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autocannon
Advanced tools
Autocannon is a fast HTTP/1.1 benchmarking tool written in Node.js. It is designed to be easy to use and provides a way to quickly and effectively benchmark HTTP servers. It can be used to simulate a large number of requests to a server, measure the performance, and identify bottlenecks.
Basic HTTP Benchmarking
This feature allows you to perform a basic HTTP benchmarking test on a specified URL. The code sample demonstrates how to benchmark a local server running on port 3000 with 10 connections for a duration of 10 seconds.
const autocannon = require('autocannon');
const run = autocannon({
url: 'http://localhost:3000',
connections: 10, // default
duration: 10 // default
}, console.log);
process.once('SIGINT', () => {
run.stop(); // this will stop the benchmark
});
Custom HTTP Headers
This feature allows you to include custom HTTP headers in your benchmarking requests. The code sample demonstrates how to add an 'Authorization' header to the requests.
const autocannon = require('autocannon');
const run = autocannon({
url: 'http://localhost:3000',
headers: {
'Authorization': 'Bearer token'
},
connections: 10,
duration: 10
}, console.log);
process.once('SIGINT', () => {
run.stop();
});
POST Requests
This feature allows you to perform POST requests during the benchmarking test. The code sample demonstrates how to send a JSON payload in the body of the POST requests.
const autocannon = require('autocannon');
const run = autocannon({
url: 'http://localhost:3000',
method: 'POST',
body: JSON.stringify({ key: 'value' }),
headers: {
'Content-Type': 'application/json'
},
connections: 10,
duration: 10
}, console.log);
process.once('SIGINT', () => {
run.stop();
});
Multiple Requests
This feature allows you to define multiple types of requests to be sent during the benchmarking test. The code sample demonstrates how to send both GET and POST requests to different paths.
const autocannon = require('autocannon');
const run = autocannon({
url: 'http://localhost:3000',
requests: [
{ method: 'GET', path: '/' },
{ method: 'POST', path: '/data', body: JSON.stringify({ key: 'value' }), headers: { 'Content-Type': 'application/json' } }
],
connections: 10,
duration: 10
}, console.log);
process.once('SIGINT', () => {
run.stop();
});
wrk is a modern HTTP benchmarking tool capable of generating significant load when run on a single multi-core CPU. It combines a multithreaded design with scalable event notification systems. Compared to autocannon, wrk is written in C and is known for its high performance and low overhead.
k6 is a modern load testing tool, building on the ideas of performance testing and developer experience. It is scriptable in JavaScript and designed to be developer-friendly. Compared to autocannon, k6 offers more advanced features like scripting, thresholds, and integrations with CI/CD pipelines.
Artillery is a modern, powerful, and easy-to-use load testing toolkit. It is designed for testing the performance of HTTP, WebSocket, and Socket.io services. Compared to autocannon, Artillery provides more comprehensive testing capabilities, including support for different protocols and detailed reporting.
An HTTP/1.1 benchmarking tool written in node, greatly inspired by wrk
and wrk2, with support for HTTP pipelining and HTTPS.
On my box, autocannon can produce more load than wrk
and wrk2
, see limitations for more details.
npm i autocannon -g
or if you want to use the API or as a dependency:
npm i autocannon --save
Usage: autocannon [opts] URL
URL is any valid HTTP or HTTPS URL.
If the PORT environment variable is set, the URL can be a path. In that case 'http://localhost:$PORT/path' will be used as the URL.
Available options:
-c/--connections NUM
The number of concurrent connections to use. default: 10.
-p/--pipelining NUM
The number of pipelined requests to use. default: 1.
-d/--duration SEC
The number of seconds to run the autocannon. default: 10.
-a/--amount NUM
The number of requests to make before exiting the benchmark. If set, duration is ignored.
-L NUM
The number of milliseconds to elapse between taking samples. This controls the sample interval, & therefore the total number of samples, which affects statistical analyses. default: 1.
-S/--socketPath
A path to a Unix Domain Socket or a Windows Named Pipe. A URL is still required to send the correct Host header and path.
-w/--workers
Number of worker threads to use to fire requests.
-W/--warmup
Use a warm up interval before starting sampling.
