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belle - npm Package Compare versions

Comparing version 1.0.1 to 1.0.2

lib/components/Modal.js

8

CHANGELOG.md

@@ -5,7 +5,13 @@ # Change Log

## To Be Released
## 1.0.2 - 2015-07-23
### Fixed
- [Combobox] Filtered options are now updated when the ComboBox receives new props. [#141](https://github.com/nikgraf/belle/issues/141)
## 1.0.1 - 2015-07-20
### Fixed
- Avoid exception when no Options children are supplied to ComboBox
- [ComboBox] Avoid exception when no Options children are supplied to ComboBox. [#136](https://github.com/nikgraf/belle/issues/136)
## 1.0.0 - 2015-07-15
### Released the first version of Belle

37

lib/components/ComboBox.js

@@ -133,3 +133,3 @@ 'use strict';

inputValue: inputValue,
filteredOptions: this.filterOptions(inputValue),
filteredOptions: this.filterOptions(inputValue, properties.children, properties.maxOptions),
wrapperProps: sanitizeWrapperProps(properties.wrapperProps),

@@ -201,3 +201,14 @@ inputProps: sanitizeInputProps(properties),

value: function componentWillReceiveProps(properties) {
var inputValue = undefined;
if ((0, _utilsHelpers.has)(properties, 'valueLink')) {
inputValue = properties.valueLink.value;
} else if ((0, _utilsHelpers.has)(properties, 'value')) {
inputValue = properties.value;
} else {
inputValue = this.state.inputValue;
}
var newState = {
inputValue: inputValue,
filteredOptions: this.filterOptions(inputValue, properties.children, properties.maxOptions),
wrapperProps: sanitizeWrapperProps(properties.wrapperProps),

@@ -209,10 +220,2 @@ inputProps: sanitizeInputProps(properties),

if ((0, _utilsHelpers.has)(properties, 'valueLink')) {
newState.inputValue = properties.valueLink.value;
newState.filteredOption = this.filterOptions(properties.valueLink.value);
} else if ((0, _utilsHelpers.has)(properties, 'value')) {
newState.inputValue = properties.value;
newState.filteredOption = this.filterOptions(properties.value);
}
this.setState(newState);

@@ -487,3 +490,3 @@ (0, _utilsInjectStyle.removeAllStyles)([this._styleId, this._caretStyleId]);

focusedOptionIndex: undefined,
filteredOptions: this.filterOptions(value)
filteredOptions: this.filterOptions(value, this.props.children, this.props.maxOptions)
});

@@ -532,3 +535,3 @@ }

} else {
var filteredOptions = this.filterOptions(value);
var filteredOptions = this.filterOptions(value, this.props.children, this.props.maxOptions);
this.setState({

@@ -552,3 +555,3 @@ inputValue: value,

*/
value: function filterOptions(inputValue) {
value: function filterOptions(inputValue, options, max) {
var _this = this;

@@ -558,14 +561,14 @@

var filteredOptions = [];
if (this.props.children.length > 0) {
if (options.length > 0) {
if (inputValue) {
filteredOptions = (0, _utilsHelpers.filter)(this.props.children, function (entry) {
filteredOptions = (0, _utilsHelpers.filter)(options, function (entry) {
return _this.props.filterFunc(inputValue, entry.props.value);
});
} else {
filteredOptions = (0, _utilsHelpers.map)(this.props.children, function (entry) {
filteredOptions = (0, _utilsHelpers.map)(options, function (entry) {
return entry;
});
}
if (this.props.maxOptions) {
filteredOptions = filteredOptions.splice(0, this.props.maxOptions);
if (max) {
filteredOptions = filteredOptions.splice(0, max);
}

