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att-client

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att-client - npm Package Compare versions

Comparing version 0.5.3-beta.2 to 0.5.3-beta.3

2

dist/cjs/constants.js

@@ -7,3 +7,3 @@ "use strict";

name: 'att-client',
version: '0.5.3-beta.2'
version: '0.5.3-beta.3'
};

@@ -10,0 +10,0 @@ const SECOND = 1000;

@@ -14,4 +14,2 @@ "use strict";

servers;
keepAlive;
missedHeartbeats;
userId;

@@ -23,4 +21,2 @@ constructor(client, group, member) {

this.id = group.id;
this.keepAlive = undefined;
this.missedHeartbeats = 0;
this.name = group.name ?? '';

@@ -152,20 +148,9 @@ this.permissions = this.getPermissions(group, member);

async handleHeartbeat(status) {
if (status.is_online) {
this.missedHeartbeats = 0;
clearInterval(this.keepAlive);
const serverId = status.id;
const server = await this.ensureServer(serverId);
if (typeof server === 'undefined') {
this.client.logger.error(`[GROUP-${this.id}] Server ${serverId} not found in group.`);
return;
}
this.keepAlive = setInterval(() => {
this.client.logger.info(`[GROUP-${this.id}] No heartbeat received for server ${serverId} (${server.name}) in the last ${this.client.config.serverHeartbeatInterval * ++this.missedHeartbeats} ms.`);
if (this.missedHeartbeats >= this.client.config.maxMissedServerHeartbeats) {
this.client.logger.info(`[GROUP-${this.id}] Maximum missed heartbeats reached for server ${serverId} (${server.name}). Closing connection.`);
server.disconnect();
clearInterval(this.keepAlive);
}
}, this.client.config.serverHeartbeatInterval);
const serverId = status.id;
const server = await this.ensureServer(serverId);
if (typeof server === 'undefined') {
this.client.logger.error(`[GROUP-${this.id}] Server ${serverId} not found in group.`);
return;
}
server.handleHeartbeat(status);
this.manageServerConnection(status);

@@ -194,3 +179,2 @@ }

else if (server.status !== 'disconnected' && (!mayConnect || !isServerOnline)) {
clearInterval(this.keepAlive);
server.disconnect();

@@ -251,3 +235,2 @@ }

async dispose() {
clearInterval(this.keepAlive);
this.removeServers();

@@ -254,0 +237,0 @@ await Promise.all([

@@ -16,2 +16,4 @@ "use strict";

connection;
keepAlive;
missedHeartbeats;
constructor(group, server) {

@@ -23,2 +25,4 @@ super();

this.id = server.id;
this.keepAlive = undefined;
this.missedHeartbeats = 0;
this.name = server.name ?? group.name ?? '';

@@ -87,2 +91,3 @@ this.playability = server.playability;

disconnect() {
clearInterval(this.keepAlive);
if (typeof this.connection === 'undefined')

@@ -117,2 +122,15 @@ return;

}
handleHeartbeat(status) {
clearInterval(this.keepAlive);
this.missedHeartbeats = 0;
if (status.is_online) {
this.keepAlive = setInterval(() => {
this.group.client.logger.info(`[SERVER-${this.id}] No heartbeat received in the last ${this.group.client.config.serverHeartbeatInterval * ++this.missedHeartbeats} ms.`);
if (this.missedHeartbeats >= this.group.client.config.maxMissedServerHeartbeats) {
this.group.client.logger.info(`[SERVER-${this.id}] Maximum missed heartbeats reached. Closing connection.`);
this.disconnect();
}
}, this.group.client.config.serverHeartbeatInterval);
}
}
dispose() {

@@ -119,0 +137,0 @@ this.disconnect();

import './Logger/index.js';
export const AGENT = {
name: 'att-client',
version: '0.5.3-beta.2'
version: '0.5.3-beta.3'
};

@@ -6,0 +6,0 @@ const SECOND = 1000;

@@ -11,4 +11,2 @@ import { TypedEmitter } from '@mdingena/tiny-typed-emitter';

servers;
keepAlive;
missedHeartbeats;
userId;