This enables startup processes to finish and traffic to normalize before sampling begins
use -c and -d sub args e.g. `--warmup [ -c 1 -d 3 ]`
--on-port
Start the command listed after -- on the command line. When it starts listening on a port,
start sending requests to that port. A URL is still required to send requests to
the correct path. The hostname can be omitted, `localhost` will be used by default.
If the command after -- is `node <script>`, this flag is optional and assumed to be `true`.
-m/--method METHOD
The HTTP method to use. default: 'GET'.
-t/--timeout NUM
The number of seconds before timing out and resetting a connection. default: 10
-T/--title TITLE
The title to place in the results for identification.
-b/--body BODY
The body of the request.
NOTE: This option needs to be used with the '-H/--headers' option in some frameworks
-F/--form FORM
Upload a form (multipart/form-data). The form options can be a JSON string like
'{ "field 1": { "type": "text", "value": "a text value"}, "field 2": { "type": "file", "path": "path to the file" } }'
or a path to a JSON file containing the form options.
When uploading a file the default filename value can be overridden by using the corresponding option:
'{ "field name": { "type": "file", "path": "path to the file", "options": { "filename": "myfilename" } } }'
Passing the filepath to the form can be done by using the corresponding option:
'{ "field name": { "type": "file", "path": "path to the file", "options": { "filepath": "/some/path/myfilename" } } }'
-i/--input FILE
The body of the request. See '-b/body' for more details.
-H/--headers K=V
The request headers.
--har FILE
When provided, Autocannon will use requests from the HAR file.
CAUTION: you have to specify one or more domains using URL option: only the HAR requests to the same domains will be considered.
NOTE: you can still add extra headers with -H/--headers but -m/--method, -F/--form, -i/--input -b/--body will be ignored.
-B/--bailout NUM
The number of failures before initiating a bailout.
-M/--maxConnectionRequests NUM
The max number of requests to make per connection to the server.
-O/--maxOverallRequests NUM
The max number of requests to make overall to the server.
-r/--connectionRate NUM
The max number of requests to make per second from an individual connection.
-R/--overallRate NUM
The max number of requests to make per second from all connections.
connection rate will take precedence if both are set.
NOTE: if using rate limiting and a very large rate is entered which cannot be met, Autocannon will do as many requests as possible per second.
Also, latency data will be corrected to compensate for the effects of the coordinated omission issue.
If you are not familiar with the coordinated omission issue, you should probably read [this article](http://highscalability.com/blog/2015/10/5/your-load-generator-is-probably-lying-to-you-take-the-red-pi.html) or watch this [Gil Tene's talk](https://www.youtube.com/watch?v=lJ8ydIuPFeU) on the topic.
-C/--ignoreCoordinatedOmission
Ignore the coordinated omission issue when requests should be sent at a fixed rate using 'connectionRate' or 'overallRate'.
NOTE: it is not recommended to enable this option.
When the request rate cannot be met because the server is too slow, many request latencies might be missing and Autocannon might report a misleading latency distribution.
-D/--reconnectRate NUM
The number of requests to make before resetting a connections connection to the
server.
-n/--no-progress
Don't render the progress bar. default: false.
-l/--latency
Print all the latency data. default: false.
-I/--idReplacement
Enable replacement of `[<id>]` with a randomly generated ID within the request body. e.g. `/items/[<id>]`. default: false.
-j/--json
Print the output as newline delimited JSON. This will cause the progress bar and results not to be rendered. default: false.
-f/--forever
Run the benchmark forever. Efficiently restarts the benchmark on completion. default: false.
-s/--servername
Server name for the SNI (Server Name Indication) TLS extension. Defaults to the hostname of the URL when it is not an IP address.
-x/--excludeErrorStats
Exclude error statistics (non-2xx HTTP responses) from the final latency and bytes per second averages. default: false.
-E/--expectBody EXPECTED
Ensure the body matches this value. If enabled, mismatches count towards bailout.
Enabling this option will slow down the load testing.
--renderStatusCodes
Print status codes and their respective statistics.
--cert
Path to cert chain in pem format
--key
Path to private key for specified cert in pem format
--ca
Path to trusted ca certificates for the test. This argument accepts both a single file as well as a list of files
--debug
Print connection errors to stderr.
-v/--version
Print the version number.