@@ -572,0 +575,0 @@ }

@@ -0,1592 +1,342 @@

// The following helper functions are based on Underscore.js
/**
* Returns true if the object contain the given key.
*
* @param {object} obj - object to be inspected
* @param {string} key - name of the property
*/
'use strict';
(function () {
Object.defineProperty(exports, '__esModule', {
value: true
});
exports.has = has;
exports.omit = omit;
exports.filter = filter;
exports.map = map;
exports.find = find;
exports.isEmpty = isEmpty;
exports.findIndex = findIndex;
exports.first = first;
exports.last = last;
exports.size = size;
exports.some = some;
exports.union = union;
exports.uniqueId = uniqueId;
exports.extend = extend;
exports.flatten = flatten;
// Baseline setup
// --------------
function has(obj, key) {
return obj !== undefined && obj !== null && Object.prototype.hasOwnProperty.call(obj, key);
}
// Establish the root object, `window` (`self`) in the browser, `global`
// on the server, or `this` in some virtual machines. We use `self`
// instead of `window` for `WebWorker` support.
var root = typeof self === 'object' && self.self === self && self || typeof global === 'object' && global.global === global && global || this;
/**
* Return a copy of the object, filtered to omit the blacklisted keys (or array of keys).
*
* @param {object} obj - object the returned object is based on
* @param {string|string[]} fields - the key or list of keys of the property to omit
*/
// Save the previous value of the `_` variable.
var previousUnderscore = root._;
// Save bytes in the minified (but not gzipped) version:
var ArrayProto = Array.prototype,
ObjProto = Object.prototype;
// Create quick reference variables for speed access to core prototypes.
var push = ArrayProto.push,
slice = ArrayProto.slice,
toString = ObjProto.toString,
hasOwnProperty = ObjProto.hasOwnProperty;
// All **ECMAScript 5** native function implementations that we hope to use
// are declared here.
var nativeIsArray = Array.isArray,
nativeKeys = Object.keys,
nativeCreate = Object.create;
// Naked function reference for surrogate-prototype-swapping.
var Ctor = function Ctor() {};
// Create a safe reference to the Underscore object for use below.
var _ = function _(obj) {
if (obj instanceof _) return obj;
if (!(this instanceof _)) return new _(obj);
this._wrapped = obj;
};
// Export the Underscore object for **Node.js**, with
// backwards-compatibility for their old module API. If we're in
// the browser, add `_` as a global object.
if (typeof exports !== 'undefined') {
if (typeof module !== 'undefined' && module.exports) {
exports = module.exports = _;
function omit(obj, fields) {
if (obj) {
var result = {};
for (var key in obj) {
if (obj.hasOwnProperty(key) && (!fields || fields.indexOf(key) < 0)) {
result[key] = obj[key];
}
}
exports._ = _;
} /* else {
root._ = _;
}*/
// Internal function that returns an efficient (for current engines) version
// of the passed-in callback, to be repeatedly applied in other Underscore
// functions.
var optimizeCb = function optimizeCb(func, context, argCount) {
if (context === void 0) return func;
switch (argCount == null ? 3 : argCount) {
case 1:
return function (value) {
return func.call(context, value);
};
// The 2-parameter case has been omitted only because no current consumers
// made use of it.
case 3:
return function (value, index, collection) {
return func.call(context, value, index, collection);
};
case 4:
return function (accumulator, value, index, collection) {
return func.call(context, accumulator, value, index, collection);
};
}
return function () {
return func.apply(context, arguments);
};
};
// A mostly-internal function to generate callbacks that can be applied
// to each element in a collection, returning the desired result — either
// identity, an arbitrary callback, a property matcher, or a property accessor.
var cb = function cb(value, context, argCount) {
if (value == null) return _.identity;
if (_.isFunction(value)) return optimizeCb(value, context, argCount);
if (_.isObject(value)) return _.matcher(value);
return _.property(value);
};
_.iteratee = function (value, context) {
return cb(value, context, Infinity);
};
// Similar to ES6's rest param (http://ariya.ofilabs.com/2013/03/es6-and-rest-parameter.html)
// This accumulates the arguments passed into an array, after a given index.
var restArgs = function restArgs(func, startIndex) {
startIndex = startIndex == null ? func.length - 1 : +startIndex;
return function () {
var length = Math.max(arguments.length - startIndex, 0);
var rest = Array(length);
for (var index = 0; index < length; index++) {
rest[index] = arguments[index + startIndex];
}
switch (startIndex) {
case 0:
return func.call(this, rest);
case 1:
return func.call(this, arguments[0], rest);
case 2:
return func.call(this, arguments[0], arguments[1], rest);
}
var args = Array(startIndex + 1);
for (index = 0; index < startIndex; index++) {
args[index] = arguments[index];
}
args[startIndex] = rest;
return func.apply(this, args);
};
};
// An internal function for creating a new object that inherits from another.
var baseCreate = function baseCreate(prototype) {
if (!_.isObject(prototype)) return {};
if (nativeCreate) return nativeCreate(prototype);
Ctor.prototype = prototype;
var result = new Ctor();
Ctor.prototype = null;
return result;
};
}
}
var property = function property(key) {
return function (obj) {
return obj == null ? void 0 : obj[key];
};
};
/**
* Looks through each value in the list, returning an array of all the values
* that pass a truth test (predicate).
*
* @param {array} iterable - the iterable object to be filtered
* @param {function} predicate - function returning true when provided with an entry as argument
* @param {object} [context] - context for the predicate function call
*/
// Helper for collection methods to determine whether a collection
// should be iterated as an array or as an object
// Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength
// Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094
var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;
var getLength = property('length');
var isArrayLike = function isArrayLike(collection) {
var length = getLength(collection);
return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;
};
// Collection Functions
// --------------------
// The cornerstone, an `each` implementation, aka `forEach`.
// Handles raw objects in addition to array-likes. Treats all
// sparse array-likes as if they were dense.
_.each = _.forEach = function (obj, iteratee, context) {
iteratee = optimizeCb(iteratee, context);
var i, length;
if (isArrayLike(obj)) {
for (i = 0, length = obj.length; i < length; i++) {
iteratee(obj[i], i, obj);
}
} else {
var keys = _.keys(obj);
for (i = 0, length = keys.length; i < length; i++) {
iteratee(obj[keys[i]], keys[i], obj);
}
}
return obj;
};
// Return the results of applying the iteratee to each element.
_.map = _.collect = function (obj, iteratee, context) {
iteratee = cb(iteratee, context);
var keys = !isArrayLike(obj) && _.keys(obj),
length = (keys || obj).length,
results = Array(length);
for (var index = 0; index < length; index++) {
var currentKey = keys ? keys[index] : index;
results[index] = iteratee(obj[currentKey], currentKey, obj);
}
return results;
};
// Create a reducing function iterating left or right.
var createReduce = function createReduce(dir) {
// Optimized iterator function as using arguments.length
// in the main function will deoptimize the, see #1991.
var reducer = function reducer(obj, iteratee, memo, initial) {
var keys = !isArrayLike(obj) && _.keys(obj),
length = (keys || obj).length,
index = dir > 0 ? 0 : length - 1;
if (!initial) {
memo = obj[keys ? keys[index] : index];
index += dir;
}
for (; index >= 0 && index < length; index += dir) {
var currentKey = keys ? keys[index] : index;
memo = iteratee(memo, obj[currentKey], currentKey, obj);
}
return memo;
};
return function (obj, iteratee, memo, context) {
var initial = arguments.length >= 3;
return reducer(obj, optimizeCb(iteratee, context, 4), memo, initial);
};
};
// **Reduce** builds up a single result from a list of values, aka `inject`,
// or `foldl`.
_.reduce = _.foldl = _.inject = createReduce(1);
// The right-associative version of reduce, also known as `foldr`.
_.reduceRight = _.foldr = createReduce(-1);
// Return the first value which passes a truth test. Aliased as `detect`.
_.find = _.detect = function (obj, predicate, context) {
var key;
if (isArrayLike(obj)) {
key = _.findIndex(obj, predicate, context);
} else {
key = _.findKey(obj, predicate, context);
}
if (key !== void 0 && key !== -1) return obj[key];
};
// Return all the elements that pass a truth test.
// Aliased as `select`.
_.filter = _.select = function (obj, predicate, context) {
var results = [];
predicate = cb(predicate, context);
_.each(obj, function (value, index, list) {
if (predicate(value, index, list)) results.push(value);
});
return results;
};
// Return all the elements for which a truth test fails.
_.reject = function (obj, predicate, context) {
return _.filter(obj, _.negate(cb(predicate)), context);
};
// Determine whether all of the elements match a truth test.
// Aliased as `all`.
_.every = _.all = function (obj, predicate, context) {
predicate = cb(predicate, context);
var keys = !isArrayLike(obj) && _.keys(obj),
length = (keys || obj).length;
