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aframe-forcegraph-component

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aframe-forcegraph-component - npm Package Compare versions

Comparing version 1.7.1 to 1.7.2

46

index.js

@@ -52,28 +52,36 @@ /* global AFRAME */

init: function () {
this.state = {}; // Internal state
var state = this.state = {}; // Internal state
// Get camera dom element
var cameraEl = document.querySelector('a-entity[camera], a-camera');
// Add info msg
cameraEl.appendChild(this.state.infoEl = document.createElement('a-text'));
this.state.infoEl.setAttribute('position', '0 -0.1 -1'); // Canvas center
this.state.infoEl.setAttribute('width', 1);
this.state.infoEl.setAttribute('align', 'center');
this.state.infoEl.setAttribute('color', 'lavender');
state.infoEl = document.createElement('a-text');
state.infoEl.setAttribute('position', '0 -0.1 -1'); // Canvas center
state.infoEl.setAttribute('width', 1);
state.infoEl.setAttribute('align', 'center');
state.infoEl.setAttribute('color', 'lavender');
// Setup tooltip (attached to camera)
cameraEl.appendChild(this.state.tooltipEl = document.createElement('a-text'));
this.state.tooltipEl.setAttribute('position', '0 -0.5 -1'); // Aligned to canvas bottom
this.state.tooltipEl.setAttribute('width', 2);
this.state.tooltipEl.setAttribute('align', 'center');
this.state.tooltipEl.setAttribute('color', 'lavender');
this.state.tooltipEl.setAttribute('value', '');
// Setup tooltip
state.tooltipEl = document.createElement('a-text');
state.tooltipEl.setAttribute('position', '0 -0.5 -1'); // Aligned to canvas bottom
state.tooltipEl.setAttribute('width', 2);
state.tooltipEl.setAttribute('align', 'center');
state.tooltipEl.setAttribute('color', 'lavender');
state.tooltipEl.setAttribute('value', '');
// Get camera dom element and attach fixed view elements to camera
var cameraEl = document.querySelector('a-entity[camera], a-camera');
cameraEl.appendChild(state.infoEl);
cameraEl.appendChild(state.tooltipEl);
// Keep reference to Three camera object
this.cameraObj = cameraEl.object3D.children
state.cameraObj = cameraEl.object3D.children
.filter(function(child) { return child.type === 'PerspectiveCamera' })[0];
// On camera switch
this.el.sceneEl.addEventListener('camera-set-active', function(evt) {
// Switch camera reference
state.cameraObj = evt.detail.cameraEl.components.camera.camera;
});
// Add D3 force-directed layout
this.state.d3ForceLayout = d3.forceSimulation()
state.d3ForceLayout = d3.forceSimulation()
.force('link', d3.forceLink())

@@ -278,3 +286,3 @@ .force('charge', d3.forceManyBody())

new THREE.Vector2(0, 0), // Canvas center
this.cameraObj
this.state.cameraObj
);

@@ -281,0 +289,0 @@

{
"name": "aframe-forcegraph-component",
"version": "1.7.1",
"version": "1.7.2",
"description": "A 3D Force-Directed Graph component for A-Frame.",

@@ -5,0 +5,0 @@ "main": "index.js",

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