-V/--verbose
Print the table with results. default: true.
-h/--help
Print this menu.
autocannon outputs data in tables like this:
Running 10s test @ http://localhost:3000
10 connections
┌─────────┬──────┬──────┬───────┬──────┬─────────┬─────────┬──────────┐
│ Stat │ 2.5% │ 50% │ 97.5% │ 99% │ Avg │ Stdev │ Max │
├─────────┼──────┼──────┼───────┼──────┼─────────┼─────────┼──────────┤
│ Latency │ 0 ms │ 0 ms │ 0 ms │ 1 ms │ 0.02 ms │ 0.16 ms │ 16.45 ms │
└─────────┴──────┴──────┴───────┴──────┴─────────┴─────────┴──────────┘
┌───────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┬─────────┐
│ Stat │ 1% │ 2.5% │ 50% │ 97.5% │ Avg │ Stdev │ Min │
├───────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┤
│ Req/Sec │ 20623 │ 20623 │ 25583 │ 26271 │ 25131.2 │ 1540.94 │ 20615 │
├───────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┼─────────┤
│ Bytes/Sec │ 2.29 MB │ 2.29 MB │ 2.84 MB │ 2.92 MB │ 2.79 MB │ 171 kB │ 2.29 MB │
└───────────┴─────────┴─────────┴─────────┴─────────┴─────────┴─────────┴─────────┘
Req/Bytes counts sampled once per second.
251k requests in 10.05s, 27.9 MB read
There are two tables: one for the request latency, and one for the request volume.
The latency table lists the request times at the 2.5% percentile, the fast outliers; at 50%, the median; at 97.5%, the slow outliers; at 99%, the very slowest outliers. Here, lower means faster.
The request volume table lists the number of requests sent and the number of bytes downloaded. These values are sampled once per second. Higher values mean more requests were processed. In the above example, 2.29 MB was downloaded in 1 second in the worst case (slowest 1%). Since we only ran for 10 seconds, there are just 10 samples, the Min value and the 1% and 2.5% percentiles are all the same sample. With longer durations these numbers will differ more.
When passing the -l
flag, a third table lists all the latency percentiles recorded by autocannon:
┌────────────┬──────────────┐
│ Percentile │ Latency (ms) │
├────────────┼──────────────┤
│ 0.001 │ 0 │
├────────────┼──────────────┤
│ 0.01 │ 0 │
├────────────┼──────────────┤
│ 0.1 │ 0 │
├────────────┼──────────────┤
│ 1 │ 0 │
├────────────┼──────────────┤
│ 2.5 │ 0 │
├────────────┼──────────────┤
│ 10 │ 0 │
├────────────┼──────────────┤
│ 25 │ 0 │
├────────────┼──────────────┤
│ 50 │ 0 │
├────────────┼──────────────┤
│ 75 │ 0 │
├────────────┼──────────────┤
│ 90 │ 0 │
├────────────┼──────────────┤
│ 97.5 │ 0 │
├────────────┼──────────────┤
│ 99 │ 1 │
├────────────┼──────────────┤
│ 99.9 │ 1 │
├────────────┼──────────────┤
│ 99.99 │ 3 │
├────────────┼──────────────┤
│ 99.999 │ 15 │
└────────────┴──────────────┘
This can give some more insight if a lot (millions) of requests were sent.
'use strict'
const autocannon = require('autocannon')
autocannon({
url: 'http://localhost:3000',
connections: 10, //default
pipelining: 1, // default
duration: 10 // default
}, console.log)
// async/await
async function foo () {
const result = await autocannon({
url: 'http://localhost:3000',
connections: 10, //default
pipelining: 1, // default
duration: 10 // default
})
console.log(result)
}
In workers mode, autocannon
uses instances of Node's Worker class to execute the load tests in multiple threads.
The amount
and connections
parameters are divided amongst the workers. If either parameter is not integer divisible by the number of workers
, the per-worker value is rounded to the lowest integer, or set to 1
, whichever is the higher. All other parameters are applied per-worker as if the test were single-threaded.
NOTE: Unlike amount
and connections
, the "overall" parameters, maxOverallRequests
and overallRate
, are applied per worker. For example, if you set connections
to 4
, workers
to 2
and maxOverallRequests
to 10
, each worker will receive 2
connections and a maxOverallRequests
of 10
, resulting in 20
requests being sent.
