###bezier utils
calculate bezier curve using De Casteljau's algorithm. We can divide bezier curve to any sub curves by using bezier utils.
###API
/*
* get bezier curve function
* @return curve function: time (0 ~ 1) => point ({x, y})
* @param control points, array
* point is an object of shape {x, y}
*/
getBezierCurve
/*
* get sub bezier curve control points
* @return sub points, eg: [firstPoints, secondPoints]
* @param control points of parent bezier curve, array
* @param split time, float from 0 to 1
*/
getSubBezier
/eg:
const points = [{
x: 0,
y: 0
}, {
x: 1,
y: 1
}, {
x: 2,
y: 0
}]
const parentCurve = getBezierCurve(points);
const [firstPoints, secondPoints] = getSubBezier(points);
const firstSubCurve = getBezierCurve(firstPoints);
const secondSubCurve = getBezierCurve(secondPoints);