for (var index = 0; index < length; index++) {
var currentKey = keys ? keys[index] : index;
if (!predicate(obj[currentKey], currentKey, obj)) return false;
}
return true;
};
// Determine if at least one element in the object matches a truth test.
// Aliased as `any`.
_.some = _.any = function (obj, predicate, context) {
predicate = cb(predicate, context);
var keys = !isArrayLike(obj) && _.keys(obj),
length = (keys || obj).length;
for (var index = 0; index < length; index++) {
var currentKey = keys ? keys[index] : index;
if (predicate(obj[currentKey], currentKey, obj)) return true;
}
return false;
};
// Determine if the array or object contains a given item (using `===`).
// Aliased as `includes` and `include`.
_.contains = _.includes = _.include = function (obj, item, fromIndex, guard) {
if (!isArrayLike(obj)) obj = _.values(obj);
if (typeof fromIndex != 'number' || guard) fromIndex = 0;
return _.indexOf(obj, item, fromIndex) >= 0;
};
// Invoke a method (with arguments) on every item in a collection.
_.invoke = restArgs(function (obj, method, args) {
var isFunc = _.isFunction(method);
return _.map(obj, function (value) {
var func = isFunc ? method : value[method];
return func == null ? func : func.apply(value, args);
});
});
// Convenience version of a common use case of `map`: fetching a property.
_.pluck = function (obj, key) {
return _.map(obj, _.property(key));
};
// Convenience version of a common use case of `filter`: selecting only objects
// containing specific `key:value` pairs.
_.where = function (obj, attrs) {
return _.filter(obj, _.matcher(attrs));
};
// Convenience version of a common use case of `find`: getting the first object
// containing specific `key:value` pairs.
_.findWhere = function (obj, attrs) {
return _.find(obj, _.matcher(attrs));
};
// Return the maximum element (or element-based computation).
_.max = function (obj, iteratee, context) {
var result = -Infinity,
lastComputed = -Infinity,
value,
computed;
if (iteratee == null || typeof iteratee == 'number' && typeof obj[0] != 'object' && obj != null) {
obj = isArrayLike(obj) ? obj : _.values(obj);
for (var i = 0, length = obj.length; i < length; i++) {
value = obj[i];
if (value > result) {
result = value;
function filter(iterable, predicate, context) {
if (iterable) {
var _ret = (function () {
var result = [];
iterable.forEach(function (obj) {
if (predicate && predicate.call(context, obj)) {
result.push(obj);
}
}
} else {
iteratee = cb(iteratee, context);
_.each(obj, function (v, index, list) {
computed = iteratee(v, index, list);
if (computed > lastComputed || computed === -Infinity && result === -Infinity) {
result = v;
lastComputed = computed;
}
});
}
return result;
};
// Return the minimum element (or element-based computation).
_.min = function (obj, iteratee, context) {
var result = Infinity,
lastComputed = Infinity,
value,
computed;
if (iteratee == null || typeof iteratee == 'number' && typeof obj[0] != 'object' && obj != null) {
obj = isArrayLike(obj) ? obj : _.values(obj);
for (var i = 0, length = obj.length; i < length; i++) {
value = obj[i];
if (value < result) {
result = value;
}
}
} else {
iteratee = cb(iteratee, context);
_.each(obj, function (v, index, list) {
computed = iteratee(v, index, list);
if (computed < lastComputed || computed === Infinity && result === Infinity) {
result = v;
lastComputed = computed;
}
});
}
return result;
};
// Shuffle a collection.
_.shuffle = function (obj) {
return _.sample(obj, Infinity);
};
// Sample **n** random values from a collection using the modern version of the
// [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).
// If **n** is not specified, returns a single random element.
// The internal `guard` argument allows it to work with `map`.
_.sample = function (obj, n, guard) {
if (n == null || guard) {
if (!isArrayLike(obj)) obj = _.values(obj);
return obj[_.random(obj.length - 1)];
}
var sample = isArrayLike(obj) ? _.clone(obj) : _.values(obj);
var length = getLength(sample);
n = Math.max(Math.min(n, length), 0);
var last = length - 1;
for (var index = 0; index < n; index++) {
var rand = _.random(index, last);
var temp = sample[index];
sample[index] = sample[rand];
sample[rand] = temp;
}
return sample.slice(0, n);
};
// Sort the object's values by a criterion produced by an iteratee.
_.sortBy = function (obj, iteratee, context) {
iteratee = cb(iteratee, context);
return _.pluck(_.map(obj, function (value, index, list) {
return {
value: value,
index: index,
criteria: iteratee(value, index, list)
v: result
};
}).sort(function (left, right) {
var a = left.criteria;
var b = right.criteria;
if (a !== b) {
if (a > b || a === void 0) return 1;
if (a < b || b === void 0) return -1;
}
return left.index - right.index;
}), 'value');
};
})();
// An internal function used for aggregate "group by" operations.
var group = function group(behavior, partition) {
return function (obj, iteratee, context) {
var result = partition ? [[], []] : {};
iteratee = cb(iteratee, context);
_.each(obj, function (value, index) {
var key = iteratee(value, index, obj);
behavior(result, value, key);
});
return result;
};
};
if (typeof _ret === 'object') return _ret.v;
}
}
// Groups the object's values by a criterion. Pass either a string attribute
// to group by, or a function that returns the criterion.
_.groupBy = group(function (result, value, key) {
if (_.has(result, key)) result[key].push(value);else result[key] = [value];
});
/**
* Returns true if the provided object is an array.
*
* @param {object} obj - object to be inspected
*/
function isArrayLike(obj) {
var length = obj.length;
return typeof length === 'number' && length >= 0;
}
// Indexes the object's values by a criterion, similar to `groupBy`, but for
// when you know that your index values will be unique.
_.indexBy = group(function (result, value, key) {
result[key] = value;
});
/**
* Returns all the names of the object's properties.
*
* @param {object} obj - object to be used
*/
function keys(obj) {
var objKeys = [];
for (var key in obj) {
if (has(obj, key)) objKeys.push(key);
}return objKeys;
}
// Counts instances of an object that group by a certain criterion. Pass
// either a string attribute to count by, or a function that returns the
// criterion.
_.countBy = group(function (result, value, key) {
if (_.has(result, key)) result[key]++;else result[key] = 1;
});
/**
* Returns a new array of values by mapping each value in list through a transformation function (predicate). If object is a not an array, predicate's arguments will be (value, key, list).
*
* @param {object|array} obj - object to be based upon
* @param {function} predicate - function returning the a new version of the entry
* @param {object} [context] - context for the predicate function call
*/
// Safely create a real, live array from anything iterable.
_.toArray = function (obj) {
if (!obj) return [];
if (_.isArray(obj)) return slice.call(obj);
if (isArrayLike(obj)) return _.map(obj, _.identity);
return _.values(obj);
};
// Return the number of elements in an object.
_.size = function (obj) {
if (obj == null) return 0;
return isArrayLike(obj) ? obj.length : _.keys(obj).length;
};
// Split a collection into two arrays: one whose elements all satisfy the given
// predicate, and one whose elements all do not satisfy the predicate.
_.partition = group(function (result, value, pass) {
result[pass ? 0 : 1].push(value);
}, true);
// Array Functions
// ---------------
// Get the first element of an array. Passing **n** will return the first N
// values in the array. Aliased as `head` and `take`. The **guard** check
// allows it to work with `_.map`.
_.first = _.head = _.take = function (array, n, guard) {
if (array == null) return void 0;
if (n == null || guard) return array[0];
return _.initial(array, array.length - n);
};
// Returns everything but the last entry of the array. Especially useful on
// the arguments object. Passing **n** will return all the values in
// the array, excluding the last N.
_.initial = function (array, n, guard) {
return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));
};
// Get the last element of an array. Passing **n** will return the last N
// values in the array.
_.last = function (array, n, guard) {
if (array == null) return void 0;
if (n == null || guard) return array[array.length - 1];
return _.rest(array, Math.max(0, array.length - n));
};
// Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
// Especially useful on the arguments object. Passing an **n** will return
// the rest N values in the array.
_.rest = _.tail = _.drop = function (array, n, guard) {
return slice.call(array, n == null || guard ? 1 : n);
};
// Trim out all falsy values from an array.
_.compact = function (array) {
return _.filter(array, _.identity);
};
// Internal implementation of a recursive `flatten` function.
var flatten = function flatten(input, shallow, strict, output) {
output = output || [];
var idx = output.length;
for (var i = 0, length = getLength(input); i < length; i++) {
var value = input[i];
if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {
//flatten current level of array or arguments object
if (shallow) {
var j = 0,
len = value.length;
while (j < len) output[idx++] = value[j++];
} else {
flatten(value, shallow, strict, output);
idx = output.length;
}
} else if (!strict) {
output[idx++] = value;
}
}
return output;
};