'use strict'
const autocannon = require('autocannon')
autocannon({
url: 'http://localhost:3000',
connections: 10, //default
pipelining: 1, // default
duration: 10, // default
workers: 4
}, console.log)
NOTE: When in workers mode, you need to pass in an absolute file path to all the options that accept a function
. This is because a function passed into the main process can not be cloned and passed to the worker. So instead, it needs a file that it can require
. The options with this behaviour are shown in the below example
'use strict'
const autocannon = require('autocannon')
autocannon({
// ...
workers: 4,
setupClient: '/full/path/to/setup-client.js',
verifyBody: '/full/path/to/verify-body.js'
requests: [
{
// ...
onResponse: '/full/path/to/on-response.js'
},
{
// ...
setupRequest: '/full/path/to/setup-request.js'
}
]
}, console.log)
Start autocannon against the given target.
opts
: Configuration options for the autocannon instance. This can have the following attributes. REQUIRED.
url
: The given target. Can be HTTP or HTTPS. More than one URL is allowed, but it is recommended that the number of connections is an integer multiple of the URL. REQUIRED.socketPath
: A path to a Unix Domain Socket or a Windows Named Pipe. A url
is still required to send the correct Host header and path. OPTIONAL.workers
: Number of worker threads to use to fire requests.connections
: The number of concurrent connections. OPTIONAL default: 10
.duration
: The number of seconds to run the autocannon. Can be a timestring. OPTIONAL default: 10
.amount
: A Number
stating the number of requests to make before ending the test. This overrides duration and takes precedence, so the test won't end until the number of requests needed to be completed is completed. OPTIONAL.sampleInt
: The number of milliseconds to elapse between taking samples. This controls the sample interval, & therefore the total number of samples, which affects statistical analyses. default: 1.timeout
: The number of seconds to wait for a response before. OPTIONAL default: 10
.pipelining
: The number of pipelined requests for each connection. Will cause the Client
API to throw when greater than 1. OPTIONAL default: 1
.bailout
: The threshold of the number of errors when making the requests to the server before this instance bail's out. This instance will take all existing results so far and aggregate them into the results. If none passed here, the instance will ignore errors and never bail out. OPTIONAL default: undefined
.method
: The HTTP method to use. OPTIONAL default: 'GET'
.title
: A String
to be added to the results for identification. OPTIONAL default: undefined
.body
: A String
or a Buffer
containing the body of the request. Insert one or more randomly generated IDs into the body by including [<id>]
where the randomly generated ID should be inserted (Must also set idReplacement to true). This can be useful in soak testing POST endpoints where one or more fields must be unique. Leave undefined for an empty body. OPTIONAL default: undefined
.form
: A String
or an Object
containing the multipart/form-data options or a path to the JSON file containing themheaders
: An Object
containing the headers of the request. OPTIONAL default: {}
.initialContext
: An object that you'd like to initialize your context with. Check out an example of initializing context. OPTIONALsetupClient
: A Function
which will be passed the Client
object for each connection to be made. This can be used to customise each individual connection headers and body using the API shown below. The changes you make to the client in this function will take precedence over the default body
and headers
you pass in here. There is an example of this in the samples folder. OPTIONAL default: function noop () {}
. When using workers
, you need to supply a file path that default exports a function instead (Check out the workers section for more details).verifyBody
: A Function
which will be passed the response body for each completed request. Each request, whose verifyBody
function does not return a truthy value, is counted in mismatches
. This function will take precedence over the expectBody
. There is an example of this in the samples folder. When using workers
, you need to supply a file path that default exports a function (Check out the workers section for more details).maxConnectionRequests
: A Number
stating the max requests to make per connection. amount
takes precedence if both are set. OPTIONALmaxOverallRequests
: A Number
stating the max requests to make overall. Can't be less than connections
. maxConnectionRequests
takes precedence if both are set. OPTIONALconnectionRate
: A Number
stating the rate of requests to make per second from each individual connection. No rate limiting by default. OPTIONALoverallRate
: A Number
stating the rate of requests to make per second from all connections. connectionRate
