* This is useful if you want to manually invalidate the frame. Defaults to
* true.
*/
invalidate?: boolean;
};
export declare type ThrelteFrameHandler = {
fn: (ctx: ThrelteContext, delta: number) => void;
order?: number;
debugFrameloopMessage?: string;
invalidate: boolean;
};
/**

@@ -3,0 +30,0 @@ * Adds a handler to threltes unified render loop.

import type { Writable } from 'svelte/store';
import type { Size } from '../types/types';
import type { Size } from '../types';
export declare const useParentSize: () => {

@@ -4,0 +4,0 @@ parentSizeAction: (node: HTMLElement) => void;

@@ -1,2 +0,9 @@

import type { ThrelteContext, ThrelteUseRenderOptions } from '../types/types';
import type { ThrelteContext } from '../lib/contexts';
export declare type ThrelteUseRenderOptions = {
order?: number;
};
export declare type ThrelteRenderHandler = {
fn: (ctx: ThrelteContext, delta: number) => void;
order?: number;
};
/**

@@ -3,0 +10,0 @@ * Adds a handler that is called on every invalidated frame. This handler is

@@ -1,2 +0,2 @@

import type { ThrelteContext } from '../types/types';
import type { ThrelteContext } from '../lib/contexts';
export declare const useThrelte: () => ThrelteContext;

@@ -1,2 +0,2 @@

import type { ThrelteInternalContext } from '../types/types';
import type { ThrelteInternalContext } from '../lib/contexts';
export declare const useThrelteInternal: () => ThrelteInternalContext;

@@ -10,10 +10,11 @@ export { default as Canvas } from './Canvas.svelte';

export type { Plugin, NamedPlugin, PluginProps } from './plugins/types';
export { useFrame } from './hooks/useFrame';
export { useFrame, type ThrelteUseFrameOptions } from './hooks/useFrame';
export { useRender } from './hooks/useRender';
export { useThrelte } from './hooks/useThrelte';
export { useThrelteUserContext } from './hooks/useThrelteUserContext';
export { useParent } from './internal/HierarchicalObject.svelte';
export { useLoader, type UseLoaderOptions, type UseLoaderLoadInput, type UseLoaderLoadResult } from './hooks/useLoader';
export { useParent } from './hooks/useParent';
export { type AsyncWritable, asyncWritable } from './lib/asyncWritable';
export type { ThrelteUseFrameOptions, ThrelteContext, Size } from './types/types';
export type { ThrelteContext } from './lib/contexts';
export type { Size } from './types';
export { createObjectStore } from './lib/createObjectStore';

@@ -24,2 +25,4 @@ export { createRawEventDispatcher } from './lib/createRawEventDispatcher';

export { useCache } from './lib/cache';
export type { HierarchicalObjectProperties, DisposableObjectProperties, SceneGraphObjectProperties } from './types/components';
export type { DisposableObjectProperties } from './internal/DisposableObject.svelte.d';
export type { HierarchicalObjectProperties } from './internal/HierarchicalObject.svelte';
export type { SceneGraphObjectProperties } from './internal/SceneGraphObject.svelte';

@@ -17,5 +17,6 @@ // canvas component

export { useThrelteUserContext } from './hooks/useThrelteUserContext';
export { useParent } from './internal/HierarchicalObject.svelte';
// useLoader
export { useLoader } from './hooks/useLoader';
// useParent
export { useParent } from './hooks/useParent';
// AsyncWritable

@@ -22,0 +23,0 @@ export { asyncWritable } from './lib/asyncWritable';

@@ -1,20 +0,9 @@

import { SvelteComponentTyped } from "svelte";
import type { DisposableObjectProperties } from '../types/components';
declare const __propDef: {
props: {
object?: DisposableObjectProperties['object'];
dispose?: DisposableObjectProperties['dispose'];
};
events: {
[evt: string]: CustomEvent<any>;
};
slots: {
default: {};
};
};
export declare type DisposableObjectProps = typeof __propDef.props;
export declare type DisposableObjectEvents = typeof __propDef.events;
export declare type DisposableObjectSlots = typeof __propDef.slots;
export default class DisposableObject extends SvelteComponentTyped<DisposableObjectProps, DisposableObjectEvents, DisposableObjectSlots> {
import type { SvelteComponentTyped } from 'svelte'
import type { DisposableThreeObject } from '../types'
export type DisposableObjectProperties = {
object?: DisposableThreeObject
dispose?: boolean
}
export {};
export default class DisposableObject extends SvelteComponentTyped<DisposableObjectProperties> {}