// Flatten out an array, either recursively (by default), or just one level.
_.flatten = function (array, shallow) {
return flatten(array, shallow, false);
};
// Return a version of the array that does not contain the specified value(s).
_.without = restArgs(function (array, otherArrays) {
return _.difference(array, otherArrays);
});
// Produce a duplicate-free version of the array. If the array has already
// been sorted, you have the option of using a faster algorithm.
// Aliased as `unique`.
_.uniq = _.unique = function (array, isSorted, iteratee, context) {
if (!_.isBoolean(isSorted)) {
context = iteratee;
iteratee = isSorted;
isSorted = false;
}
if (iteratee != null) iteratee = cb(iteratee, context);
function map(obj, predicate, context) {
if (obj) {
var result = [];
var seen = [];
for (var i = 0, length = getLength(array); i < length; i++) {
var value = array[i],
computed = iteratee ? iteratee(value, i, array) : value;
if (isSorted) {
if (!i || seen !== computed) result.push(value);
seen = computed;
} else if (iteratee) {
if (!_.contains(seen, computed)) {
seen.push(computed);
result.push(value);
}
} else if (!_.contains(result, value)) {
result.push(value);
var objKeys = !isArrayLike(obj) && keys(obj);
var _length = (objKeys || obj).length;
for (var index = 0; index < _length; index++) {
var currentKey = objKeys ? objKeys[index] : index;
if (predicate) {
result[index] = predicate.call(context, obj[currentKey], currentKey);
}
}
return result;
};
}
}
// Produce an array that contains the union: each distinct element from all of
// the passed-in arrays.
_.union = restArgs(function (arrays) {
return _.uniq(flatten(arrays, true, true));
});
/**
* Returns the first value that passes a truth test (predicate), or undefined if
* no value passes the test. Only works for iterable objects e.g. arrays.
*
* @param {array} iterable - the iterable object to be searched
* @param {function} predicate - function returning true in case of a positive match
* @param {object} [context] - context for the predicate function call
*/
// Produce an array that contains every item shared between all the
// passed-in arrays.
_.intersection = function (array) {
var result = [];
var argsLength = arguments.length;
for (var i = 0, length = getLength(array); i < length; i++) {
var item = array[i];
if (_.contains(result, item)) continue;
var j;
for (j = 1; j < argsLength; j++) {
if (!_.contains(arguments[j], item)) break;
function find(iterable, predicate, context) {
if (iterable) {
var result = undefined;
for (var index = 0; index < iterable.length; index++) {
if (predicate && predicate.call(context, iterable[index])) {
result = iterable[index];
break;
}
if (j === argsLength) result.push(item);
}
return result;
};
}
}
// Take the difference between one array and a number of other arrays.
// Only the elements present in just the first array will remain.
_.difference = restArgs(function (array, rest) {
rest = flatten(rest, true, true);
return _.filter(array, function (value) {
return !_.contains(rest, value);
});
});
/**
* Returns true if object contains no values (no enumerable own-properties).
*
* @param {array} iterable - an iterable object
*/
// Complement of _.zip. Unzip accepts an array of arrays and groups
// each array's elements on shared indices
_.unzip = function (array) {
var length = array && _.max(array, getLength).length || 0;
var result = Array(length);
function isEmpty(iterable) {
return !iterable || iterable.length === 0;
}
for (var index = 0; index < length; index++) {
result[index] = _.pluck(array, index);
}
return result;
};
/**
* Returns the index of the first value that passes a truth test (predicate), or undefined if
* no value passes the test. Only works for iterable objects e.g. arrays.
*
* @param {array} iterable - the iterable object to be searched
* @param {function} predicate - function returning true in case of a positive match
* @param {object} [context] - context for the predicate function call
*/
// Zip together multiple lists into a single array -- elements that share
// an index go together.
_.zip = restArgs(_.unzip);
// Converts lists into objects. Pass either a single array of `[key, value]`
// pairs, or two parallel arrays of the same length -- one of keys, and one of
// the corresponding values.
_.object = function (list, values) {
var result = {};
for (var i = 0, length = getLength(list); i < length; i++) {
if (values) {
result[list[i]] = values[i];
} else {
result[list[i][0]] = list[i][1];
function findIndex(iterable, predicate, context) {
if (iterable) {
var result = undefined;
for (var index = 0; index < iterable.length; index++) {
if (predicate && predicate.call(context, iterable[index])) {
result = index;
break;
}
}
return result;
};
}
}
// Generator function to create the findIndex and findLastIndex functions
var createPredicateIndexFinder = function createPredicateIndexFinder(dir) {
return function (array, predicate, context) {
predicate = cb(predicate, context);
var length = getLength(array);
var index = dir > 0 ? 0 : length - 1;
for (; index >= 0 && index < length; index += dir) {
if (predicate(array[index], index, array)) return index;
}
return -1;
};
};
/**
* Returns the first element of an iterable object.
*
* @param {array} iterable - must be an iterable object
*/
// Returns the first index on an array-like that passes a predicate test
_.findIndex = createPredicateIndexFinder(1);
_.findLastIndex = createPredicateIndexFinder(-1);
function first(iterable) {
if (iterable && iterable.length > 0) {
return iterable[0];
}
}
// Use a comparator function to figure out the smallest index at which
// an object should be inserted so as to maintain order. Uses binary search.
_.sortedIndex = function (array, obj, iteratee, context) {
iteratee = cb(iteratee, context, 1);
var value = iteratee(obj);
var low = 0,
high = getLength(array);
while (low < high) {
var mid = Math.floor((low + high) / 2);
if (iteratee(array[mid]) < value) low = mid + 1;else high = mid;
}
return low;
};
/**
* Returns the last element of an iterable object.
*
* @param {array} iterable - must be an iterable object
*/
// Generator function to create the indexOf and lastIndexOf functions
var createIndexFinder = function createIndexFinder(dir, predicateFind, sortedIndex) {
return function (array, item, idx) {
var i = 0,
length = getLength(array);
if (typeof idx == 'number') {
if (dir > 0) {
i = idx >= 0 ? idx : Math.max(idx + length, i);
} else {
length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;
}
} else if (sortedIndex && idx && length) {
idx = sortedIndex(array, item);
return array[idx] === item ? idx : -1;
}
if (item !== item) {
idx = predicateFind(slice.call(array, i, length), _.isNaN);
return idx >= 0 ? idx + i : -1;
}
for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {
if (array[idx] === item) return idx;
}
return -1;
};
};
function last(iterable) {
if (iterable && iterable.length > 0) {
return iterable[iterable.length - 1];
}
}
// Return the position of the first occurrence of an item in an array,
// or -1 if the item is not included in the array.
// If the array is large and already in sort order, pass `true`
// for **isSorted** to use binary search.
_.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);
_.lastIndexOf = createIndexFinder(-1, _.findLastIndex);
/**
* Return the number of values in the list.
*
* @param {array} iterable - must be an iterable object
*/
// Generate an integer Array containing an arithmetic progression. A port of
// the native Python `range()` function. See
// [the Python documentation](http://docs.python.org/library/functions.html#range).
_.range = function (start, stop, step) {
if (stop == null) {
stop = start || 0;
start = 0;
}
step = step || 1;
function size(iterable) {
if (iterable) {
return iterable.length;
}
return 0;
}
var length = Math.max(Math.ceil((stop - start) / step), 0);
var range = Array(length);
/**
* Returns true if any of the values in the list pass the predicate truth test.
*
* @param {array} iterable - iterable object to be searched
* @param {function} predicate - function returning true in case of a positive match
* @param {object} [context] - context for the predicate function call
*/
for (var idx = 0; idx < length; idx++, start += step) {
range[idx] = start;
}
return range;
};
// Function (ahem) Functions
// ------------------
// Determines whether to execute a function as a constructor
// or a normal function with the provided arguments
var executeBound = function executeBound(sourceFunc, boundFunc, context, callingContext, args) {
if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);
var self = baseCreate(sourceFunc.prototype);
var result = sourceFunc.apply(self, args);
if (_.isObject(result)) return result;
return self;
};
// Create a function bound to a given object (assigning `this`, and arguments,
// optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
// available.
_.bind = restArgs(function (func, context, args) {
if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');
var bound = restArgs(function (callArgs) {
return executeBound(func, bound, context, this, args.concat(callArgs));
});
return bound;
});
// Partially apply a function by creating a version that has had some of its
// arguments pre-filled, without changing its dynamic `this` context. _ acts
// as a placeholder by default, allowing any combination of arguments to be
