![npm version](https://badge.fury.io/js/animar.svg)
![bitHound Dev Dependencies](https://www.bithound.io/github/vincentriemer/animar/badges/devDependencies.svg)
![codecov.io](https://codecov.io/github/vincentriemer/animar/coverage.svg?branch=master)
![Sauce Test Status](https://saucelabs.com/browser-matrix/vincentriemer.svg)
Animar
NOTE: This is still very much a work in progress (espcially in the documentation department). If you attempt to use this in its current state, you are doing so at your own risk.
Example
var Animar = require('animar');
function quadInOut(t, b, c, d) {
t /= d / 2;
if (t < 1) { return c / 2 * t * t + b; }
t--;
return -c / 2 * (t * (t - 2) - 1) + b;
}
var animar = new Animar({
defaults: {
easingFunction: quadInOut
}
});
var target = document.getElementById('target');
animar.add(target, { translateX: [0, 300], translateY: [0, 300] })
.then()
.add(target, { translateX: [300, 0], translateY: [300, 0], { delay: -30 })
.start();