app-builder-bin
Advanced tools
Comparing version 4.1.2 to 4.2.0
@@ -15,11 +15,2 @@ "use strict" | ||
} | ||
else if (platform === "win32" && arch === "arm64") { | ||
/** | ||
* Golang isn't available for Windows ARM64 yet, so an ARM64 binary | ||
* can't be built yet. However, Windows ARM64 does support ia32 | ||
* emulation, so we can leverage the existing executable for ia32. | ||
* https://github.com/golang/go/issues/36439 | ||
*/ | ||
return path.join(__dirname, "win", "ia32", "app-builder.exe") | ||
} | ||
else if (platform === "win32") { | ||
@@ -26,0 +17,0 @@ return path.join(__dirname, "win", arch, "app-builder.exe") |
{ | ||
"name": "app-builder-bin", | ||
"description": "app-builder precompiled binaries", | ||
"version": "4.1.2", | ||
"version": "4.2.0", | ||
"files": [ | ||
@@ -18,4 +18,3 @@ "*.js", | ||
"icns" | ||
], | ||
"readme": "# app-builder\n\nGeneric helper tool to build app in a distributable formats.\nUsed by [electron-builder](http://github.com/electron-userland/electron-builder) but applicable not only for building Electron applications.\n\n```\nusage: app-builder [<flags>] <command> [<args> ...]\n\napp-builder\n\nFlags:\n --help Show context-sensitive help (also try --help-long and --help-man).\n --version Show application version.\n\nCommands:\n help [<command>...]\n Show help.\n\n\n blockmap --input=INPUT [<flags>]\n Generates file block map for differential update using content defined\n chunking (that is robust to insertions, deletions, and changes to input\n file)\n\n -i, --input=INPUT input file\n -o, --output=OUTPUT output file\n -c, --compression=gzip compression, one of: gzip, deflate\n\n download --url=URL --output=OUTPUT [<flags>]\n Download file.\n\n -u, --url=URL The URL.\n -o, --output=OUTPUT The output file.\n --sha512=SHA512 The expected sha512 of file.\n\n download-artifact --name=NAME --url=URL [<flags>]\n Download, unpack and cache artifact from GitHub.\n\n -n, --name=NAME The artifact name.\n -u, --url=URL The artifact URL.\n --sha512=SHA512 The expected sha512 of file.\n\n copy --from=FROM --to=TO [<flags>]\n Copy file or dir.\n\n -f, --from=FROM\n -t, --to=TO\n --hard-link Whether to use hard-links if possible\n\n appimage --app=APP --stage=STAGE --output=OUTPUT [<flags>]\n Build AppImage.\n\n -a, --app=APP The app dir.\n -s, --stage=STAGE The stage dir.\n -o, --output=OUTPUT The output file.\n --arch=x64 The arch.\n --compression=COMPRESSION The compression.\n --remove-stage Whether to remove stage after build.\n\n snap --app=APP --stage=STAGE --output=OUTPUT [<flags>]\n Build snap.\n\n -t, --template=TEMPLATE The template file.\n -u, --template-url=TEMPLATE-URL\n The template archive URL.\n --template-sha512=TEMPLATE-SHA512\n The expected sha512 of template archive.\n -a, --app=APP The app dir.\n -s, --stage=STAGE The stage dir.\n --icon=ICON The path to the icon.\n --hooks=HOOKS The hooks dir.\n --arch=amd64 The arch.\n -o, --output=OUTPUT The output file.\n --docker-image=\"snapcore/snapcraft:latest\"\n The docker image.\n --docker Whether to use Docker.\n --remove-stage Whether to remove stage after build.\n\n icon --input=INPUT --format=FORMAT --out=OUT [<flags>]\n create ICNS or ICO or icon set from PNG files\n\n -i, --input=INPUT ... input directory or file\n -f, --format=FORMAT output format\n --out=OUT output directory\n -r, --root=ROOT ... base directory to resolve relative path\n\n dmg --volume=VOLUME [<flags>]\n Build dmg.\n\n --volume=VOLUME\n --icon=ICON\n --background=BACKGROUND\n```" | ||
] | ||
} |
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