// pre-filled. Set `_.partial.placeholder` for a custom placeholder argument.
_.partial = restArgs(function (func, boundArgs) {
var placeholder = _.partial.placeholder;
var bound = function bound() {
var position = 0,
length = boundArgs.length;
var args = Array(length);
for (var i = 0; i < length; i++) {
args[i] = boundArgs[i] === placeholder ? arguments[position++] : boundArgs[i];
function some(iterable, predicate, context) {
if (iterable) {
var result = undefined;
for (var index = 0; index < iterable.length; index++) {
if (predicate && predicate.call(context, iterable[index])) {
result = true;
break;
}
while (position < arguments.length) args.push(arguments[position++]);
return executeBound(func, bound, this, this, args);
};
return bound;
});
_.partial.placeholder = _;
// Bind a number of an object's methods to that object. Remaining arguments
// are the method names to be bound. Useful for ensuring that all callbacks
// defined on an object belong to it.
_.bindAll = restArgs(function (obj, keys) {
keys = flatten(keys, false, false);
var index = keys.length;
if (index < 1) throw new Error('bindAll must be passed function names');
while (index--) {
var key = keys[index];
obj[key] = _.bind(obj[key], obj);
}
});
return result;
}
}
// Memoize an expensive function by storing its results.
_.memoize = function (func, hasher) {
var memoize = function memoize(key) {
var cache = memoize.cache;
var address = '' + (hasher ? hasher.apply(this, arguments) : key);
if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);
return cache[address];
};
memoize.cache = {};
return memoize;
};
/**
* Returns the union of the passed-in arrays: the list of unique items, in order, that are present in one or more of the arrays.
*
* @param {...array} arrs - at least two iterable objects must be provide
*/
// Delays a function for the given number of milliseconds, and then calls
// it with the arguments supplied.
_.delay = restArgs(function (func, wait, args) {
return setTimeout(function () {
return func.apply(null, args);
}, wait);
});
function union() {
for (var _len = arguments.length, arrs = Array(_len), _key = 0; _key < _len; _key++) {
arrs[_key] = arguments[_key];
}
// Defers a function, scheduling it to run after the current call stack has
// cleared.
_.defer = _.partial(_.delay, _, 1);
// Returns a function, that, when invoked, will only be triggered at most once
// during a given window of time. Normally, the throttled function will run
// as much as it can, without ever going more than once per `wait` duration;
// but if you'd like to disable the execution on the leading edge, pass
// `{leading: false}`. To disable execution on the trailing edge, ditto.
_.throttle = function (func, wait, options) {
var context, args, result;
var timeout = null;
var previous = 0;
if (!options) options = {};
var later = function later() {
previous = options.leading === false ? 0 : _.now();
timeout = null;
result = func.apply(context, args);
if (!timeout) context = args = null;
};
return function () {
var now = _.now();
if (!previous && options.leading === false) previous = now;
var remaining = wait - (now - previous);
context = this;
args = arguments;
if (remaining <= 0 || remaining > wait) {
if (timeout) {
clearTimeout(timeout);
timeout = null;
if (arrs) {
var _ret2 = (function () {
var result = [];
arrs.forEach(function (arr) {
if (arr) {
arr.forEach(function (obj) {
if (result.indexOf(obj) < 0) {
result.push(obj);
}
});
}
previous = now;
result = func.apply(context, args);
if (!timeout) context = args = null;
} else if (!timeout && options.trailing !== false) {
timeout = setTimeout(later, remaining);
}
return result;
};
};
});
return {
v: result
};
})();
// Returns a function, that, as long as it continues to be invoked, will not
// be triggered. The function will be called after it stops being called for
// N milliseconds. If `immediate` is passed, trigger the function on the
// leading edge, instead of the trailing.
_.debounce = function (func, wait, immediate) {
var timeout, args, context, timestamp, result;
if (typeof _ret2 === 'object') return _ret2.v;
}
}
var later = function later() {
var last = _.now() - timestamp;
var idCounter = 0;
if (last < wait && last >= 0) {
timeout = setTimeout(later, wait - last);
} else {
timeout = null;
if (!immediate) {
result = func.apply(context, args);
if (!timeout) context = args = null;
}
}
};
/**
* Generate a globally-unique id.
*
* @param {string} [prefix] - if prefix is passed, the id will be appended to it.
*/
return function () {
context = this;
args = arguments;
timestamp = _.now();
var callNow = immediate && !timeout;
if (!timeout) timeout = setTimeout(later, wait);
if (callNow) {
result = func.apply(context, args);
context = args = null;
}
function uniqueId(prefix) {
var id = ++idCounter + '';
return prefix ? prefix + id : id;
}
return result;
};
};
/**
* Copy all of the properties in the source objects over to the destination object, and return the destination object. It's in-order, so the last source will override properties of the same name in previous arguments.
*
* @param {object} obj1 - object to be extended
* @param {...object} objs - at least one but optionally more objects an be provided
*/
// Returns the first function passed as an argument to the second,
// allowing you to adjust arguments, run code before and after, and
// conditionally execute the original function.
_.wrap = function (func, wrapper) {
return _.partial(wrapper, func);
};
function extend(obj1) {
for (var _len2 = arguments.length, objs = Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {
objs[_key2 - 1] = arguments[_key2];
}
// Returns a negated version of the passed-in predicate.
_.negate = function (predicate) {
return function () {
return !predicate.apply(this, arguments);
};
};
// Returns a function that is the composition of a list of functions, each
// consuming the return value of the function that follows.
_.compose = function () {
var args = arguments;
var start = args.length - 1;
return function () {
var i = start;
var result = args[start].apply(this, arguments);
while (i--) result = args[i].call(this, result);
return result;
};
};
// Returns a function that will only be executed on and after the Nth call.
_.after = function (times, func) {
return function () {
if (--times < 1) {
return func.apply(this, arguments);
}
};
};
// Returns a function that will only be executed up to (but not including) the Nth call.
_.before = function (times, func) {
var memo;
return function () {
if (--times > 0) {
memo = func.apply(this, arguments);
}
if (times <= 1) func = null;
return memo;
};
};
// Returns a function that will be executed at most one time, no matter how
// often you call it. Useful for lazy initialization.
_.once = _.partial(_.before, 2);
_.restArgs = restArgs;
// Object Functions
// ----------------
// Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.
var hasEnumBug = !({ toString: null }).propertyIsEnumerable('toString');
var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString', 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];
var collectNonEnumProps = function collectNonEnumProps(obj, keys) {
var nonEnumIdx = nonEnumerableProps.length;
var constructor = obj.constructor;
var proto = _.isFunction(constructor) && constructor.prototype || ObjProto;
// Constructor is a special case.
var prop = 'constructor';
if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);
while (nonEnumIdx--) {
prop = nonEnumerableProps[nonEnumIdx];
if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {
keys.push(prop);
}
}
};
// Retrieve the names of an object's own properties.
// Delegates to **ECMAScript 5**'s native `Object.keys`
_.keys = function (obj) {
if (!_.isObject(obj)) return [];
if (nativeKeys) return nativeKeys(obj);
var keys = [];
for (var key in obj) if (_.has(obj, key)) keys.push(key);
// Ahem, IE < 9.
if (hasEnumBug) collectNonEnumProps(obj, keys);
return keys;
};
// Retrieve all the property names of an object.
_.allKeys = function (obj) {
if (!_.isObject(obj)) return [];
var keys = [];
for (var key in obj) keys.push(key);
// Ahem, IE < 9.
if (hasEnumBug) collectNonEnumProps(obj, keys);
return keys;
};
// Retrieve the values of an object's properties.
_.values = function (obj) {
var keys = _.keys(obj);
var length = keys.length;
var values = Array(length);
for (var i = 0; i < length; i++) {
values[i] = obj[keys[i]];
}
return values;
};
// Returns the results of applying the iteratee to each element of the object
// In contrast to _.map it returns an object
_.mapObject = function (obj, iteratee, context) {
iteratee = cb(iteratee, context);
var keys = _.keys(obj),
length = keys.length,
results = {};
for (var index = 0; index < length; index++) {
var currentKey = keys[index];
results[currentKey] = iteratee(obj[currentKey], currentKey, obj);
}
return results;
};
// Convert an object into a list of `[key, value]` pairs.
_.pairs = function (obj) {
var keys = _.keys(obj);
var length = keys.length;
var pairs = Array(length);
for (var i = 0; i < length; i++) {
pairs[i] = [keys[i], obj[keys[i]]];
}
return pairs;
};
// Invert the keys and values of an object. The values must be serializable.
_.invert = function (obj) {
var result = {};
var keys = _.keys(obj);
for (var i = 0, length = keys.length; i < length; i++) {
result[obj[keys[i]]] = keys[i];
}
return result;
};
