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algui

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algui - npm Package Compare versions

Comparing version 0.1.9 to 0.1.10

3

build/client/sprite.d.ts
import * as PIXI from "pixi.js";
import { CharacterData, Layers, MonsterData } from "../definitions/client";
import { Layers } from "../definitions/client";
import { CharacterData, MonsterData } from "../definitions/server";
export declare type MonsterSpriteData = {

@@ -4,0 +5,0 @@ data: MonsterData;

@@ -1,38 +0,4 @@

import { CXData, StatusInfo } from "alclient"
import { Viewport } from "pixi-viewport"
import { Container } from "pixi.js"
export type CharacterData = {
cx?: CXData
hp: number
id: string
going_x: number
going_y: number
max_hp: number
moving: boolean
s: StatusInfo
skin: string
speed: number
target?: string
x: number
y: number
}
export type MonsterData = {
aa?: number
hp: number
id: string
going_x: number
going_y: number
max_hp: number
moving: boolean
s: StatusInfo
size?: number
skin: string
speed: number
target?: string
x: number
y: number
}
export type Layers = {

@@ -39,0 +5,0 @@ background: Container

@@ -1,4 +0,36 @@

import { MapName } from "alclient"
import { CharacterData, MonsterData } from "./client"
import { CXData, MapName, StatusInfo } from "alclient"
export type CharacterData = {
cx?: CXData
hp: number
id: string
going_x: number
going_y: number
max_hp: number
moving: boolean
s: StatusInfo
skin: string
speed: number
target?: string
x: number
y: number
}
export type MonsterData = {
aa?: number
hp: number
id: string
going_x: number
going_y: number
max_hp: number
moving: boolean
s: StatusInfo
size?: number
skin: string
speed: number
target?: string
x: number
y: number
}
/** Signal to change the map, and center it at the coordinates provided */

@@ -5,0 +37,0 @@ export type MapData = {

@@ -1,2 +0,1 @@

import AL from "alclient";
import Express from "express";

@@ -238,12 +237,2 @@ import Http from "http";

}
async function run() {
await AL.Game.loginJSONFile("../../credentials.json");
const G = await AL.Game.getGData(true, false);
startServer(8080, G);
const observer = await AL.Game.startObserver("US", "I");
addSocket("US I", observer.socket, observer);
const observer2 = await AL.Game.startObserver("US", "II");
addSocket("US II", observer2.socket, observer2);
}
run();
//# sourceMappingURL=index.js.map
{
"name": "algui",
"version": "0.1.9",
"version": "0.1.10",
"description": "GUI Tests for the MMORPG Adventure.Land",

@@ -28,3 +28,2 @@ "main": "build/server/index.js",

"pixi.js": "^6.2.0",
"rimraf": "^3.0.2",
"socket.io": "^4.4.1",

@@ -46,2 +45,3 @@ "socket.io-client": "^4.4.1"

"mini-css-extract-plugin": "^2.5.3",
"rimraf": "^3.0.2",
"ts-loader": "^9.2.6",

@@ -48,0 +48,0 @@ "typescript": "^4.5.5",

Sorry, the diff of this file is not supported yet

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