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babylonjs-gui - npm Package Versions

1
65

7.2.3

Diff

Changelog

Source

7.2.3

Core

  • Fix void checks in Geometry Buffers - [Bug Fix] by sebavan (#14998)
  • Fix missing audio init - by deltakosh (#14997)
  • BoneLookController: Fix bone scaling being lost - [Bug Fix] by Popov72 (#14987)
  • Allow setting a static worker pool in the ktx2container instead of passing it in the constructor - by RaananW (#14991)
  • Yoyo animations trigger onAnimationGroupLoopedObservable multiple times per loop - [Bug Fix] by deltakosh (#14994)
  • Add compute dispatch indirect API - [New Feature] by stefnotch (#14970)
  • Fix particle cell ID computation - [Bug Fix] by deltakosh (#14993)
  • Remove WebGPUEngine dependency on Engine - [Breaking Change] by deltakosh (#14931)
  • Sync physics with animated bodies - by CedricGuillemet (#14990)
  • Added GetPointsCount - by RolandCsibrei (#14988)
babylonjs
published 7.2.2 •

Changelog

Source

7.2.2

Core

babylonjs
published 7.2.1 •

Changelog

Source

7.2.1

Core

babylonjs
published 7.2.0 •

Changelog

Source

7.2.0

Core

GUI

  • Don't clip the grid's children in a scrollview - by RaananW (#14969)
  • Slider3D: Add getters for internal meshes - by Popov72 (#14946)

Loaders

  • Fix khr-animation-pointer with uv transforms - [Bug Fix] by sebavan (#14964)
  • Add missing iridescence textures to animation pointer data - by bghgary (#14945)
babylonjs
published 7.1.0 •

Changelog

Source

7.1.0

Core

  • Optimizing performance of GreasedLineMesh._setPoints - by kzhsw (#14934)
  • WebGPU: Add support for the predeclared alias in WGSL - [Bug Fix] by Popov72 (#14944)
  • 3d RT mipmaps in WebGPU - by MiiBond (#14941)
  • Allow mipmaps for 3D RT's - by MiiBond (#14940)
  • Ribbon builder: Fix vertical uvs for closed paths - [Bug Fix] by Popov72 (#14939)
  • Make NME and NGE math blocks agnostic to order of operations and left vs. right input - [New Feature] by ryantrem (#14857)
  • PBR materials: Add ambient occlusion color to debug mode - by Popov72 (#14937)
  • PBR: Fix crash when using refraction - [Bug Fix] by Popov72 (#14938)
  • Fix glTF animation pointer of metallic roughness texture - by bghgary (#14936)
  • 3D Render Targets - by MiiBond (#14897)
  • Remove the need for cache.Parent - by deltakosh (#14888)
  • Allow CreateFromBase64String and LoadFromDataString to specifiy exten… - [New Feature] by deltakosh (#14932)
  • Avoid "dirtyfication" of the defines when not required - by deltakosh (#14918)
  • Ported clearQuad to avoid using twgsl by default - by deltakosh (#14933)
  • ReflectiveShadowMap: Fix typo in the "no ubo support" path - [Bug Fix] by Popov72 (#14925)
  • allow simple casting to IComputeShaderPath - by RaananW (#14924)

Inspector

  • EXT_texture_avif implementation - [New Feature] by leon (#13370)
  • PBR materials: Add ambient occlusion color to debug mode - by Popov72 (#14937)

Loaders

  • EXT_texture_avif implementation - [New Feature] by leon (#13370)
  • Fix glTF animation pointer of metallic roughness texture - by bghgary (#14936)

Playground

Serializers

  • EXT_texture_avif implementation - [New Feature] by leon (#13370)
babylonjs
published 7.0.0 •

Changelog

Source

7.0.0

Core

  • WebGPU: Fix typo when declaring "highp sampler2DArray" in the NME - [Bug Fix] by Popov72 (#14922)
  • Add type to shader material constructor - by stefnotch (#14908)
babylonjs
published 6.49.0 •

Changelog

Source

6.49.0

Core

  • Fix PBR sub surface Dirty mecanism on textures - [Bug Fix] by sebavan (#14917)
  • Fix matrix usage on pbr sheen roughness - [Bug Fix] by sebavan (#14912)
  • fix: add actualBoundingBoxAscent and actualBoundingBoxDescent props to ITextMetrics - by yedpodtrzitko (#14913)
  • Some fixes for 6DoF - by RaananW (#14911)
  • PBR: fix the "eho" debug mode - [Bug Fix] by Popov72 (#14910)
  • Fixed Tensor value typing - by dr-vortex (#14876)
  • Fixed Tensor value typing - by dr-vortex (#14876)
  • Add interpolation option for varying in WGSL - by XanthosXanthopoulos (#14893)
  • Thin instances: Automatic buffer recreation when static buffer changes - by Popov72 (#14901)
  • fix in PointsCloudSystem: uniform distribution in triangle - by hcschuetz (#14900)
  • PointsCloudSystem: simplified triangle area calculation - by hcschuetz (#14903)
  • fix in PointsCloudSystem: uniform distribution across triangles - by hcschuetz (#14902)

Loaders

  • Add legacy behavior flag to obj loader - by bghgary (#14920)
  • Update glTF animation pointer property tree - by bghgary (#14915)
  • Fix obj loader and exporter to support handedness correctly - [Bug Fix] by bghgary (#14884)

Serializers

  • Fix obj loader and exporter to support handedness correctly - [Bug Fix] by bghgary (#14884)
babylonjs
published 6.48.1 •

Changelog

Source

6.48.1

Core

GUI Editor

Node Editor

Playground

babylonjs
published 6.48.0 •

Changelog

Source

6.48.0

Core

  • Add native device loss handle - by SergioRZMasson (#14885)
  • fix cancel render loop - [Bug Fix] by sebavan (#14868)
  • Mesh: Fix missing serialization for some properties - [Bug Fix] by Popov72 (#14886)
  • Simplify worker code in local dependency scenarios - by RaananW (#14882)
  • Relax AssetContainer heirarchy check to allow InstancedMesh parents - [Bug Fix] by docEdub (#14881)
  • Pointer selection for transient pointers - by RaananW (#14864)
  • Disable Physics Sync for static/kinematic bodies - by CedricGuillemet (#14880)
  • Changed Array Buffer View import to randomize name to avoid bad caching - by SergioRZMasson (#14879)
  • WebGPU: Fix vertex buffer creation when byte offset is not a multiple of 4 - [Bug Fix] by Popov72 (#14878)
  • fix: dispose subEmitters - [Bug Fix] by wy-luke (#14858)
  • Enable prettier ESLint plugin/rules and formatters and format on save - by ryantrem (#14872)

GUI

  • Enable prettier ESLint plugin/rules and formatters and format on save - by ryantrem (#14872)

Inspector

  • Enable prettier ESLint plugin/rules and formatters and format on save - by ryantrem (#14872)

Loaders

  • Enable prettier ESLint plugin/rules and formatters and format on save - by ryantrem (#14872)

Materials

  • Enable prettier ESLint plugin/rules and formatters and format on save - by ryantrem (#14872)

Playground

Procedural Textures

  • Enable prettier ESLint plugin/rules and formatters and format on save - by ryantrem (#14872)

Serializers

  • Enable prettier ESLint plugin/rules and formatters and format on save - by ryantrem (#14872)
babylonjs
published 6.47.0 •

Changelog

Source

6.47.0

Core

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