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@yuuang/ffi-rs-darwin-x64

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ffi-rs

English | 简体中文

A module written in Rust and N-APi provides interface (FFI) features for Node.js

Description

ffi-rs is a high performance module written in Rust and N-API that provides FFI (Foreign Function Interface) features for Node.js. It allows developers to call functions written in other languages such as C++, C, and Rust directly from JavaScript without writing any C++ code.

This module aims to provide similar functionality to the node-ffi module, but with a completely rewritten underlying codebase. The node-ffi module has been unmaintained for several years and is no longer usable, which is why ffi-rs was developed.

features

  • High performance ✨
  • Simpler data describe and api interface 💗
  • Support more data type between Node.js and c type 😊
  • Support modify data in place 🥸

benchmark

$ node bench/bench.js
Running "ffi" suite...
Progress: 100%

  ffi-napi:
    2 028 ops/s, ±4.87%     | slowest, 99.24% slower

  ffi-rs:
    318 467 ops/s, ±0.17%   | fastest

Finished 2 cases!
  Fastest: ffi-rs
  Slowest: ffi-napi

install

$ npm i ffi-rs

Support type

Currently, ffi-rs only supports there types of parameters and return values. However, support for more types will be added in the future based on actual usage scenarios.

Basic Type

Reference Type

Support Platform

Note: You need to make sure that the compilation environment of the dynamic library is the same as the installation and runtime environment of the ffi-rs call.

  • darwin-x64
  • darwin-arm64
  • linux-x64-gnu
  • win32-x64-msvc
  • win32-ia32-msvc
  • linux-arm64-gnu
  • linux-arm64-musl

Usage

Here is an example of how to use ffi-rs:

For below c++ code, we compile this file into a dynamic library

write c/c++ code

Note: The return value type of a function must be of type c

#include <cstdio>
#include <cstring>
#include <iostream>
#include <string>

extern "C" int sum(int a, int b) { return a + b; }

extern "C" double doubleSum(double a, double b) { return a + b; }

extern "C" const char *concatenateStrings(const char *str1, const char *str2) {
  std::string result = std::string(str1) + std::string(str2);
  char *cstr = new char[result.length() + 1];
  strcpy(cstr, result.c_str());
  return cstr;
}

extern "C" void noRet() { printf("%s", "hello world"); }
extern "C" bool return_opposite(bool input) { return !input; }


compile c code to dynamic library

$ g++ -dynamiclib -o libsum.so cpp/sum.cpp # macos
$ g++ -shared -o libsum.so cpp/sum.cpp # linux
$ g++ -shared -o sum.dll cpp/sum.cpp # win

call dynamic library by ffi-rs

Then can use ffi-rs invoke the dynamic library file contains functions.

initialization

const { equal } = require('assert')
const { load, DataType, open, close, arrayConstructor } = require('ffi-rs')
const a = 1
const b = 100
const dynamicLib = platform === 'win32' ? './sum.dll' : "./libsum.so"
// first open dynamic library with key for close
// It only needs to be opened once.
open({
  library: 'libsum', // key
  path: dynamicLib // path
})
const r = load({
  library: "libsum", // path to the dynamic library file
  funcName: 'sum', // the name of the function to call
  retType: DataType.I32, // the return value type
  paramsType: [DataType.I32, DataType.I32], // the parameter types
  paramsValue: [a, b] // the actual parameter values
})
equal(r, a + b)
// release library memory when you're not using it.
close('libsum')

Basic Types

number|string|boolean|double|void are basic types

const c = "foo"
const d = c.repeat(200)

equal(c + d, load({
  library: 'libsum',
  funcName: 'concatenateStrings',
  retType: DataType.String,
  paramsType: [DataType.String, DataType.String],
  paramsValue: [c, d]
}))

equal(undefined, load({
  library: 'libsum',
  funcName: 'noRet',
  retType: DataType.Void,
  paramsType: [],
  paramsValue: []
}))


equal(1.1 + 2.2, load({
  library: 'libsum',
  funcName: 'doubleSum',
  retType: DataType.Double,
  paramsType: [DataType.Double, DataType.Double],
  paramsValue: [1.1, 2.2]
}))
const bool_val = true
equal(!bool_val, load({
  library: 'libsum',
  funcName: 'return_opposite',
  retType: DataType.Boolean,
  paramsType: [DataType.Boolean],
  paramsValue: [bool_val],
}))

Buffer

In the lateset version, ffi-rs support modify data in place.