// Return a sorted list of the function names available on the object.
// Aliased as `methods`
_.functions = _.methods = function (obj) {
var names = [];
for (var key in obj) {
if (_.isFunction(obj[key])) names.push(key);
}
return names.sort();
};
// An internal function for creating assigner functions.
var createAssigner = function createAssigner(keysFunc, undefinedOnly) {
return function (obj) {
var length = arguments.length;
if (length < 2 || obj == null) return obj;
for (var index = 1; index < length; index++) {
var source = arguments[index],
keys = keysFunc(source),
l = keys.length;
for (var i = 0; i < l; i++) {
var key = keys[i];
if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];
if (obj1 && objs) {
objs.forEach(function (obj) {
if (obj) {
for (var key in obj) {
if (obj.hasOwnProperty(key)) {
obj1[key] = obj[key];
}
}
}
return obj;
};
};
// Extend a given object with all the properties in passed-in object(s).
_.extend = createAssigner(_.allKeys);
// Assigns a given object with all the own properties in the passed-in object(s)
// (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)
_.extendOwn = _.assign = createAssigner(_.keys);
// Returns the first key on an object that passes a predicate test
_.findKey = function (obj, predicate, context) {
predicate = cb(predicate, context);
var keys = _.keys(obj),
key;
for (var i = 0, length = keys.length; i < length; i++) {
key = keys[i];
if (predicate(obj[key], key, obj)) return key;
}
};
// Internal pick helper function to determine if `obj` has key `key`.
var keyInObj = function keyInObj(value, key, obj) {
return key in obj;
};
// Return a copy of the object only containing the whitelisted properties.
_.pick = restArgs(function (obj, keys) {
var result = {},
iteratee = keys[0];
if (obj == null) return result;
if (_.isFunction(iteratee)) {
if (keys.length > 1) iteratee = optimizeCb(iteratee, keys[1]);
keys = _.allKeys(obj);
} else {
iteratee = keyInObj;
keys = flatten(keys, false, false);
obj = Object(obj);
}
for (var i = 0, length = keys.length; i < length; i++) {
var key = keys[i];
var value = obj[key];
if (iteratee(value, key, obj)) result[key] = value;
}
return result;
});
// Return a copy of the object without the blacklisted properties.
_.omit = restArgs(function (obj, keys) {
var iteratee = keys[0],
context;
if (_.isFunction(iteratee)) {
iteratee = _.negate(iteratee);
if (keys.length > 1) context = keys[1];
} else {
keys = _.map(flatten(keys, false, false), String);
iteratee = function (value, key) {
return !_.contains(keys, key);
};
}
return _.pick(obj, iteratee, context);
});
// Fill in a given object with default properties.
_.defaults = createAssigner(_.allKeys, true);
// Creates an object that inherits from the given prototype object.
// If additional properties are provided then they will be added to the
// created object.
_.create = function (prototype, props) {
var result = baseCreate(prototype);
if (props) _.extendOwn(result, props);
return result;
};
// Create a (shallow-cloned) duplicate of an object.
_.clone = function (obj) {
if (!_.isObject(obj)) return obj;
return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
};
// Invokes interceptor with the obj, and then returns obj.
// The primary purpose of this method is to "tap into" a method chain, in
// order to perform operations on intermediate results within the chain.
_.tap = function (obj, interceptor) {
interceptor(obj);
return obj;
};
// Returns whether an object has a given set of `key:value` pairs.
_.isMatch = function (object, attrs) {
var keys = _.keys(attrs),
length = keys.length;
if (object == null) return !length;
var obj = Object(object);
for (var i = 0; i < length; i++) {
var key = keys[i];
if (attrs[key] !== obj[key] || !(key in obj)) return false;
}
return true;
};
// Internal recursive comparison function for `isEqual`.
var eq, deepEq;
eq = function (a, b, aStack, bStack) {
// Identical objects are equal. `0 === -0`, but they aren't identical.
// See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
if (a === b) return a !== 0 || 1 / a === 1 / b;
// A strict comparison is necessary because `null == undefined`.
if (a == null || b == null) return a === b;
// `NaN`s are equivalent, but non-reflexive.
if (a !== a) return b !== b;
// Exhaust primitive checks
var type = typeof a;
if (type !== 'function' && type !== 'object' && typeof b !== 'object') return false;
return deepEq(a, b, aStack, bStack);
};
// Internal recursive comparison function for `isEqual`.
deepEq = function (a, b, aStack, bStack) {
// Unwrap any wrapped objects.
if (a instanceof _) a = a._wrapped;
if (b instanceof _) b = b._wrapped;
// Compare `[[Class]]` names.
var className = toString.call(a);
if (className !== toString.call(b)) return false;
switch (className) {
// Strings, numbers, regular expressions, dates, and booleans are compared by value.
case '[object RegExp]':
// RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')
case '[object String]':
// Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
// equivalent to `new String("5")`.
return '' + a === '' + b;
case '[object Number]':
// `NaN`s are equivalent, but non-reflexive.
// Object(NaN) is equivalent to NaN
if (+a !== +a) return +b !== +b;
// An `egal` comparison is performed for other numeric values.
return +a === 0 ? 1 / +a === 1 / b : +a === +b;
case '[object Date]':
case '[object Boolean]':
// Coerce dates and booleans to numeric primitive values. Dates are compared by their
// millisecond representations. Note that invalid dates with millisecond representations
// of `NaN` are not equivalent.
return +a === +b;
}
var areArrays = className === '[object Array]';
if (!areArrays) {
if (typeof a != 'object' || typeof b != 'object') return false;
// Objects with different constructors are not equivalent, but `Object`s or `Array`s
// from different frames are.
var aCtor = a.constructor,
bCtor = b.constructor;
if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor && _.isFunction(bCtor) && bCtor instanceof bCtor) && ('constructor' in a && 'constructor' in b)) {
return false;
}
}
// Assume equality for cyclic structures. The algorithm for detecting cyclic
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
// Initializing stack of traversed objects.
// It's done here since we only need them for objects and arrays comparison.
aStack = aStack || [];
bStack = bStack || [];
var length = aStack.length;
while (length--) {
// Linear search. Performance is inversely proportional to the number of
// unique nested structures.
if (aStack[length] === a) return bStack[length] === b;
}
// Add the first object to the stack of traversed objects.
aStack.push(a);
bStack.push(b);
// Recursively compare objects and arrays.
if (areArrays) {
// Compare array lengths to determine if a deep comparison is necessary.
length = a.length;
if (length !== b.length) return false;
// Deep compare the contents, ignoring non-numeric properties.
while (length--) {
if (!eq(a[length], b[length], aStack, bStack)) return false;
}
} else {
// Deep compare objects.
var keys = _.keys(a),
key;
length = keys.length;
// Ensure that both objects contain the same number of properties before comparing deep equality.
if (_.keys(b).length !== length) return false;
while (length--) {
// Deep compare each member
key = keys[length];
if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;
}
}
// Remove the first object from the stack of traversed objects.
aStack.pop();
bStack.pop();
return true;
};
// Perform a deep comparison to check if two objects are equal.
_.isEqual = function (a, b) {
return eq(a, b);
};
// Is a given array, string, or object empty?
// An "empty" object has no enumerable own-properties.
_.isEmpty = function (obj) {
if (obj == null) return true;
if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;
return _.keys(obj).length === 0;
};
// Is a given value a DOM element?
_.isElement = function (obj) {
return !!(obj && obj.nodeType === 1);
};
// Is a given value an array?
// Delegates to ECMA5's native Array.isArray
_.isArray = nativeIsArray || function (obj) {
return toString.call(obj) === '[object Array]';
};
// Is a given variable an object?
_.isObject = function (obj) {
var type = typeof obj;
return type === 'function' || type === 'object' && !!obj;
};
// Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.
_.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function (name) {
_['is' + name] = function (obj) {
return toString.call(obj) === '[object ' + name + ']';
};
});
// Define a fallback version of the method in browsers (ahem, IE < 9), where
// there isn't any inspectable "Arguments" type.
if (!_.isArguments(arguments)) {
_.isArguments = function (obj) {
return _.has(obj, 'callee');
};
});
}
return obj1;
}
// Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,
// IE 11 (#1621), Safari 8 (#1929), and PhantomJS (#2236).
var nodelist = root.document && root.document.childNodes;
if (typeof /./ != 'function' && typeof Int8Array != 'object' && typeof nodelist != 'function') {
_.isFunction = function (obj) {
return typeof obj == 'function' || false;
};
}
// Is a given object a finite number?
_.isFinite = function (obj) {
return isFinite(obj) && !isNaN(parseFloat(obj));
};
// Is the given value `NaN`? (NaN is the only number which does not equal itself).
_.isNaN = function (obj) {
return _.isNumber(obj) && obj !== +obj;
};