@@ -1,32 +0,10 @@

import { SvelteComponentTyped } from "svelte";
import type { Writable } from 'svelte/store';
import type { Object3D, Object3D as ThreeObject3D } from 'three';
import type { HierarchicalObjectProperties } from '../types/components';
declare type ThrelteParentContext = Writable<ThreeObject3D | undefined>;
export declare const useParent: () => ThrelteParentContext;
declare const __propDef: {
props: {
object?: HierarchicalObjectProperties['object'];
children?: Object3D<import("three").Event>[] | undefined;
onChildMount?: HierarchicalObjectProperties['onChildMount'];
onChildDestroy?: HierarchicalObjectProperties['onChildDestroy'];
parent?: Object3D | undefined;
};
events: {
[evt: string]: CustomEvent<any>;
};
slots: {
default: {};
};
};
export declare type HierarchicalObjectProps = typeof __propDef.props;
export declare type HierarchicalObjectEvents = typeof __propDef.events;
export declare type HierarchicalObjectSlots = typeof __propDef.slots;
/**
* This component is the backbone of the scene graph hierarchy system.
* Child objects that also house this component register themselves onto
* this component and let the parent decide on what to do with it.
*/
export default class HierarchicalObject extends SvelteComponentTyped<HierarchicalObjectProps, HierarchicalObjectEvents, HierarchicalObjectSlots> {
import type { SvelteComponentTyped } from 'svelte'
import type { Object3D } from 'three'
export type HierarchicalObjectProperties = {
object?: Object3D
onChildMount?: (child: Object3D) => void
onChildDestroy?: (child: Object3D) => void
}
export {};
export default class HierarchicalObject extends SvelteComponentTyped<HierarchicalObjectProperties> {}

@@ -1,19 +0,8 @@

import { SvelteComponentTyped } from "svelte";
import type { SceneGraphObjectProperties } from '../types/components';
declare const __propDef: {
props: {
object: SceneGraphObjectProperties['object'];
};
events: {
[evt: string]: CustomEvent<any>;
};
slots: {
default: {};
};
};
export declare type SceneGraphObjectProps = typeof __propDef.props;
export declare type SceneGraphObjectEvents = typeof __propDef.events;
export declare type SceneGraphObjectSlots = typeof __propDef.slots;
export default class SceneGraphObject extends SvelteComponentTyped<SceneGraphObjectProps, SceneGraphObjectEvents, SceneGraphObjectSlots> {
import type { SvelteComponentTyped } from 'svelte'
import type { Object3D } from 'three'
export type SceneGraphObjectProperties = {
object: Object3D
}
export {};
export default class SceneGraphObject extends SvelteComponentTyped<SceneGraphObjectProperties> {}

