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    axe

Logging add-on to send logs over HTTP to your server in Node and Browser environments. Works with any logger! Chop up your logs consistently! Made for Cabin and Lad.


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Axe

build status code coverage code style styled with prettier made with lass license

Logging add-on to send logs over HTTP to your server in Node and Browser environments. Works with any logger! Chop up your logs consistently! Made for Cabin.

Table of Contents

Install

Node

npm:

npm install axe

yarn:

yarn add axe

Browser

See Browser usage below for more information.

Approach

We adhere to the Log4j standard. This means that you can use any custom logger (or the default console), but we strictly support the following log levels:

  • trace
  • debug
  • info
  • warn
  • error
  • fatal (uses error)

We highly recommend that you follow this approach when logging (message, meta):

const message = 'Hello world';
const meta = { beep: 'boop', foo: true };
axe.info(message, meta);

You can also make logs with three arguments (level, message, meta):

const level = 'info';
const message = 'Hello world';
const meta = { beep: 'boop', foo: true };
axe.log(level, message, meta);

You should also log errors like this:

const err = new Error('Oops!');
axe.error(err);

To recap: The first argument message should be a String, and the second meta should be an optional Object.

If you simply use axe.log, then the log level used will be info, but it will still use the logger's native log method (as opposed to using info).

If you invoke axe.log (or any other logging method, e.g. info), then it will return a consistent value no matter the edge case.

For example, if you log axe.log('hello world'), it will output with console.log (or your custom logger's log method) and return the Object:

{ message: 'hello world', meta: { level: 'info' } }

And if you were to log axe.info('hello world'), it will output with console.info (or your custom logger's info method) and return the Object:

{ message: 'hello world', meta: { level: 'info' } }

Lastly if you were to log axe.warn('uh oh!', { amount_spent: 50 }), it will output with console.warn (or your custom logger's warn method) and return the Object:

{ message: 'uh oh!', meta: { amount_spent: 50, level: 'warn' } }

These returned values will be automatically sent to the endpoint (by default to your Cabin account associated with your API key).

You can also use format specifiers in the browser (uses format-util – has limited number of format specifiers) and Node (uses the built-in util.format method – supports all format specifiers). This feature is built-in thanks to smart detection using format-specifiers.

This consistency among server and browser environments is the beauty of Axe – and when used in combination with Cabin, your logs will be beautiful with HTTP request information, user metadata, IP address, User-Agent, and more!

Application Information

By default a meta.app property is populated in all logs for you using parse-app-info.

At a glance, here are the properties that are automatically populated for you:

PropertyDescription
environmentThe value of NODE_ENV
hostnameName of the computer
nameName of the app from package.json
nodeVersion if node.js running the app
pidProcess ID as in process.pid
versionVersion of the app package.json

Additional properties when the app is in a git repository

PropertyDescription
hashgit hash of latest commit if the app
tagthe latest git tag. Property is not available when there is no tag

Usage

We highly recommend to simply use Cabin as this package is built-in!

Node

const Axe = require('axe');

const axe = new Axe({ key: 'YOUR-CABIN-API-KEY' });

axe.info('hello world');

Browser

VanillaJS

The browser-ready bundle is only 36 KB (minified and gzipped).

<script src="https://polyfill.io/v3/polyfill.min.js?features=es6,Map,Map.prototype,Math.sign,Promise,Reflect,Symbol,Symbol.iterator,Symbol.prototype,Symbol.toPrimitive,Symbol.toStringTag,Uint32Array,window.crypto,Object.assign,Object.getOwnPropertySymbols,Array.from,Set"></script>
<script src="https://unpkg.com/axe"></script>
<script type="text/javascript">
  (function() {
    var Axe = new Axe({ key: 'YOUR-CABIN-API-KEY' });
    axe.info('hello world');
  });
</script>
Required Browser Features

We recommend using https://polyfill.io (specifically with the bundle mentioned in VanillaJS above):

