beam-interactive-node2
Advanced tools
Changelog
2.1.0 Bug Fixes and Utility Methods
createScenes
called createScene
which can be used for tidier use cases (#62)
synchronizeState
which will retrieve Scenes
and Groups
from the server (#57)
synchronizeScenes
and synchronizeGroups
update
method to Button
and Joystick
which allows batch updates (#65)Changelog
2.0.0 Groups and Scenes Breaking
With some awesome community contributions we've now added the following features:
setCost
to Buttons thanks @kateractcreateGroups
updateGroups
createScenes
updateParticipants
synchronizeGroups
getGroups
This release includes some minor breaking changes:
Changelog
1.0.0 Endpoint Discovery Breaking
For interactive 2 its important to always retrieve a list of servers from our API before connecting. This used to be up to the implementer. With 1.0.0 we're placing this responsibility inside the client. This should make getting up and running easier.
client.open
now returns a Promise, which resolves when the connection is open. You should move all logic that previously assumed the connection would open immediately into a promise chain attached to client.open
.
All of the examples have been updated to reflect this change.
Changelog
0.11.0 Protocol Fixes
This fixes several protocol issues with our initial implementation.