@@ -1,5 +0,89 @@

import type { Writable } from 'svelte/store';
import { type ColorSpace, type ShadowMapType, type ToneMapping } from 'three';
import type { Size, ThrelteContext, ThrelteInternalContext } from '../types/types';
import { type Readable, type Writable } from 'svelte/store';
import { Clock, Scene, type ColorSpace, type ShadowMapType, type ToneMapping, type Camera, type WebGLRenderer } from 'three';
import type { ThrelteFrameHandler } from '../hooks/useFrame';
import type { ThrelteRenderHandler } from '../hooks/useRender';
import type { DisposableThreeObject, Size } from '../types';
import { type CurrentWritable } from './storeUtils';
/**
* ### `ThrelteContext`
*
* This is the main context of a Threlte application.
* It's exposed to the user via the hook `useThrelte`.
*/
export declare type ThrelteContext = {
size: Readable<Size>;
clock: Clock;
camera: CurrentWritable<Camera>;
scene: Scene;
dpr: CurrentWritable<number>;
useLegacyLights: CurrentWritable<boolean>;
renderer?: WebGLRenderer;
frameloop: CurrentWritable<'always' | 'demand' | 'never'>;
/**
* Invalidates the current frame when frameloop === 'demand'
*/
invalidate: (debugFrameloopMessage?: string) => void;
/**
* Advance one frame when frameloop === 'never'
*/
advance: () => void;
colorManagementEnabled: CurrentWritable<boolean>;
colorSpace: CurrentWritable<ColorSpace>;
toneMapping: CurrentWritable<ToneMapping>;
shadows: CurrentWritable<boolean | ShadowMapType>;
};
/**
* The internal context is used to store the state of the
* frameloop and the disposal methods. It is not exposed
* to the user.
*/
export declare type ThrelteInternalContext = {
/**
* Render context
*/
debugFrameloop: boolean;
frameInvalidated: boolean;
frame: number;
invalidations: Record<string, number>;
manualFrameHandlers: Set<ThrelteFrameHandler>;
autoFrameHandlers: Set<ThrelteFrameHandler>;
allFrameHandlers: Set<ThrelteFrameHandler>;
renderHandlers: Set<ThrelteRenderHandler>;
advance: boolean;
/**
* Disposal context
*/
/**
* Disposes all disposable objects from disposableObjects
* that are not mounted anymore and clears the Map entry.
*/
dispose: (force?: boolean) => void;
/**
* Returns an array of disposable objects.
* Recursively checks disposable objects for properties
* that again hold disposable objects and returns
* them as well.
*/
collectDisposableObjects: (object?: DisposableThreeObject, arr?: DisposableThreeObject[]) => DisposableThreeObject[];
/**
* Add disposable objects that will be disposed on unmounting.
*/
addDisposableObjects: (objects: DisposableThreeObject[]) => void;
/**
* Remove disposable objects and possibly dispose them
* in the next frame if they are not mounted anywhere else.
*/
removeDisposableObjects: (objects: DisposableThreeObject[]) => void;
/**
* A map of currently mounted disposable objects.
*/
disposableObjects: Map<DisposableThreeObject, number>;
/**
* A flag that is used to check whether the dispose method
* should actually run.
*/
shouldDispose: boolean;
};
export declare type ThrelteUserContext = CurrentWritable<Record<string, any>>;
/**
* ### `createContexts`

@@ -6,0 +90,0 @@ *

@@ -1,3 +0,8 @@

import type { ThrelteUserData } from '../types/types';
import type { Object3D } from 'three';
import type { OrbitControls } from 'three/examples/jsm/controls/OrbitControls';
export declare type ThrelteUserData = {
orbitControls?: OrbitControls;
onTransform?: () => Promise<void>;
threlteDefaultCamera?: boolean;
};
export declare const getThrelteUserData: (object: Object3D) => ThrelteUserData;

@@ -1,2 +0,2 @@

import type { ThrelteContext, ThrelteInternalContext } from '../types/types';
import type { ThrelteContext, ThrelteInternalContext } from '../lib/contexts';
/**

@@ -3,0 +3,0 @@ * ### `useFrameloop`

import { useRaf } from '../hooks/useRaf';
import { memoize } from './storeUtils';
const runUseFrameCallbacks = (ctx, internalCtx, delta) => {

@@ -4,0 +3,0 @@ if (internalCtx.allFrameHandlers.size === 0)

import { type WebGLRendererParameters } from 'three';
import type { ThrelteContext } from '../types/types';
import type { ThrelteContext } from '../lib/contexts';
/**

@@ -4,0 +4,0 @@ * ### `useRenderer`

{
"name": "@threlte/core",
"version": "6.0.0-next.5",
"version": "6.0.0-next.6",
"author": "Grischa Erbe <hello@legrisch.com> (https://legrisch.com)",

@@ -5,0 +5,0 @@ "license": "MIT",

Sorry, the diff of this file is not supported yet

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