avvio
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Asynchronous bootstrapping is hard, different things can go wrong, error handling and load order just to name a few. The aim of this module is to made it simple.
avvio
is fully reentrant and graph-based. You can load
components/plugins within plugins, and be still sure that things will
happen in the right order. At the end of the loading, you application will start.
Install
To install avvio
, simply use npm:
npm install avvio --save
Example
The example below can be found here and ran using node example.js
.
It demonstrates how to use avvio
to load functions / plugins in order.
'use strict'
const avvio = require('avvio')()
avvio
.use(first, { hello: 'world' })
.after((err, cb) => {
console.log('after first and second')
cb()
})
avvio.use(third, (err) => {
if (err) {
console.log('something bad happened')
console.log(err)
}
console.log('third plugin loaded')
})
avvio.ready(function () {
console.log('application booted!')
})
function first (instance, opts, cb) {
console.log('first loaded', opts)
instance.use(second, cb)
}
function second (instance, opts, cb) {
console.log('second loaded')
process.nextTick(cb)
}
function third (instance, opts, cb) {
console.log('third loaded')
cb()
}
API
avvio([instance], [started])
Starts the avvio sequence.
As the name suggest, instance
is the object representing your application.
Avvio will add the functions use
, after
and ready
to the instance.
const server = {}
require('avvio')(server)
server.use(function first (s, opts, cb) {
s.use(function second (s, opts, cb) {
cb()
}, cb)
}).after(function (err, cb) {
cb()
})
Options:
expose
: a key/value property to change how use
, after
and ready
are exposed.
Events:
'start'
when the application starts
The avvio
function can be used also as a
constructor to inherits from.
function Server () {}
const app = boot(new Server())
app.use(function (s, opts, done) {
done()
})
app.on('start', () => {
})
app.use(func, [opts], [cb])
Loads one or more functions asynchronously.
The function must have the signature: instance, options, done
Plugin example:
function plugin (server, opts, done) {
done()
}
app.use(plugin)
done
must be called only once, when your plugin is ready to go.
use
returns the instance on which use
is called, to support a chainable API.
If you need to add more than a function and you don't need to use a different options object or callback, you can pass an array of functions to .use
.
app.use([first, second, third], opts, cb)
The functions will be loaded in the same order as they are inside the array.
Error handling
The third argument of the plugin, the done
function can accept an error parameter, if you pass it, you must handle that error. You have two ways to do it:
- the callback of the use function
app.use(function (instance, opts, done) {
done(new Error('error'))
}, opts, function (err) {
if (err) throw err
})
- the next
ready
or after
callback
app.use(function (instance, opts, done) {
done(new Error('error'))
}, opts)
app.ready(function (err) {
if (err) throw err
})
Note if you pass a callback to use
without an error parameter, the error will be automatically passed to the next ready
or after
callback.
app.after(func(error, [context], [done]), [cb])
Calls a function after all the previously defined plugins are loaded, including
all their dependencies. The 'start'
event is not emitted yet.
The callback changes basing on the parameters your are giving:
- If one parameter is given to the callback, that parameter will be the
error
object. - If two parameters are given to the callback, the first will be the
error
object, the second will be the done
callback. - If three parameters are given to the callback, the first will be the
error
object, the second will be the top level context
unless you have specified both server and override, in that case the context
will be what the override returns, and the third the done
callback.
const server = {}
...
boot.after(function (err) {
if (err) throw err
})
boot.after(function (err, done) {
if (err) throw err
done()
})
boot.after(function (err, context, done) {
if (err) throw err
assert.equal(context, server)
done()
})
done
must be called only once.
Returns the instance on which after
is called, to support a chainable API.
app.ready(func(error, [context], [done]))
Calls a function after all the plugins and after
call are completed, but before 'start'
is emitted. ready
callbacks are executed one at a time.
The callback changes basing on the parameters your are giving:
- If one parameter is given to the callback, that parameter will be the
error
object. - If two parameters are given to the callback, the first will be the
error
object, the second will be the done
callback. - If three parameters are given to the callback, the first will be the
error
object, the second will be the top level context
unless you have specified both server and override, in that case the context
will be what the override returns, and the third the done
callback.
const server = {}
...
boot.ready(function (err) {
if (err) throw err
})
boot.ready(function (err, done) {
if (err) throw err
done()
})
boot.ready(function (err, context, done) {
if (err) throw err
assert.equal(context, server)
done()
})
done
must be called only once.
Returns the instance on which ready
is called, to support a chainable API.
boot.express(app)
Same as:
const app = express()
boot(app, {
expose: {
use: 'load'
}
})
app.override(server, plugin, options)
Allows to override the instance of the server for each loading plugin.
It allows the creation of an inheritance chain for the server instances.
The first parameter is the server instance and the second is the plugin function while the third is the options object that you give to use.
const boot = require('avvio')
const assert = require('assert')
const server = { count: 0 }
const app = boot(server)
console.log(app !== server, 'override must be set on the Avvio instance')
app.override = function (s, fn, opts) {
const res = Object.create(s)
res.count = res.count + 1
return res
}
app.use(function first (s1, opts, cb) {
assert(s1 !== server)
assert(server.isPrototypeOf(s1))
assert(s1.count === 1)
s1.use(second, cb)
function second (s2, opts, cb) {
assert(s2 !== s1)
assert(s1.isPrototypeOf(s2))
assert(s2.count === 2)
cb()
}
})
app.onClose(func([context], [done]))
Registers a new callback that will be fired once then close
api is called.
The callback changes basing on the parameters your are giving:
- If one parameter is given to the callback, that parameter will be the
context
. - If two parameters are given to the callback, the first will be the top level
context
unless you have specified both server and override, in that case the context
will be what the override returns, the second will be the done
callback.
const server = {}
...
boot.onClose(function (context) {
})
boot.onClose(function (context, done) {
done()
})
done
must be called only once.
Returns the instance on which onClose
is called, to support a chainable API.
app.close(func(error, [context], [done]))
Starts the shotdown procedure, the callback is called once all the registered callbacks with onClose
has been executed.
The callback changes basing on the parameters your are giving:
- If one parameter is given to the callback, that parameter will be the
error
object. - If two parameters are given to the callback, the first will be the
error
object, the second will be the done
callback. - If three parameters are given to the callback, the first will be the
error
object, the second will be the top level context
unless you have specified both server and override, in that case the context
will be what the override returns, and the third the done
callback.
const server = {}
...
boot.close(function (err) {
if (err) throw err
})
boot.close(function (err, done) {
if (err) throw err
done()
})
boot.close(function (err, context, done) {
if (err) throw err
assert.equal(context, server)
done()
})
done
must be called only once.
Acknowledgements
This project was kindly sponsored by nearForm.
License
Copyright Matteo Collina 2016-2017, Licensed under MIT.