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babylonjs-gltf2interface

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babylonjs-gltf2interface - npm Package Versions

13
63

7.37.1

Diff

Changelog

Source

7.37.1

Core

  • Grl webgpu - by RolandCsibrei (#15917)
  • Viewer panning sensitivity - by ryantrem (#15924)
  • feat(virtualjoystick): also handle pointercancel events - by pjoe (#15925)
  • Separate CDF Renderer from IBL Shadows and use for realtime filtering - by MiiBond (#15878)
  • Fix potential WebGPU leak - by sebavan (#15919)
  • Add param for interpolation factor to ArcRotateCamera.interpolateTo - by ryantrem (#15923)
  • Better preview mode + new MatrixSplitter - by deltakosh (#15921)
  • SPZ splat file loader - by CedricGuillemet (#15849)
  • WebGPU: Fix crash when generating shadows for a point light - [Bug Fix] by Popov72 (#15918)
  • Scalar should not be deprecated because it is used in UMD - by RaananW (#15914)
  • WebGPU: fix OIT - [Bug Fix] by Popov72 (#15912)

Inspector

  • Separate CDF Renderer from IBL Shadows and use for realtime filtering - by MiiBond (#15878)

Loaders

Node Editor

Playground

  • Added UI tests sandbox and graph-based tool - by RaananW (#15908)
babylonjs
published 7.37.0 •

Changelog

Source

7.37.0

Core

  • Snapshot rendering helper: add support for gaussian splatting meshes - by Popov72 (#15906)
  • feat: add normed 16 bit texture formats - by pohlt (#15895)
  • Parallel Compilation with no engine - by RaananW (#15898)

GUI Editor

  • SCSS - run an update of dependencies, move to modern API - v2 - by RaananW (#15884)

Node Editor

  • SCSS - run an update of dependencies, move to modern API - v2 - by RaananW (#15884)

Playground

  • SCSS - run an update of dependencies, move to modern API - v2 - by RaananW (#15884)

Serializers

Viewer

babylonjs
published 7.36.0 •

Changelog

Source

7.36.0

Core

  • WebGPU: Fix iridescence in PBR material - [Bug Fix] by Popov72 (#15902)
  • Chakra support for weakref as strongref - by sebavan (#15894)
  • Frame graph: refactor to use InternalTexture instead of RenderTargetWrapper + misc changes - by Popov72 (#15874)
  • fix: Load boundingInfo when use KHR_draco_mesh_compression - by Starryi (#15882)
  • MSAA render targets: Resolve the depth texture (if any) and allow for manual resolve - [New Feature] by Popov72 (#15888)
  • WebGPU: Fix crash when using depth bias with line and point topology - [Bug Fix] by Popov72 (#15896)
  • Allow node editors to let the properties be injected onto the nodes - [New Feature] by deltakosh (#15890)

GUI

  • Frame graph: refactor to use InternalTexture instead of RenderTargetWrapper + misc changes - by Popov72 (#15874)

Loaders

  • fix: Load boundingInfo when use KHR_draco_mesh_compression - by Starryi (#15882)

Node Editor

Playground

  • Allow overriding the playground URL for testing - by RaananW (#15901)
  • Preparation for playground snapshots and testing - by RaananW (#15889)
babylonjs
published 7.35.2 •

Changelog

Source

7.35.2

Core

babylonjs
published 7.35.1 •

Changelog

Source

7.35.1

Core

GUI Editor

  • Revert "SCSS - run an update of dependencies, move to modern API" - by AmoebaChant (#15876)
  • SCSS - run an update of dependencies, move to modern API - by RaananW (#15867)
  • SCSS - run an update of dependencies, move to modern API - by RaananW (#15867)

Materials

Node Editor

  • Revert "SCSS - run an update of dependencies, move to modern API" - by AmoebaChant (#15876)
  • SCSS - run an update of dependencies, move to modern API - by RaananW (#15867)
  • SCSS - run an update of dependencies, move to modern API - by RaananW (#15867)

Playground

  • Revert "SCSS - run an update of dependencies, move to modern API" - by AmoebaChant (#15876)
  • SCSS - run an update of dependencies, move to modern API - by RaananW (#15867)
  • SCSS - run an update of dependencies, move to modern API - by RaananW (#15867)
babylonjs
published 7.35.0 •

Changelog

Source

7.35.0

Core

  • fixed leaking observables in Rendering - by ricardovg4 (#15860)
  • Add missing Bone.dispose() - by deltakosh (#15861)
  • PostProcess: fix shader imports not being ready in ES6 - [Bug Fix] by Popov72 (#15859)
  • EffectLayer: Fix isReady to check readiness for post processes and merge effect - [Bug Fix] by Popov72 (#15858)

Playground

babylonjs
published 7.34.4 •

Changelog

Source

7.34.4

Core

babylonjs
published 7.34.3 •

Changelog

Source

7.34.3

Core

  • PointerDragBehavior: Support all dragAxis - [Bug Fix] by fabsharp (#15844)
  • Fix ktx texture orientation in sandbox - by bghgary (#15853)
  • Goal of this PR is to make sure we raise the onNewXXX when the entity… - [Bug Fix] by deltakosh (#15848)

GUI Editor

Inspector

Node Editor

Playground

babylonjs
published 7.34.2 •

Changelog

Source

7.34.2

Core

GUI Editor

  • Needed changes to enable the inspector on the viewer - by RaananW (#15780)

Inspector

Materials

  • Terrain material: Fix bug when using Cascaded Shadow Maps - [Bug Fix] by Popov72 (#15841)

Node Editor

babylonjs
published 7.34.1 •

Changelog

Source

7.34.1

Core

  • IBL shadow voxelization fix - by MiiBond (#15816)
  • Animation: Use the right weight when calling RuntimeAnimation.goToFrame - [Bug Fix] by Popov72 (#15126)
  • Animation: Use the right weight when calling RuntimeAnimation.goToFrame - [Bug Fix] by Popov72 (#15818)
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