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alclient

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alclient - npm Package Compare versions

Comparing version 0.3.9 to 0.3.10

20

build/Merchant.js

@@ -51,6 +51,7 @@ "use strict";

if (player.id == target
&& player.s.mluck
&& player.s.mluck.f == this.id) {
&& player.s?.mluck?.f == this.id
&& player.s?.mluck?.ms == this.G.conditions.mluck.duration) {
this.socket.removeListener("entities", mluckCheck);
this.socket.removeListener("game_response", failCheck);
this.socket.removeListener("player", selfMluckCheck);
resolve();

@@ -60,2 +61,11 @@ }

};
const selfMluckCheck = (data) => {
if (data.s?.mluck?.f == this.id
&& data.s?.mluck?.ms == this.G.conditions.mluck.duration) {
this.socket.removeListener("entities", mluckCheck);
this.socket.removeListener("game_response", failCheck);
this.socket.removeListener("player", selfMluckCheck);
resolve();
}
};
const failCheck = async (data) => {

@@ -66,2 +76,3 @@ if (typeof data == "string") {

this.socket.removeListener("game_response", failCheck);
this.socket.removeListener("player", selfMluckCheck);
await this.requestPlayerData();

@@ -73,2 +84,3 @@ reject(`We are too far from ${target} to mluck.`);

this.socket.removeListener("game_response", failCheck);
this.socket.removeListener("player", selfMluckCheck);
reject("We aren't a high enough level to use mluck.");

@@ -81,6 +93,8 @@ }

this.socket.removeListener("game_response", failCheck);
this.socket.removeListener("player", selfMluckCheck);
reject(`mluck timeout (${Constants_1.Constants.TIMEOUT}ms)`);
}, Constants_1.Constants.TIMEOUT);
this.socket.on("game_response", failCheck);
this.socket.on("player", selfMluckCheck);
this.socket.on("entities", mluckCheck);
this.socket.on("game_response", failCheck);
});

@@ -87,0 +101,0 @@ this.socket.emit("skill", { name: "mluck", id: target });

18

build/Observer.js

@@ -18,10 +18,2 @@ "use strict";

});
this.socket.on("welcome", () => {
this.socket.emit("loaded", {
height: 1080,
width: 1920,
scale: 2,
success: 1
});
});
}

@@ -35,3 +27,11 @@ async connect() {

}
resolve();
else {
this.socket.emit("loaded", {
height: 1080,
width: 1920,
scale: 2,
success: 1
});
resolve();
}
});

@@ -38,0 +38,0 @@ setTimeout(() => {

{
"name": "alclient",
"version": "0.3.9",
"version": "0.3.10",
"description": "A node client for interacting with Adventure Land - The Code MMORPG",

@@ -5,0 +5,0 @@ "files": [

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