// Is a given value a boolean?
_.isBoolean = function (obj) {
return obj === true || obj === false || toString.call(obj) === '[object Boolean]';
};
// Is a given value equal to null?
_.isNull = function (obj) {
return obj === null;
};
// Is a given variable undefined?
_.isUndefined = function (obj) {
return obj === void 0;
};
// Shortcut function for checking if an object has a given property directly
// on itself (in other words, not on a prototype).
_.has = function (obj, key) {
return obj != null && hasOwnProperty.call(obj, key);
};
// Utility Functions
// -----------------
// Run Underscore.js in *noConflict* mode, returning the `_` variable to its
// previous owner. Returns a reference to the Underscore object.
_.noConflict = function () {
root._ = previousUnderscore;
return this;
};
// Keep the identity function around for default iteratees.
_.identity = function (value) {
return value;
};
// Predicate-generating functions. Often useful outside of Underscore.
_.constant = function (value) {
return function () {
return value;
};
};
_.noop = function () {};
_.property = property;
// Generates a function for a given object that returns a given property.
_.propertyOf = function (obj) {
return obj == null ? function () {} : function (key) {
return obj[key];
};
};
// Returns a predicate for checking whether an object has a given set of
// `key:value` pairs.
_.matcher = _.matches = function (attrs) {
attrs = _.extendOwn({}, attrs);
return function (obj) {
return _.isMatch(obj, attrs);
};
};
// Run a function **n** times.
_.times = function (n, iteratee, context) {
var accum = Array(Math.max(0, n));
iteratee = optimizeCb(iteratee, context, 1);
for (var i = 0; i < n; i++) accum[i] = iteratee(i);
return accum;
};
// Return a random integer between min and max (inclusive).
_.random = function (min, max) {
if (max == null) {
max = min;
min = 0;
}
return min + Math.floor(Math.random() * (max - min + 1));
};
// A (possibly faster) way to get the current timestamp as an integer.
_.now = Date.now || function () {
return new Date().getTime();
};
// List of HTML entities for escaping.
var escapeMap = {
'&': '&amp;',
'<': '&lt;',
'>': '&gt;',
'"': '&quot;',
'\'': '&#x27;',
'`': '&#x60;'
};
var unescapeMap = _.invert(escapeMap);
// Functions for escaping and unescaping strings to/from HTML interpolation.
var createEscaper = function createEscaper(map) {
var escaper = function escaper(match) {
return map[match];
};
// Regexes for identifying a key that needs to be escaped
var source = '(?:' + _.keys(map).join('|') + ')';
var testRegexp = RegExp(source);
var replaceRegexp = RegExp(source, 'g');
return function (string) {
string = string == null ? '' : '' + string;
return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;
};
};
_.escape = createEscaper(escapeMap);
_.unescape = createEscaper(unescapeMap);
// If the value of the named `property` is a function then invoke it with the
// `object` as context; otherwise, return it.
_.result = function (object, prop, fallback) {
var value = object == null ? void 0 : object[prop];
if (value === void 0) {
value = fallback;
}
return _.isFunction(value) ? value.call(object) : value;
};
// Generate a unique integer id (unique within the entire client session).
// Useful for temporary DOM ids.
var idCounter = 0;
_.uniqueId = function (prefix) {
var id = ++idCounter + '';
return prefix ? prefix + id : id;
};
// By default, Underscore uses ERB-style template delimiters, change the
// following template settings to use alternative delimiters.
_.templateSettings = {
evaluate: /<%([\s\S]+?)%>/g,
interpolate: /<%=([\s\S]+?)%>/g,
escape: /<%-([\s\S]+?)%>/g
};
// When customizing `templateSettings`, if you don't want to define an
// interpolation, evaluation or escaping regex, we need one that is
// guaranteed not to match.
var noMatch = /(.)^/;
// Certain characters need to be escaped so that they can be put into a
// string literal.
var escapes = {
'\'': '\'',
'\\': '\\',
'\r': 'r',
'\n': 'n',
'\u2028': 'u2028',
'\u2029': 'u2029'
};
var escapeRegExp = /\\|'|\r|\n|\u2028|\u2029/g;
var escapeChar = function escapeChar(match) {
return '\\' + escapes[match];
};
// JavaScript micro-templating, similar to John Resig's implementation.
// Underscore templating handles arbitrary delimiters, preserves whitespace,
// and correctly escapes quotes within interpolated code.
// NB: `oldSettings` only exists for backwards compatibility.
_.template = function (text, settings, oldSettings) {
if (!settings && oldSettings) settings = oldSettings;
settings = _.defaults({}, settings, _.templateSettings);
// Combine delimiters into one regular expression via alternation.
var matcher = RegExp([(settings.escape || noMatch).source, (settings.interpolate || noMatch).source, (settings.evaluate || noMatch).source].join('|') + '|$', 'g');
// Compile the template source, escaping string literals appropriately.
var index = 0;
var source = '__p+=\'';
text.replace(matcher, function (match, escape, interpolate, evaluate, offset) {
source += text.slice(index, offset).replace(escapeRegExp, escapeChar);
index = offset + match.length;
if (escape) {
source += '\'+\n((__t=(' + escape + '))==null?\'\':_.escape(__t))+\n\'';
} else if (interpolate) {
source += '\'+\n((__t=(' + interpolate + '))==null?\'\':__t)+\n\'';
} else if (evaluate) {
source += '\';\n' + evaluate + '\n__p+=\'';
/**
* Recursive function for flattening an iterable.
*
* @param {object} output - base object to be updated
* @param {object} element - input object to be merged into the output
*/
function flattenInternal(output, element) {
if (element) {
element.forEach(function (obj) {
if (Array.isArray(obj)) {
flattenInternal(output, obj);
} else {
output.push(obj);
}
// Adobe VMs need the match returned to produce the correct offset.
return match;
});
source += '\';\n';
}
}
// If a variable is not specified, place data values in local scope.
if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
/**
* Flattens a nested array (the nesting can be to any depth).
*
* @param {...array} arrays - at least one array must be provided
*/
source = 'var __t,__p=\'\',__j=Array.prototype.join,' + 'print=function(){__p+=__j.call(arguments,\'\');};\n' + source + 'return __p;\n';
function flatten() {
for (var _len3 = arguments.length, arrays = Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {
arrays[_key3] = arguments[_key3];
}
var render;
try {
render = new Function(settings.variable || 'obj', '_', source);
} catch (e) {
e.source = source;
throw e;
}
var template = function template(data) {
return render.call(this, data, _);
};
// Provide the compiled source as a convenience for precompilation.
var argument = settings.variable || 'obj';
template.source = 'function(' + argument + '){\n' + source + '}';
return template;
};
// Add a "chain" function. Start chaining a wrapped Underscore object.
_.chain = function (obj) {
var instance = _(obj);
instance._chain = true;
return instance;
};
// OOP
// ---------------
// If Underscore is called as a function, it returns a wrapped object that
// can be used OO-style. This wrapper holds altered versions of all the
// underscore functions. Wrapped objects may be chained.
// Helper function to continue chaining intermediate results.
var chainResult = function chainResult(instance, obj) {
return instance._chain ? _(obj).chain() : obj;
};
// Add your own custom functions to the Underscore object.
_.mixin = function (obj) {
_.each(_.functions(obj), function (name) {
var func = _[name] = obj[name];
_.prototype[name] = function () {
var args = [this._wrapped];
push.apply(args, arguments);
return chainResult(this, func.apply(_, args));
};
});
};
// Add all of the Underscore functions to the wrapper object.
_.mixin(_);
// Add all mutator Array functions to the wrapper.
_.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function (name) {
var method = ArrayProto[name];
_.prototype[name] = function () {
var obj = this._wrapped;
method.apply(obj, arguments);
if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];
return chainResult(this, obj);
};
});
// Add all accessor Array functions to the wrapper.
_.each(['concat', 'join', 'slice'], function (name) {
var method = ArrayProto[name];
_.prototype[name] = function () {
return chainResult(this, method.apply(this._wrapped, arguments));
};
});
// Extracts the result from a wrapped and chained object.
_.prototype.value = function () {
return this._wrapped;
};
// Provide unwrapping proxy for some methods used in engine operations
// such as arithmetic and JSON stringification.
_.prototype.valueOf = _.prototype.toJSON = _.prototype.value;
_.prototype.toString = function () {
return '' + this._wrapped;
};
// AMD registration happens at the end for compatibility with AMD loaders
// that may not enforce next-turn semantics on modules. Even though general
// practice for AMD registration is to be anonymous, underscore registers
// as a named module because, like jQuery, it is a base library that is
// popular enough to be bundled in a third party lib, but not be part of
// an AMD load request. Those cases could generate an error when an
// anonymous define() is called outside of a loader request.
if (typeof define === 'function' && define.amd) {
define('underscore', [], function () {
return _;
});
if (arrays) {
var result = [];
flattenInternal(result, arrays);
return result;
}
})();
}