<script src="https://polyfill.io/v3/polyfill.min.js?features=es6,Map,Map.prototype,Math.sign,Promise,Reflect,Symbol,Symbol.iterator,Symbol.prototype,Symbol.toPrimitive,Symbol.toStringTag,Uint32Array,window.crypto,Object.assign,Object.getOwnPropertySymbols,Array.from,Set"></script>
  • Map is not supported in IE 10
  • Map.prototype() is not supported in IE 10
  • Math.sign() is not supported in IE 10
  • Promise is not supported in Opera Mobile 12.1, Opera Mini all, IE Mobile 10, IE 10, Blackberry Browser 7
  • Reflect is not supported in IE 10
  • Symbol is not supported in IE 10
  • Symbol.iterator() is not supported in IE 10
  • Symbol.prototype() is not supported in IE 10
  • Symbol.toPrimitive() is not supported in IE 10
  • Symbol.toStringTag() is not supported in IE 10
  • Uint32Array is not supported in IE Mobile 10, IE 10, Blackberry Browser 7
  • window.crypto() is not supported in IE 10
  • Object.assign() is not supported in IE 10
  • Object.getOwnPropertySymbols() is not supported in IE 10
  • Array.from() is not supported in IE 10
  • Set is not supported in IE 10
Bundler

If you're using something like browserify, webpack, or rollup, then install the package as you would with Node above.

Custom logger

By default, Axe uses the built-in console (with console-polyfill for cross-browser support).

However you might want to use something fancier, and as such we support any logger out of the box.

Loggers supported include, but are not limited to:

Just pass your custom logging utility as the logger option:

const signale = require('signale');
const Axe = require('axe');

const axe = new Axe({ logger: signale, key: 'YOUR-CABIN-API-KEY' });

axe.info('hello world');

In Lad, we have an approach similar to the following, where non-production environments use consola, and production environments use pino.

const Axe = require('axe');
const consola = require('consola');
const pino = require('pino')({
  customLevels: {
    log: 30
  },
  hooks: {
    // <https://github.com/pinojs/pino/blob/master/docs/api.md#logmethod>
    logMethod(inputArgs, method) {
      return method.call(this, {
        // <https://github.com/pinojs/pino/issues/854>
        // message: inputArgs[0],
        msg: inputArgs[0],
        meta: inputArgs[1]
      });
    }
  }
});

const isProduction = process.env.NODE_ENV === 'production';
const logger = new Axe({
  logger: isProduction ? pino : consola
});

logger.info('hello world');

Custom endpoint

By default we built-in support such that if you provide your Cabin API key, then your logs will be uploaded automatically for you in both server and browser environments.

If you decide to self-host your own Cabin API (or roll your own logging service) then you can specify your own endpoint under config.endpoint.

See Options below for more information.

Suppress logs

This is useful when you want need logging turned off in certain environments.

For example when you're running tests you can set axe.config.silent = true.

const Axe = require('axe');

const axe = new Axe({ silent: true, key: 'YOUR-CABIN-API-KEY' });

axe.info('hello world');

Stack Traces and Error Handling

Please see Cabin's documentation for stack traces and error handling for more information.

If you're not using cabin, you can simply replace instances of the word cabin with axe in the documentation examples linked above.

Options

  • key (String) - defaults to an empty string, so BasicAuth is not used – this is your Cabin API key, which you can get for free at Cabin (note you could provide your own API key here if you are self-hosting or rolling your own logging service)
  • endpoint (String) - defaults to https://api.cabinjs.com
  • headers (Object) - HTTP headers to send along with log to the endpoint
  • timeout (Number) - defaults to 5000, number of milliseconds to wait for a response
  • retry (Number) - defaults to 3, number of attempts to retry sending log over HTTP
  • showStack (Boolean) - defaults to true (attempts to parse a boolean value from process.env.SHOW_STACK) - whether or not to output a stack trace
  • showMeta (Boolean) - defaults to true (attempts to parse a boolean value from process.env.SHOW_META – meaning you can pass a flag SHOW_META=true node app.js when needed for debugging), whether or not to output metadata to logger methods
  • silent (Boolean) - defaults to false, whether or not to suppress log output to console
  • logger (Object) - defaults to console (with console-polyfill added automatically), but you may wish to use a custom logger
  • name (String) - the default name for the logger (defaults to false, which does not set logger.name). If you wish to pass a name such as os.hostname(), then set name: os.hostname() – this is useful if you are using a logger like pino which prefixes log output with the name set here.
  • level (String) - the default level of logging to capture (defaults to info, which includes all logs including info and higher in severity (e.g. info, warn, error, fatal)
  • capture (Boolean) - defaults to false in browser (all environments) and server-side (non-production only) environments, whether or not to POST logs to the endpoint (takes into consideration the config.level to only send valid capture levels
  • callback (Function) - defaults to false, but if it is a Function, then it will be called with callback(level, message, meta) – this is super useful for sending messages to Slack when errors occur (see below). Note that if you specify { callback: false } in the meta object when logging, it will prevent the callback function from being invoked (e.g. axe.error(new Error('Slack callback failed'), { callback: false }) ‐ see below example). The callback property is always purged from meta object for sanity.
  • appInfo (Boolean) - defaults to true (attempts to parse a boolean value from process.env.APP_INFO) - whether or not to parse application information (using parse-app-info).

