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babylonjs-loaders

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babylonjs-loaders - npm Package Versions

13
64

7.34.2

Diff

Changelog

Source

7.34.2

Core

  • fixed leaking observables in XR - by ricardovg4 (#15846)
  • added onboxhover observable that returns the hovered mesh to boundingboxgizmo - by ricardovg4 (#15813)
  • Fix AnimationGroup isPlaying when mask is applied - by s207152 (#15836)
  • PBR material: Fix isScatteringEnabled switch not working as expected - [Bug Fix] by Popov72 (#15832)
  • WebGPU: Fix crash when using sub-surface scattering - [Bug Fix] by Popov72 (#15831)
  • Extract ObjectRenderer from RenderTargetTexture - by Popov72 (#15821)
  • Add display name texture property - by HoferMarkus (#15828)
  • Yet another voxelization fix for IBL shadows - by MiiBond (#15825)
  • hotspot visibility - by CedricGuillemet (#15814)

GUI Editor

  • Needed changes to enable the inspector on the viewer - by RaananW (#15780)

Inspector

Materials

  • Terrain material: Fix bug when using Cascaded Shadow Maps - [Bug Fix] by Popov72 (#15841)

Node Editor

babylonjs
published 7.34.1 •

Changelog

Source

7.34.1

Core

  • IBL shadow voxelization fix - by MiiBond (#15816)
  • Animation: Use the right weight when calling RuntimeAnimation.goToFrame - [Bug Fix] by Popov72 (#15126)
  • Animation: Use the right weight when calling RuntimeAnimation.goToFrame - [Bug Fix] by Popov72 (#15818)
babylonjs
published 7.34.0 •

Changelog

Source

7.34.0

Core

  • Node editors: Fix editable properties for blocks with inheritance hierarchy - [Bug Fix] by Popov72 (#15812)
  • Update NRGE colors and define port type on property window - by deltakosh (#15808)
  • Correct spelling in IBL Shadows Pipeline - by MiiBond (#15807)
  • Geometry buffer renderer: Fix normals not transformed by the world matrix when using normal maps - [Bug Fix] by Popov72 (#15805)
  • Viewer hotspot activation - by ryantrem (#15803)
  • Update comments in ibl shadows - by MiiBond (#15802)
  • Adding support to mimetype autodetection - [New Feature] by deltakosh (#15798)
  • fix(docs): typo in nodeMaterial - by kzhsw (#15801)
  • GS WebGPU + NME ui fixes - by CedricGuillemet (#15778)
  • Frame Graph: Add TAA task + support for history textures - by Popov72 (#15785)
  • Layer: Add support for linear colors - by Popov72 (#15791)
  • HTMLMesh not working if there's a VolumetricLightScatteringPostProcess on the scene? - [Bug Fix] by deltakosh (#15787)

GUI

  • Increase the visibility of InputText._selectAllTexts() public, or provide an public alternative - by deltakosh (#15797)

Loaders

  • Adding support to mimetype autodetection - [New Feature] by deltakosh (#15798)

Node Editor

Playground

Viewer

  • Adding support to mimetype autodetection - [New Feature] by deltakosh (#15798)
babylonjs
published 7.33.0 •

Changelog

Source

7.33.0

Core

  • EffectWrapper: Fix backward compatibility for alpha mode - [Bug Fix] by Popov72 (#15779)
  • IBL Shadows accumulation for different scene sizes - by MiiBond (#15775)
  • Collapsible nodes for node editors - [New Feature] by deltakosh (#15776)

Node Editor

babylonjs
published 7.32.5 •

Changelog

Source

7.32.5

Core

Node Editor

babylonjs
published 7.32.4 •

Changelog

Source

7.32.4

Core

Inspector

babylonjs
published 7.32.3 •

Changelog

Source

7.32.3

Core

Loaders

  • Mark anisotropyTexture as non-color data in glTF loader - by alexchuber (#15769)
babylonjs
published 7.32.2 •

Changelog

Source

7.32.2

Core

babylonjs
published 7.32.0 •

Changelog

Source

7.32.0

Loaders

babylonjs
published 7.31.2 •

Changelog

Source

7.31.2

Core

  • Async loading and parsing of GS - by CedricGuillemet (#15734)
  • Standard material: use the specular color of the material for reflectivity when there's no light - [Bug Fix] by Popov72 (#15742)

Inspector

Loaders

Playground

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