@@ -98,3 +98,3 @@ 'use strict';

injectStyleTag();
(0, _utilsHelpers.each)(styles, function (style) {
styles.forEach(function (style) {
updateStore(style.id, style.style, style.pseudoClass, style.disabled);

@@ -119,3 +119,3 @@ });

function removeAllStyles(styleIds) {
(0, _utilsHelpers.each)(styleIds, function (styleId) {
styleIds.forEach(function (styleId) {
delete styleStorage[styleId];

@@ -122,0 +122,0 @@ });

{
"name": "belle",
"version": "1.0.1",
"version": "1.0.2",
"description": "Configurable React Components with great UX",

@@ -33,3 +33,3 @@ "author": {

"postinstall": "rm -rf node_modules/react/",
"test": "cd tests && npm install && ln -snf ../lib lib && cd .. && jest tests/"
"test": "babel --out-dir='lib' --optional='es7.classProperties' src && cd tests && npm install && ln -snf ../lib lib && cd .. && jest tests/"
},

@@ -36,0 +36,0 @@ "devDependencies": {

@@ -7,3 +7,3 @@ # Belle

![belle-overview](https://cloud.githubusercontent.com/assets/223045/8707250/f77634f8-2b34-11e5-92d1-f0b0fe44ade9.png)
[<img src="https://cloud.githubusercontent.com/assets/223045/8707250/f77634f8-2b34-11e5-92d1-f0b0fe44ade9.png" width="50%">](http://nikgraf.github.io/belle/)

@@ -157,2 +157,4 @@ ## Getting Started

In addition you can ask the community by [posting your question to StackOverflow with the **belle** tag.](http://stackoverflow.com/questions/ask?tags=belle).
## Future Plans

@@ -164,6 +166,4 @@

The implementation of the TextInput component was heavily inspired by implementations of [Andrey Popp](https://github.com/andreypopp) & [Eugene](https://github.com/eugene1g).
Thanks to [Andrey Popp](https://github.com/andreypopp) & [Eugene](https://github.com/eugene1g) for their inspiring work on [React TextArea Autosize](https://github.com/andreypopp/react-textarea-autosize) which kind of ignited the idea of Belle.
Thanks to [https://github.com/andreypopp](Andrey Popp) & [https://github.com/eugene1g](Eugene) for their inspiring work on [https://github.com/andreypopp/react-textarea-autosize](React TextArea Autosize) which kind of ignited the idea of Belle.
Thanks to Christian Steiner from [http://www.cropd.at/](cropd.at) for creating the logo and helping out with the design.

@@ -170,0 +170,0 @@

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