The sample code is as follows

extern int modifyData(char* buffer) {
    // modify buffer data in place
}
const arr = Buffer.alloc(200) // create buffer
const res = load({
  library: "libsum",
  funcName: "modifyData",
  retType: DataType.I32,
  paramsType: [
    DataType.U8Array
  ],
  paramsValue: [arr]
})
console.log(arr) // buffer data can be updated

Array

When use array as retType should use arrayConstructor to specify array type with legal length which is important.

If the length is incorrect, program maybe exit abnormally

extern "C" int *createArrayi32(const int *arr, int size) {
  int *vec = (int *)malloc((size) * sizeof(int));

  for (int i = 0; i < size; i++) {
    vec[i] = arr[i];
  }
  return vec;
}
extern "C" double *createArrayDouble(const double *arr, int size) {
  double *vec = (double *)malloc((size) * sizeof(double));
  for (int i = 0; i < size; i++) {
    vec[i] = arr[i];
  }
  return vec;
}

extern "C" char **createArrayString(char **arr, int size) {
  char **vec = (char **)malloc((size) * sizeof(char *));
  for (int i = 0; i < size; i++) {
    vec[i] = arr[i];
  }
  return vec;
}

let bigArr = new Array(100).fill(100)
deepStrictEqual(bigArr, load({
  library: 'libsum',
  funcName: 'createArrayi32',
  retType: arrayConstructor({ type: DataType.I32Array, length: bigArr.length }),
  paramsType: [DataType.I32Array, DataType.I32],
  paramsValue: [bigArr, bigArr.length],
}))

let bigDoubleArr = new Array(5).fill(1.1)
deepStrictEqual(bigDoubleArr, load({
  library: 'libsum',
  funcName: 'createArrayDouble',
  retType: arrayConstructor({ type: DataType.DoubleArray, length: bigDoubleArr.length }),
  paramsType: [DataType.DoubleArray, DataType.I32],
  paramsValue: [bigDoubleArr, bigDoubleArr.length],
}))
let stringArr = [c, c.repeat(20)]

deepStrictEqual(stringArr, load({
  library: 'libsum',
  funcName: 'createArrayString',
  retType: arrayConstructor({ type: DataType.StringArray, length: stringArr.length }),
  paramsType: [DataType.StringArray, DataType.I32],
  paramsValue: [stringArr, stringArr.length],
}))

Pointer

In ffi-rs, we use DataType.External for wrap the pointer which makes it can be passed between Node.js and C.

extern "C" const char *concatenateStrings(const char *str1, const char *str2) {
  std::string result = std::string(str1) + std::string(str2);
  char *cstr = new char[result.length() + 1];
  strcpy(cstr, result.c_str());
  return cstr;
}

extern "C" char *getStringFromPtr(void *ptr) { return (char *)ptr; };
// get pointer
const ptr = load({
  library: "libsum",
  funcName: "concatenateStrings",
  retType: DataType.External,
  paramsType: [DataType.String, DataType.String],
  paramsValue: [c, d],
})

// send pointer
const string = load({
  library: "libsum",
  funcName: "getStringFromPtr",
  retType: DataType.String,
  paramsType: [DataType.External],
  paramsValue: [ptr],
})

Struct

For create a c struct or get a c struct as a return type, you need to define the types of the parameters strictly in the order in which the fields of the c structure are defined.

typedef struct Person {
  int age;
  double *doubleArray;
  Person *parent;
  double doubleProps;
  const char *name;
  char **stringArray;
  int *i32Array;
  bool boolTrue;
  bool boolFalse;
  int64_t longVal;
  char byte;
  char *byteArray;
} Person;
extern "C" Person *getStruct(Person *person) {
  return person;
}

extern "C" Person *createPerson() {
  Person *person = (Person *)malloc(sizeof(Person));

  // Allocate and initialize doubleArray
  double initDoubleArray[] = {1.1, 2.2, 3.3};
  person->doubleArray = (double *)malloc(sizeof(initDoubleArray));
  memcpy(person->doubleArray, initDoubleArray, sizeof(initDoubleArray));

  // Initialize age and doubleProps
  person->age = 23;
  person->doubleProps = 1.1;
  person->byte = 'A';

  // Allocate and initialize name
  person->name = strdup("tom");

  char *stringArray[] = {strdup("tom")};
  person->stringArray = (char **)malloc(sizeof(stringArray));
  memcpy(person->stringArray, stringArray, sizeof(stringArray));

  // Allocate and initialize byteArray
  char initByteArray[] = {101, 102};
  person->byteArray = (char *)malloc(sizeof(initByteArray));
  memcpy(person->byteArray, initByteArray, sizeof(initByteArray));

  int initI32Array[] = {1, 2, 3, 4};
  person->i32Array = (int *)malloc(sizeof(initI32Array));
  memcpy(person->i32Array, initI32Array, sizeof(initI32Array));

  person->boolTrue = true;
  person->boolFalse = false;
  person->longVal = 4294967296;

  // Allocate and initialize parent
  person->parent = (Person *)malloc(sizeof(Person));
  double parentDoubleArray[] = {1.1, 2.2, 3.3};
  person->parent->doubleArray = (double *)malloc(sizeof(parentDoubleArray));
  memcpy(person->parent->doubleArray, parentDoubleArray,
         sizeof(parentDoubleArray));

  person->parent->age = 43;
  person->parent->doubleProps = 3.3;
  person->parent->name = strdup("tom father");

  char *pstringArray[] = {strdup("tom"), strdup("father")};
  person->parent->stringArray = (char **)malloc(sizeof(pstringArray));

  memcpy(person->parent->stringArray, pstringArray, sizeof(pstringArray));

  int parentI32Array[] = {5, 6, 7};
  person->parent->i32Array = (int *)malloc(sizeof(parentI32Array));
  memcpy(person->parent->i32Array, parentI32Array, sizeof(parentI32Array));

  person->parent->boolTrue = true;
  person->parent->boolFalse = false;
  person->parent->longVal = 5294967296;
  person->parent->byte = 'B';

  char parentByteArray[] = {103, 104};
  person->parent->byteArray = (char *)malloc(sizeof(parentByteArray));
  memcpy(person->parent->byteArray, parentByteArray, sizeof(parentByteArray));

