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babylonjs-loaders

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babylonjs-loaders - npm Package Compare versions

Comparing version 3.2.0-alpha2 to 3.2.0-alpha4

3

babylonjs.loaders.module.d.ts

@@ -18,2 +18,3 @@ /// <reference types="babylonjs"/>

load(scene: Scene, data: any, rootUrl: string): boolean;
loadAssets(scene: Scene, data: string, rootUrl: string, onError?: (message: string, exception?: any) => void): Nullable<AssetContainer>;
private isBinary(data);

@@ -85,2 +86,3 @@ private parseBinary(mesh, data);

load(scene: Scene, data: string, rootUrl: string): boolean;
loadAssets(scene: Scene, data: string, rootUrl: string, onError?: (message: string, exception?: any) => void): Nullable<AssetContainer>;
/**

@@ -220,2 +222,3 @@ * Read the OBJ file and create an Array of meshes.

loadAsync(scene: Scene, data: string | ArrayBuffer, rootUrl: string, onSuccess?: () => void, onProgress?: (event: SceneLoaderProgressEvent) => void, onError?: (message: string, exception?: any) => void): void;
loadAssetsAsync(scene: Scene, data: string | ArrayBuffer, rootUrl: string, onSuccess: (assets: AssetContainer) => void, onProgress?: (event: SceneLoaderProgressEvent) => void, onError?: (message: string, exception?: any) => void): void;
canDirectLoad(data: string): boolean;

@@ -222,0 +225,0 @@ rewriteRootURL: (rootUrl: string, responseURL?: string) => string;

2

package.json

@@ -7,3 +7,3 @@ {

"description": "The Babylon.js file loaders library is an extension you can use to load different 3D file types into a Babylon scene.",
"version": "3.2.0-alpha2",
"version": "3.2.0-alpha4",
"repository": {

@@ -10,0 +10,0 @@ "type": "git",

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