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audio-recorder-polyfill
Advanced tools
MediaRecorder
polyfill to record audio in Edge and Safari 11.
It uses Web Audio API and WAV encoder in Web Worker.
Try it in online demo.
MediaRecorder
, you will be able to remove polyfill.navigator.mediaDevices.getUserMedia({ audio: true }).then(stream => {
recorder = new MediaRecorder(stream)
recorder.addEventListener('dataavailable', e => {
audio.src = URL.createObjectURL(e.data)
})
recorder.start()
})
Install package:
npm install --save audio-recorder-polyfill
We recommend creating separated webpack bundle with polyfill. In this case, polyfill will be downloaded only by Edge and Safari. Good browsers will download less.
entry: {
app: './src/app.js',
+ polyfill: './src/polyfill.js'
}
Install polyfill as MediaRecorder
in this new bundle src/polyfill.js
:
window.MediaRecorder = require('audio-recorder-polyfill')
Add this code to your HTML to load this new bundle only for browsers
without MediaRecorder
support:
+ <script>
+ if (!window.MediaRecorder) {
+ document.write(unescape('%3Cscript src="/polyfill.js">%3C/script>'))
+ }
+ </script>
<script src="/app.js" defer></script>
In the begging, we need to show a warning in browsers without Web Audio API:
if (MediaRecorder.notSupported) {
noSupport.style.display = 'block'
dictaphone.style.display = 'none'
}
Then you can use standard MediaRecorder
API:
let recorder
recordButton.addEventListener('click', () => {
// Request permissions to record audio
navigator.mediaDevices.getUserMedia({ audio: true }).then(stream => {
recorder = new MediaRecorder(stream)
// Set record to <audio> when recording will be finished
recorder.addEventListener('dataavailable', e => {
audio.src = URL.createObjectURL(e.data)
})
// Start recording
recorder.start()
})
})
stopButton.addEventListener('click', () => {
// Stop recording
recorder.stop()
// Remove “recording” icon from browser tab
recorder.stream.getTracks().forEach(i => i.stop())
})
If you need to upload record to the server, we recommend using timeslice
.
MediaRecorder
will send recorded data every specified millisecond.
So you will start uploading before recording would finish.
// Will be executed every second with next part of audio file
recorder.addEventListener('dataavailable', e => {
sendNextPiece(e.data)
})
// Dump audio data every second
recorder.start(1000)
Chrome records natively only to .webm
files. Firefox to .ogg
.
This polyfill saves records to .wav
files. Compression
is not very good, but encoding is fast and simple.
You can get used file format in e.data.type
:
recorder.addEventListener('dataavailable', e => {
e.data.type //=> 'audio/wav' with polyfill
// 'audio/webm' in Chrome
// 'audio/ogg' in Firefox
})
This polyfill tries to be MediaRecorder
API compatible.
But it still has small differences.
timeslice
or requestData()
call, dataavailable
will receive a separated file
with header on every call. In contrast, MediaRecorder sends header only
to first dataavailable
. Other events receive addition bytes
to the same file.stop()
during inactive
state) instead of throwing an error.BlobEvent.timecode
is not supported.If you need audio format with better compression, you can change polyfill’s encoder:
window.MediaRecorder = require('audio-recorder-polyfill')
+ MediaRecorder.encoder = require('./ogg-opus-encoder')
+ MediaRecorder.mimeType = 'audio/ogg'
The encoder should be a function with Web Worker in the body. Polyfill converts function to the string to make Web Worker.
module.exports = function () {
function encode (input) {
…
}
function dump (sampleRate) {
…
postMessage(output)
}
onmessage = function (e) {
if (e.data[0] === 'encode') {
encode(e.data[1])
} else {
dump(e.data[1])
}
}
}
0.1.1
FAQs
MediaRecorder polyfill to record audio in Edge and Safari
The npm package audio-recorder-polyfill receives a total of 15,007 weekly downloads. As such, audio-recorder-polyfill popularity was classified as popular.
We found that audio-recorder-polyfill demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
Did you know?
Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.
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