adaptive-bezier-curve
Advanced tools
Comparing version 1.0.0 to 1.0.1
@@ -1,2 +0,2 @@ | ||
function clone(point) { | ||
function clone(point) { //TODO: use gl-vec2 for this | ||
return [point[0], point[1]] | ||
@@ -20,3 +20,3 @@ } | ||
return function create(start, c1, c2, end, scale, points) { | ||
return function bezierCurve(start, c1, c2, end, scale, points) { | ||
if (!points) | ||
@@ -23,0 +23,0 @@ points = [] |
{ | ||
"name": "adaptive-bezier-curve", | ||
"version": "1.0.0", | ||
"version": "1.0.1", | ||
"description": "adaptive and scalable 2D bezier curves", | ||
@@ -12,5 +12,3 @@ "main": "index.js", | ||
}, | ||
"dependencies": { | ||
"bezier": "^0.1.0" | ||
}, | ||
"dependencies": {}, | ||
"devDependencies": { | ||
@@ -17,0 +15,0 @@ "canvas-testbed": "^1.0.2", |
@@ -7,2 +7,4 @@ # adaptive-bezier-curve | ||
Also see [adaptive-quadratic-curve](https://nodei.co/npm/adaptive-quadratic-curve/). | ||
```js | ||
@@ -9,0 +11,0 @@ var bezier = requier('adaptive-bezier-curve') |
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- Removedbezier@^0.1.0
- Removedbezier@0.1.0(transitive)