An accurate, multienvironment timer
accurate_timer uses requestAnimationFrame() and performance.now(), defaulting to setInterval if it's used in a non-browser or older environment.
Based on my own (unscientific) measurements, the timer in a node.js environment tends to be accurate to about 3/1000ths of a second. In a browser environment it's a little less than 1/1000ths of a second.
Usage
-
Create a timer object:
var timer = new Timer(<callback>, <interval>);
The callback will be called every interval
milliseconds.
-
start / stop the timer:
timer.start();
timer.stop();
All done! I hope you enjoy :blush: