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A TypeScript library designed to simplify the use of various 3D engines like Babylon.js and Three.js by abstracting their implementations into a unified API. This library enables effortless 3D model visualization and provides a suite of tools for advanced
A TypeScript library designed to simplify the use of various 3D engines like Babylon.js and Three.js by abstracting their implementations into a unified API. This library enables effortless 3D model visualization and provides a suite of tools for advanced interactions, such as measurement tools for precise model analysis.
.glb
and .gltf
.You can integrate the library into your project in one of the following ways:
Install the library using npm:
npm install am3d
If your project does not use a package manager, you can download the .umd
file and include it in your solution. Then, reference the exports directly in your code:
<script src="path/to/am3d.umd.js"></script>
Here’s how to use the library to visualize a 3D model and interact with it.
import { BabylonEngine } from 'am3d';
const engine = new am3d.BabylonEngine(); // or new am3d.ThreejsEngine
of(null)
.pipe(
switchMap(() => enginesSetup$()), // Engine initialization
)
.subscribe();
// Engine initialization
function enginesSetup$() {
let containerId = 'your-container-id';
let webGLRenderingContext = undefined; // if unified rendering context must be unique, set the very same instance
const api = {
GETAcquisitionInfoEndpoint: 'your-acquisition-info-endpoint',
GETAcquisitionDataEndpoint: 'your-acquisition-data-endpoint',
};
const properties = {
containerId,
webGLRenderingContext,
};
const setup = {
properties,
api,
};
return engine.setup$(setup);
}
See 'insert-link-when-compodoc-available' for technical documentation
.glb
.gltf
This project is licensed under the MIT License. See the LICENSE file for details.
FAQs
A TypeScript library designed to simplify the use of various 3D engines like Babylon.js and Three.js by abstracting their implementations into a unified API. This library enables effortless 3D model visualization and provides a suite of tools for advanced
We found that arcoda3d demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 0 open source maintainers collaborating on the project.
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