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@u4/opencv-build

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@u4/opencv-build - npm Package Compare versions

Comparing version 0.3.0 to 0.3.1

1

build/BuildEnv.d.ts

@@ -54,2 +54,3 @@ /**

*/
private logOnce;
get optHash(): string;

@@ -56,0 +57,0 @@ get rootDir(): string;

16

build/BuildEnv.js

@@ -94,3 +94,3 @@ "use strict";

npmlog_1.default.info('applyEnvsFromPackageJson', 'the following opencv4nodejs environment variables are set in the package.json:');
envKeys.forEach((key) => npmlog_1.default.info('applyEnvsFromPackageJson', `${key}: ${packageEnv[key]}`));
envKeys.forEach((key) => npmlog_1.default.info('applyEnvsFromPackageJson', `${(0, utils_1.highlight)(key)}: ${utils.formatNumber(packageEnv[key] || '')}`));
}

@@ -164,10 +164,14 @@ this.autoBuildFlags = this.resolveValue(opts, packageEnv, 'autoBuildFlags', 'OPENCV4NODEJS_AUTOBUILD_FLAGS');

*/
logOnce = false;
get optHash() {
let optArgs = this.autoBuildFlags;
if (!optArgs) {
npmlog_1.default.info('init', `${utils.highlight("OPENCV4NODEJS_AUTOBUILD_FLAGS")} is not defined, No extra flags will be append to the build command`);
if (!this.logOnce) {
if (!optArgs) {
npmlog_1.default.info('init', `${utils.highlight("OPENCV4NODEJS_AUTOBUILD_FLAGS")} is not defined, No extra flags will be append to the build command`);
}
else {
npmlog_1.default.info('init', `${utils.highlight("OPENCV4NODEJS_AUTOBUILD_FLAGS")} is defined, as ${utils.formatNumber("%s")}`, optArgs);
}
this.logOnce = true;
}
else {
npmlog_1.default.info('init', `${utils.highlight("OPENCV4NODEJS_AUTOBUILD_FLAGS")} is defined, as ${utils.formatNumber("%s")}`, optArgs);
}
if (this.buildWithCuda)

@@ -174,0 +178,0 @@ optArgs += 'cuda';

@@ -30,4 +30,12 @@ "use strict";

npmlog_1.default.silly('find-msbuild', 'sdk', vsSetup.sdk);
let testPAth = path_1.default.join(vsSetup.path, 'MSBuild', '15.0', 'Bin', 'MSBuild.exe');
if (!fs_1.default.existsSync(testPAth)) {
testPAth = path_1.default.join(vsSetup.path, 'MSBuild', 'Current', 'Bin', 'MSBuild.exe');
}
if (!fs_1.default.existsSync(testPAth)) {
npmlog_1.default.error('find-msbuild', 'can not find msbuild.exe (see findMsBuild.findVs2017() for details)');
throw new Error('can not find msbuild.exe (see findMsBuild.findVs2017() for details)');
}
const build = {
path: path_1.default.join(vsSetup.path, 'MSBuild', '15.0', 'Bin', 'MSBuild.exe'),
path: testPAth,
version: 15

@@ -34,0 +42,0 @@ };

@@ -14,2 +14,8 @@ "use strict";

const primraf = (0, util_1.promisify)(rimraf_1.default);
const protect = (txt) => { if (txt.includes(' ')) {
return `"${txt}"`;
}
else {
return txt;
} };
class SetupOpencv {

@@ -30,10 +36,20 @@ builder;

if (msbuildExe) {
if (!fs_1.default.existsSync(msbuildExe)) {
npmlog_1.default.error('install', 'invalid msbuildExe path" %s', msbuildExe);
throw Error('invalid msbuildExe path ' + msbuildExe);
}
return async () => {
await (0, utils_js_1.spawn)(`${msbuildExe}`, this.getMsbuildCmd('./OpenCV.sln'), { cwd: env.opencvBuild });
await (0, utils_js_1.spawn)(`${msbuildExe}`, this.getMsbuildCmd('./INSTALL.vcxproj'), { cwd: env.opencvBuild });
const buildSLN = this.getMsbuildCmd('./OpenCV.sln');
npmlog_1.default.info('install', 'spawning in %s: %s %s', protect(env.opencvBuild), protect(msbuildExe), buildSLN.map(protect).join(' '));
await (0, utils_js_1.spawn)(`${msbuildExe}`, buildSLN, { cwd: env.opencvBuild });
const buildVcxproj = this.getMsbuildCmd('./INSTALL.vcxproj');
npmlog_1.default.info('install', 'spawning in %s: %s %s', protect(env.opencvBuild), protect(msbuildExe), buildVcxproj.map(protect).join(' '));
await (0, utils_js_1.spawn)(`${msbuildExe}`, buildVcxproj, { cwd: env.opencvBuild });
};
}
return async () => {
npmlog_1.default.info('install', 'spawning in %s: make', env.opencvBuild);
await (0, utils_js_1.spawn)('make', ['install', `-j${env.numberOfCoresAvailable()}`], { cwd: env.opencvBuild });
// revert the strange archiving of libopencv.so going on with make install
npmlog_1.default.info('install', 'spawning in %s: make all', env.opencvBuild);
await (0, utils_js_1.spawn)('make', ['all', `-j${env.numberOfCoresAvailable()}`], { cwd: env.opencvBuild });

@@ -153,3 +169,3 @@ };

const cmakeArgs = this.getCmakeArgs(cMakeFlags);
npmlog_1.default.info('install', 'running cmake %s', cmakeArgs.join(' '));
npmlog_1.default.info('install', 'running in %s cmake %s', protect(env.opencvBuild), cmakeArgs.map(protect).join(' '));
await (0, utils_js_1.spawn)('cmake', cmakeArgs, { cwd: env.opencvBuild });

@@ -156,0 +172,0 @@ npmlog_1.default.info('install', 'starting build...');

{
"name": "@u4/opencv-build",
"version": "0.3.0",
"version": "0.3.1",
"description": "A simple script to auto build recent OpenCV + contrib version via npm 2021 Edition",

@@ -5,0 +5,0 @@ "main": "./build/index.js",

@@ -14,2 +14,3 @@ # npm-opencv-build

- Each AUTOBUILD_FLAGS will be build in his own directory. (induce massive time gain during development)
- if MSBuild.exe localisation for VS 2019
- Script output is now colorized.

@@ -16,0 +17,0 @@ - Add some usefull log.

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