@@ -20,4 +18,2 @@ constructor(client, group, member) {

this.id = group.id;
this.keepAlive = undefined;
this.missedHeartbeats = 0;
this.name = group.name ?? '';

@@ -149,20 +145,9 @@ this.permissions = this.getPermissions(group, member);

async handleHeartbeat(status) {
if (status.is_online) {
this.missedHeartbeats = 0;
clearInterval(this.keepAlive);
const serverId = status.id;
const server = await this.ensureServer(serverId);
if (typeof server === 'undefined') {
this.client.logger.error(`[GROUP-${this.id}] Server ${serverId} not found in group.`);
return;
}
this.keepAlive = setInterval(() => {
this.client.logger.info(`[GROUP-${this.id}] No heartbeat received for server ${serverId} (${server.name}) in the last ${this.client.config.serverHeartbeatInterval * ++this.missedHeartbeats} ms.`);
if (this.missedHeartbeats >= this.client.config.maxMissedServerHeartbeats) {
this.client.logger.info(`[GROUP-${this.id}] Maximum missed heartbeats reached for server ${serverId} (${server.name}). Closing connection.`);
server.disconnect();
clearInterval(this.keepAlive);
}
}, this.client.config.serverHeartbeatInterval);
const serverId = status.id;
const server = await this.ensureServer(serverId);
if (typeof server === 'undefined') {
this.client.logger.error(`[GROUP-${this.id}] Server ${serverId} not found in group.`);
return;
}
server.handleHeartbeat(status);
this.manageServerConnection(status);

@@ -191,3 +176,2 @@ }

else if (server.status !== 'disconnected' && (!mayConnect || !isServerOnline)) {
clearInterval(this.keepAlive);
server.disconnect();

@@ -248,3 +232,2 @@ }

async dispose() {
clearInterval(this.keepAlive);
this.removeServers();

@@ -251,0 +234,0 @@ await Promise.all([

@@ -13,2 +13,4 @@ import { TypedEmitter } from '@mdingena/tiny-typed-emitter';

connection;
keepAlive;
missedHeartbeats;
constructor(group, server) {

@@ -20,2 +22,4 @@ super();

this.id = server.id;
this.keepAlive = undefined;
this.missedHeartbeats = 0;
this.name = server.name ?? group.name ?? '';

@@ -84,2 +88,3 @@ this.playability = server.playability;

disconnect() {
clearInterval(this.keepAlive);
if (typeof this.connection === 'undefined')

@@ -114,2 +119,15 @@ return;

}
handleHeartbeat(status) {
clearInterval(this.keepAlive);
this.missedHeartbeats = 0;
if (status.is_online) {
this.keepAlive = setInterval(() => {
this.group.client.logger.info(`[SERVER-${this.id}] No heartbeat received in the last ${this.group.client.config.serverHeartbeatInterval * ++this.missedHeartbeats} ms.`);
if (this.missedHeartbeats >= this.group.client.config.maxMissedServerHeartbeats) {
this.group.client.logger.info(`[SERVER-${this.id}] Maximum missed heartbeats reached. Closing connection.`);
this.disconnect();
}
}, this.group.client.config.serverHeartbeatInterval);
}
}
dispose() {

@@ -116,0 +134,0 @@ this.disconnect();

@@ -23,4 +23,2 @@ import type { GroupInfo, GroupMemberInfo } from '../Api/schemas/index.js';

servers: Servers;
private keepAlive;
private missedHeartbeats;
private userId;

@@ -27,0 +25,0 @@ constructor(client: Client, group: GroupInfo, member: GroupMemberInfo);

@@ -23,2 +23,4 @@ import type { ServerFleet, ServerInfo } from '../Api/index.js';

private connection?;
private keepAlive;
private missedHeartbeats;
constructor(group: Group, server: ServerInfo);

@@ -29,4 +31,5 @@ connect(): Promise<ServerConnection>;

update(status: ServerInfo): void;
handleHeartbeat(status: ServerInfo): void;
dispose(): void;
}
export {};
{
"name": "att-client",
"version": "0.5.3-beta.2",
"version": "0.5.3-beta.3",
"description": "Node bot library for A Township Tale, a VR game by Alta",

@@ -5,0 +5,0 @@ "homepage": "https://github.com/mdingena/att-client#readme",

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