takes precedence if both are set. No rate limiting by default. OPTIONALignoreCoordinatedOmission
: A Boolean
which disables the correction of latencies to compensate for the coordinated omission issue. Does not make sense when no rate of requests has been specified (connectionRate
or overallRate
). OPTIONAL default: false
.reconnectRate
: A Number
that makes the individual connections disconnect and reconnect to the server whenever it has sent that number of requests. OPTIONALrequests
: An Array
of Object
s which represents the sequence of requests to make while benchmarking. Can be used in conjunction with the body
, headers
and method
params above. Check the samples folder for an example of how this might be used. OPTIONAL. Contained objects can have these attributes:
body
: When present, will override opts.body
. OPTIONALheaders
: When present, will override opts.headers
. OPTIONALmethod
: When present, will override opts.method
. OPTIONALpath
: When present, will override opts.path
. OPTIONALsetupRequest
: A Function
you may provide to mutate the raw request
object, e.g. request.method = 'GET'
. It takes request
(Object) and context
(Object) parameters, and must return the modified request. When it returns a falsey value, autocannon will restart from first request. When using workers
, you need to supply a file path that default exports a function instead (Check out workers section for more details) OPTIONALonResponse
: A Function
you may provide to process the received response. It takes status
(Number), body
(String) context
(Object) parameters and headers
(Key-Value Object). When using workers
, you need to supply a file path that default exports a function instead (Check out workers section for more details) OPTIONALhar
: an Object
of parsed HAR content. Autocannon will extra and use entries.request
: requests
, method
, form
and body
options will be ignored. NOTE: you must ensure that entries are targeting the same domain as url
option. OPTIONALidReplacement
: A Boolean
which enables the replacement of [<id>]
tags within the request body with a randomly generated ID, allowing for unique fields to be sent with requests. Check out an example of programmatic usage that can be found in the samples. OPTIONAL default: false
forever
: A Boolean
which allows you to setup an instance of autocannon that restarts indefinitely after emitting results with the done
event. Useful for efficiently restarting your instance. To stop running forever, you must cause a SIGINT
or call the .stop()
function on your instance. OPTIONAL default: false
servername
: A String
identifying the server name for the SNI (Server Name Indication) TLS extension. OPTIONAL default: Defaults to the hostname of the URL when it is not an IP address.excludeErrorStats
: A Boolean
which allows you to disable tracking non-2xx code responses in latency and bytes per second calculations. OPTIONAL default: false
.expectBody
: A String
representing the expected response body. Each request whose response body is not equal to expectBody
is counted in mismatches
. If enabled, mismatches count towards bailout. OPTIONALtlsOptions
: An Object
that is passed into tls.connect
call (Full list of options). Note: this only applies if your URL is secure.skipAggregateResult
: A Boolean
which allows you to disable the aggregate result phase of an instance run. See autocannon.aggregateResultcb
: The callback which is called on completion of a benchmark. Takes the following params. OPTIONAL.
err
: If there was an error encountered with the run.results
: The results of the run.Returns an instance/event emitter for tracking progress, etc. If cb
is omitted, the return value can also be used as a Promise.
When running, autocannon will create as many Client
objects as desired connections. They will run in parallel until the benchmark is over (duration or total number of requests).
Each client will loop over the requests
array, would it contain one or several requests.
While going through available requests, the client will maintain a context
: an object you can use in onResponse
and setupRequest
functions, to store and read some contextual data.
Please check the request-context.js
file in samples.
Note that context
object will be reset to initialContext
(or {}
it is not provided) when restarting to the first available request, ensuring similar runs.
When combining a fixed amount
of requests with concurrent connections
and an overallRate
limit, autocannon will distribute the requests and the intended rate over all connections. If the overallRate
is not integer divisible, autocannon will configure some connection clients with a higher and some with a lower number of requests/second rate. If now the amount
is integer divisible, all connection clients get the same number of requests. This means that the clients with a higher request rate will finish earlier, than the others, leading to a drop in the perceived request rate.
