babylonjs-loaders
Advanced tools
Comparing version 3.2.0-alpha2 to 3.2.0-alpha4
@@ -18,2 +18,3 @@ /// <reference types="babylonjs"/> | ||
load(scene: Scene, data: any, rootUrl: string): boolean; | ||
loadAssets(scene: Scene, data: string, rootUrl: string, onError?: (message: string, exception?: any) => void): Nullable<AssetContainer>; | ||
private isBinary(data); | ||
@@ -85,2 +86,3 @@ private parseBinary(mesh, data); | ||
load(scene: Scene, data: string, rootUrl: string): boolean; | ||
loadAssets(scene: Scene, data: string, rootUrl: string, onError?: (message: string, exception?: any) => void): Nullable<AssetContainer>; | ||
/** | ||
@@ -220,2 +222,3 @@ * Read the OBJ file and create an Array of meshes. | ||
loadAsync(scene: Scene, data: string | ArrayBuffer, rootUrl: string, onSuccess?: () => void, onProgress?: (event: SceneLoaderProgressEvent) => void, onError?: (message: string, exception?: any) => void): void; | ||
loadAssetsAsync(scene: Scene, data: string | ArrayBuffer, rootUrl: string, onSuccess: (assets: AssetContainer) => void, onProgress?: (event: SceneLoaderProgressEvent) => void, onError?: (message: string, exception?: any) => void): void; | ||
canDirectLoad(data: string): boolean; | ||
@@ -222,0 +225,0 @@ rewriteRootURL: (rootUrl: string, responseURL?: string) => string; |
@@ -7,3 +7,3 @@ { | ||
"description": "The Babylon.js file loaders library is an extension you can use to load different 3D file types into a Babylon scene.", | ||
"version": "3.2.0-alpha2", | ||
"version": "3.2.0-alpha4", | ||
"repository": { | ||
@@ -10,0 +10,0 @@ "type": "git", |
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