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bitmovin-player-ui

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bitmovin-player-ui - npm Package Versions

1
15

3.55.0

Diff

Changelog

Source

[3.55.0] - 2024-03-21

Added

  • Automatically add compare link in changelog file in relase workflow

Fixed

  • Missing compare link in the changelog file
bitadmin
published 3.54.0 •

Changelog

Source

[3.54.0] - 2024-02-01

Fixed

  • FCC subtitle settings menu showing two options with the same value
  • Invalid release workflow file
bitadmin
published 3.53.0 •

Changelog

Source

[3.53.0] - 2024-01-03

Added

  • Automate release on every PR merge to develop
bitadmin
published 3.52.2 •

Changelog

Source

[3.52.2] - 2023-11-23

Fixed

  • Potential name clashing in CSS animations due to missing bmpui prefix
bitadmin
published 3.52.1 •

Changelog

Source

[3.52.1] - 2023-11-13

Fixed

  • Crash when receiving a SourceLoaded event during scrubbing
bitadmin
published 3.52.0 •

Changelog

Source

[3.52.0] - 2023-09-25

Fixed

  • When having a spatial navigation and using a mouselike device, components will lose focus when the mouse leaves the hovered component. Spatial navigation will continue at the last active component when using arrow keys again.
bitadmin
published 3.51.0 •

Changelog

Source

[3.51.0] - 2023-09-18

Changed

  • On seek/timeshift operations the UI will only remove subtitle cues which do not enclose the seek target instead of removing all.
bitadmin
published 3.50.0 •

Changelog

Source

[3.50.0] - 2023-07-24

Fixed

  • Settings panel does not close on single tap on mobile devices
  • Restoring volume on unmute not working when volume was changed through the player API
  • Gulp watch task not working
bitadmin
published 3.49.0 •

Changelog

Source

[3.49.0] - 2023-07-17

Added

  • onActiveUiChanged event on the UIManager that is dispatched when the UI manager switches to a different UI variant
  • Readonly currentUi field on the UIManager that exposes the active UIInstanceManager
bitadmin
published 3.48.0 •

Changelog

Source

[3.48.0] - 2023-07-03

Fixed

  • When more than one UI with spatial navigation is managed by the UI manager, all UIs would handle key events, instead of only the active one.
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