Example: connections = 10, overallRate = 17, amount = 5000
Track the progress of your autocannon, programmatically.
instance
: The instance of autocannon. REQUIRED.opts
: Configuration options for tracking. This can have the following attributes. OPTIONAL.
outputStream
: The stream to output to. default: process.stderr
.renderProgressBar
: A truthy value to enable the rendering of the progress bar. default: true
.renderResultsTable
: A truthy value to enable the rendering of the results table. default: true
.renderLatencyTable
: A truthy value to enable the rendering of the advanced latency table. default: false
.progressBarString
: A string
defining the format of the progress display output. Must be valid input for the progress bar module. default: 'running [:bar] :percent'
.Example that just prints the table of results on completion:
'use strict'
const autocannon = require('autocannon')
const instance = autocannon({
url: 'http://localhost:3000'
}, console.log)
// this is used to kill the instance on CTRL-C
process.once('SIGINT', () => {
instance.stop()
})
// just render results
autocannon.track(instance, {renderProgressBar: false})
Check out this example to see it in use, as well.
Returns a text string containing the result tables.
resultObject
: The result object of autocannon. REQUIRED.opts
: Configuration options for generating the tables. These may include the following attributes. OPTIONAL.
outputStream
: The stream to which output is directed. It is primarily used to check if the terminal supports color. default: process.stderr
.renderResultsTable
: A truthy value to enable the creation of the results table. default: true
.renderLatencyTable
: A truthy value to enable the creation of the latency table. default: false
.Example:
"use strict";
const { stdout } = require("node:process");
const autocannon = require("autocannon");
function print(result) {
stdout.write(autocannon.printResult(result));
}
autocannon({ url: "http://localhost:3000" }, (err, result) => print(result));
Aggregate the results of one or more autocannon instance runs, where the instances of autocannon have been run with the skipAggregateResult
option.
This is an advanced use case, where you might be running a load test using autocannon across multiple machines and therefore need to defer aggregating the results to a later time.
results
: An array of autocannon instance results, where the instances have been run with the skipAggregateResult
option set to true. REQUIRED.opts
: This is a subset of the options you would pass to the main autocannon API, so you could use the same options object as the one used to run the instances. See autocannon for full descriptions of the options. REQUIRED.
url
: REQUIREDtitle
: OPTIONAL default: undefined
socketPath
: OPTIONALconnections
: OPTIONAL default: 10
.sampleInt
: OPTIONAL default: 1
pipelining
: OPTIONAL default: 1
workers
: OPTIONAL default: undefined
Because an autocannon instance is an EventEmitter
, it emits several events. these are below:
start
: Emitted once everything has been setup in your autocannon instance and it has started. Useful for if running the instance forever.tick
: Emitted every second this autocannon is running a benchmark. Useful for displaying stats, etc. Used by the track
function. The tick
event propagates an object containing the counter
and bytes
values, which can be used for extended reports.done
: Emitted when the autocannon finishes a benchmark. passes the results
as an argument to the callback.response
: Emitted when the autocannons http-client gets an HTTP response from the server. This passes the following arguments to the callback:
client
: The http-client
itself. Can be used to modify the headers and body the client will send to the server. API below.statusCode
: The HTTP status code of the response.resBytes
: The response byte length.responseTime
: The time taken to get a response after initiating the request.reqError
: Emitted in the case of a request error e.g. a timeout.error
: Emitted if there is an error during the setup phase of autocannon.The results object emitted by done
and passed to the autocannon()
callback has these properties:
title
: Value of the title
option passed to autocannon()
.url
: The URL that was targeted.socketPath
: The UNIX Domain Socket or Windows Named Pipe that was targeted, or undefined
.requests
: A histogram object containing statistics about the number of requests that were sent per second.latency
: A histogram object containing statistics about response latency.throughput
: A histogram object containing statistics about the response data throughput per second.duration
: The amount of time the test took, in seconds.errors
: The number of connection errors (including timeouts) that occurred.timeouts
: The number of connection timeouts that occurred.mismatches
: The number of requests with a mismatched body.start
: A Date object representing when the test started.finish
: A Date object representing when the test ended.connections
: The amount of connections used (value of opts.connections
).pipelining
: The number of pipelined requests used per connection (value of opts.pipelining
).non2xx
: The number of non-2xx response status codes received.resets
: How many times the requests pipeline was reset due to setupRequest
returning a falsey value.statusCodeStats
: Requests counter per status code (e.g. { "200": { "count": "500" } }
)The histogram objects for requests
, latency
and throughput
are hdr-histogram-percentiles-obj objects and have this shape:
min
: The lowest value for this statistic.max
: The highest value for this statistic.average
: The average (mean) value.stddev
: The standard deviation.p*
: The XXth percentile value for this statistic. The percentile properties are: p2_5
, p50
, p75
, p90
, p97_5
, p99
, p99_9
, p99_99
, p99_999
.Client
APIThis object is passed as the first parameter of both the setupClient
function and the response
event from an autocannon instance. You can use this to modify the requests you are sending while benchmarking. This is also an EventEmitter
, with the events and their params listed below.