  return person;
}
const parent = {
  age: 43,
  doubleArray: [1.1, 2.2, 3.3],
  parent: {},
  doubleProps: 3.3,
  name: "tom father",
  stringArray: ["tom", "father"],
  i32Array: [5, 6, 7],
  boolTrue: true,
  boolFalse: false,
  longVal: 5294967296,
  byte: 66,
  byteArray: Buffer.from([103, 104]),
};
const person = {
  age: 23,
  doubleArray: [1.1, 2.2, 3.3],
  parent,
  doubleProps: 1.1,
  name: "tom",
  stringArray: ["tom"],
  i32Array: [1, 2, 3, 4],
  boolTrue: true,
  boolFalse: false,
  longVal: 4294967296,
  byte: 65,
  byteArray: Buffer.from([101, 102]),
};
const parentType = {
  age: DataType.I32,
  doubleArray: arrayConstructor({
    type: DataType.DoubleArray,
    length: parent.doubleArray.length,
  }),
  parent: {},
  doubleProps: DataType.Double,
  name: DataType.String,
  stringArray: arrayConstructor({
    type: DataType.StringArray,
    length: parent.stringArray.length,
  }),
  i32Array: arrayConstructor({
    type: DataType.I32Array,
    length: parent.i32Array.length,
  }),
  boolTrue: DataType.Boolean,
  boolFalse: DataType.Boolean,
  longVal: DataType.I64,
  byte: DataType.U8,
  byteArray: arrayConstructor({
    type: DataType.U8Array,
    length: parent.byteArray.length,
  }),
};
const personType = {
  age: DataType.I32,
  doubleArray: arrayConstructor({
    type: DataType.DoubleArray,
    length: person.doubleArray.length,
  }),
  parent: parentType,
  doubleProps: DataType.Double,
  name: DataType.String,
  stringArray: arrayConstructor({
    type: DataType.StringArray,
    length: person.stringArray.length,
  }),
  i32Array: arrayConstructor({
    type: DataType.I32Array,
    length: person.i32Array.length,
  }),
  boolTrue: DataType.Boolean,
  boolFalse: DataType.Boolean,
  longVal: DataType.I64,
  byte: DataType.U8,
  byteArray: arrayConstructor({
    type: DataType.U8Array,
    length: person.byteArray.length,
  }),
};
const personObj = load({
  library: "libsum",
  funcName: "getStruct",
  retType: personType,
  paramsType: [
    {
      age: DataType.I32,
      doubleArray: DataType.DoubleArray,
      parent: {
        parent: {},
        age: DataType.I32,
        doubleProps: DataType.Double,
        name: DataType.String,
        stringArray: DataType.StringArray,
        doubleArray: DataType.DoubleArray,
        i32Array: DataType.I32Array,
        boolTrue: DataType.Boolean,
        boolFalse: DataType.Boolean,
        longVal: DataType.I64,
        byte: DataType.U8,
        byteArray: DataType.U8Array,
      },
      doubleProps: DataType.Double,
      name: DataType.String,
      stringArray: DataType.StringArray,
      i32Array: DataType.I32Array,
      boolTrue: DataType.Boolean,
      boolFalse: DataType.Boolean,
      longVal: DataType.I64,
      byte: DataType.U8,
      byteArray: DataType.U8Array,
    },
  ],
  paramsValue: [person],
});
deepStrictEqual(person, personObj);
const createdPerson = load({
  library: "libsum",
  funcName: "createPerson",
  retType: personType,
  paramsType: [],
  paramsValue: [],
});

deepStrictEqual(createdPerson, person);

Function

ffi-rs supports passing js function to c, like this

typedef void (*FunctionPointer)(int a, bool b, char *c, char **d, int *e,
                                Person *p);

extern "C" void callFunction(FunctionPointer func) {
  printf("callFunction\n");

  for (int i = 0; i < 2; i++) {
    int a = 100;
    bool b = false;
    double ddd = 100.11;
    char *c = (char *)malloc(14 * sizeof(char));
    strcpy(c, "Hello, World!");

    char **stringArray = (char **)malloc(sizeof(char *) * 2);
    stringArray[0] = strdup("Hello");
    stringArray[1] = strdup("world");

    int *i32Array = (int *)malloc(sizeof(int) * 3);
    i32Array[0] = 101;
    i32Array[1] = 202;
    i32Array[2] = 303;

    Person *p = createPerson();
    func(a, b, c, stringArray, i32Array, p);
  }
}

Corresponds to the code above,you can use ffi-rs like

let count = 0;
const func = (a, b, c, d, e, f) => {
  equal(a, 100);
  equal(b, false);
  equal(c, "Hello, World!");
  deepStrictEqual(d, ["Hello", "world"]);
  deepStrictEqual(e, [101, 202, 303]);
  deepStrictEqual(f, person);
  console.log("callback called");
  count++;
  if (count === 2) {
    console.log("test succeed");
    process.exit(0);
  }
};

load({
  library: "libsum",
  funcName: "callFunction",
  retType: DataType.Void,
  paramsType: [
    funcConstructor({
      paramsType: [
        DataType.I32,
        DataType.Boolean,
        DataType.String,
        arrayConstructor({ type: DataType.StringArray, length: 2 }),
        arrayConstructor({ type: DataType.I32Array, length: 3 }),
        personType,
      ],
      retType: DataType.Void,
    }),
  ],
  paramsValue: [func],
});

The function parameters supports type are all in the example above (double type is unsupported at this time), we will support more types in the future

Attention,since the vast majority of scenaros developers pass js function to c as a callback, so ffi-rs will create threadsafe_function from jsfunction which means the jsfunction will be called asynchronous, and Node.js process will not be exited automatically

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Package last updated on 08 Jan 2024

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