Aliases

We have provided helper/safety aliases for logger.warn and logger.error of logger.warning and logger.err respectively.

Methods

Two extra methods are available, which were inspired by Slack's logger and added for compatibility:

  • axe.setLevel(level) - sets the log level (String) severity to capture (must be valid enumerable level)
  • axe.getNormalizedLevel(level) - gets the normalized log level (String) severity (normalizes to known logger levels, e.g. "warning" => "warn", "err" => "error", "log" => "info")
  • axe.setName(name) - sets the name (String) property (some loggers like pino will prefix logs with the name set here)
  • axe.setCallback(callback) - sets the callback (Function) property (see callback option above and Slack example below

Send Logs To Slack

This is just an example of using the callback option to send a message to Slack with errors that occur in your application:

  1. You will need to install the @slack/web-api package locally:

    npm install @slack/web-api
    
  2. Create and copy to your clipboard a new Slack bot token at https://my.slack.com/services/new/bot.

  3. Implementation example is provided below:

    Replace INSERT-YOUR-TOKEN with the token in your clipboard

    const os = require('os');
    const Axe = require('axe');
    const { WebClient } = require('@slack/web-api');
    const signale = require('signale');
    const pino = require('pino')({
      customLevels: {
        log: 30
      },
      hooks: {
        // <https://github.com/pinojs/pino/blob/master/docs/api.md#logmethod>
        logMethod(inputArgs, method) {
          return method.call(this, {
            // <https://github.com/pinojs/pino/issues/854>
            // message: inputArgs[0],
            msg: inputArgs[0],
            meta: inputArgs[1]
          });
        }
      }
    });
    
    const isProduction = process.env.NODE_ENV === 'production';
    
    const config = {
      logger: isProduction ? pino : signale,
      level: isProduction ? 'warn' : 'info',
      name: process.env.HOSTNAME || os.hostname()
    };
    
    // custom logger for Slack that inherits our Axe config
    // (with the exception of a `callback` function for logging to Slack)
    const slackLogger = new Axe(config);
    
    // create an instance of the Slack Web Client API for posting messages
    const web = new WebClient('INSERT-YOUR-TOKEN', {
      // <https://slack.dev/node-slack-sdk/web-api#logging>
      logger: slackLogger,
      logLevel: config.level
    });
    
    // create our application logger that uses a custom callback function
    const axe = new Axe({ ...config });
    
    axe.setCallback(async (level, message, meta) => {
      try {
        // if it was not an error then return early
        if (!['error','fatal'].includes(level)) return;
    
        // otherwise post a message to the slack channel
        const result = await web.chat.postMessage({
          channel: 'general',
          username: 'Cabin',
          icon_emoji: ':evergreen_tree:',
          attachments: [
            {
              title: meta.err && meta.err.message ? meta.err.message : message,
              color: 'danger',
              text: meta.err && meta.err.stack ? meta.err.stack : null,
              fields: [
                {
                  title: 'Level',
                  value: meta.level,
                  short: true
                },
                {
                  title: 'Environment',
                  value: meta.app.environment,
                  short: true
                },
                {
                  title: 'Hostname',
                  value: meta.app.hostname,
                  short: true
                },
                {
                  title: 'Hash',
                  value: meta.app.hash,
                  short: true
                }
              ]
            }
          ]
        });
    
        // finally log the result from slack
        axe.info('web.chat.postMessage', { result, callback: false });
      } catch (err) {
        axe.error(err, { callback: false });
      }
    });
    
    axe.error(new Error('Uh oh something went wrong!'));
    

Contributors

NameWebsite
Nick Baughhttp://niftylettuce.com
Alexis Tylerhttps://wvvw.me/

Trademark Notice

Axe, Lad, Lass, and their respective logos are trademarks of Niftylettuce LLC. These trademarks may not be reproduced, distributed, transmitted, or otherwise used, except with the prior written permission of Niftylettuce LLC. If you are seeking permission to use these trademarks, then please contact us.

License

MIT © Nick Baugh

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Last updated on 25 Nov 2020

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