client.setHeaders(headers)
: Used to modify the headers of the request this client iterator is currently on. headers
should be an Object
, or undefined
if you want to remove your headers.client.setBody(body)
: Used to modify the body of the request this client iterator is currently on. body
should be a String
or Buffer
, or undefined
if you want to remove the body.client.setHeadersAndBody(headers, body)
: Used to modify both the headers and body this client iterator is currently on. headers
and body
should take the same form as above.client.setRequest(request)
: Used to modify the entire request that this client iterator is currently on. Can have headers
, body
, method
, or path
as attributes. Defaults to the values passed into the autocannon instance when it was created. Note: call this when modifying multiple request values for faster encoding
client.setRequests(newRequests)
: Used to overwrite the entire requests array that was passed into the instance on initiation. Note: call this when modifying multiple requests for faster encoding
Client
eventsThe events a Client
can emit are listed here:
headers
: Emitted when a request sent from this client has received the headers of its reply. This received an Object
as the parameter.body
: Emitted when a request sent from this client has received the body of a reply. This receives a Buffer
as the parameter.response
: Emitted when the client has received a completed response for a request it made. This is passed the following arguments:
statusCode
: The HTTP status code of the response.resBytes
: The response byte length.responseTime
: The time taken to get a response after initiating the request.reset
: Emitted when the requests pipeline was reset due to setupRequest
returning a falsey value.Example using the autocannon events and the client API and events:
'use strict'
const autocannon = require('autocannon')
const instance = autocannon({
url: 'http://localhost:3000',
setupClient: setupClient
}, (err, result) => handleResults(result))
// results passed to the callback are the same as those emitted from the done events
instance.on('done', handleResults)
instance.on('tick', () => console.log('ticking'))
instance.on('response', handleResponse)
function setupClient (client) {
client.on('body', console.log) // console.log a response body when its received
}
function handleResponse (client, statusCode, resBytes, responseTime) {
console.log(`Got response with code ${statusCode} in ${responseTime} milliseconds`)
console.log(`response: ${resBytes.toString()}`)
//update the body or headers
client.setHeaders({new: 'header'})
client.setBody('new body')
client.setHeadersAndBody({new: 'header'}, 'new body')
}
function handleResults(result) {
// ...
}
Autocannon is written in JavaScript for the Node.js runtime and it is CPU-bound.
We have verified that it yields comparable results with wrk
when benchmarking Node.js
applications using the http
module.
Nevertheless, it uses significantly more CPU than other tools that compiles to a binary such as wrk
.
Autocannon can saturate the CPU, e.g. the autocannon process reaches 100%: in those cases,
we recommend using wrk2
.
As an example, let's consider a run with 1000 connections on a server with 4 cores with hyperthreading:
wrk
uses 2 threads (by default) and an auxiliary one to collect the
metrics with a total load of the CPU of 20% + 20% + 40%.autocannon
uses a single thread at 80% CPU load.Both saturates a Node.js process at around 41k req/sec, however,
autocannon
can saturate sooner because it is single-threaded.
Note that wrk
does not support HTTP/1.1 pipelining. As a result, autocannon
can create
more load on the server than wrk for each open connection.
This project was kindly sponsored by nearForm.
Logo and identity designed by Cosmic Fox Design: https://www.behance.net/cosmicfox.
wrk and wrk2 provided great inspiration.
If you are using autocannon or you have any questions, let us know: Gitter
Copyright Matteo Collina and other contributors, Licensed under MIT.
FAQs
Fast HTTP benchmarking tool written in Node.js
We found that autocannon demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 3 open source maintainers collaborating on the project.
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