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bpmn-js-token-simulation

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bpmn-js-token-simulation - npm Package Versions

1
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0.30.1

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0.30.1

  • FIX: don't trigger simulation editorActions when simulation is disabled (#127)
nikku
published 0.30.0 •

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0.30.0

  • FEAT: make simulation log auto-scrolling adaptive
  • FEAT: make simulation log button toggle the log
  • FEAT: remove simulation log date
  • FEAT: truncate external text to reasonable width
  • FEAT: reposition simulation log to the right
  • FEAT: add simulation log header
  • CHORE: remove button hover animation
nikku
published 0.29.0 •

Changelog

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0.29.0

  • FEAT: align receive and send task behavior more closely with the BPMN spec (#120)
  • FIX: explicitly depend on inherits-browser utility (10b1d6e5)
nikku
published 0.28.0 •

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0.28.0

  • DEPS: support bpmn-js@10
  • DEPS: bump utility dependencies
nikku
published 0.27.0 •

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0.27.0

  • DEPS: support bpmn-js@9
nikku
published 0.26.0 •

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0.26.0

nikku
published 0.25.1 •

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0.25.1

  • FIX: correctly triggering of multiple signal start events (#109)
nikku
published 0.25.0 •

Changelog

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0.25.0

  • FEAT: rewrite simulator using event scopes and subscriptions (#101)
  • FEAT: support event rethrow and "absorption" (#100)
  • FEAT: trigger all startable elements inside bpmn:SubProcess (#107, acdae242)
  • FEAT: support transactions and cancel events (#76, #102, 5026298b)
  • FEAT: support compensation (#76, #102, bcdad034)
  • FEAT: eagerly interrupt when entering event sub-process (452ce5ec)
  • FEAT: add Simulator APIs for (BPMN) event triggering and subscriptions (5da21ed8)
  • FEAT: add Simulator#waitForScopes API (e23e57f0)
  • FIX: don't allow pause on event sub-process (af04910b)
  • FIX: correct pause handling on receive tasks (#99)
  • FIX: ensure technically equal events can still be signaled individually (#103, #107 15d14062)
  • CHORE: implement termination as a behavior (e92e8ff8)
  • CHORE: remove destroyed scopes (b3662dc8)
  • CHORE: namespace CSS (#30)
  • CHORE: add properties panel to example (104)
  • DEPS: update to bpmn-js@8.9.0

Breaking Changes

  • Generated markup and used CSS classes changed; things are consistently prefixed with bts now to avoid foreign classes crashing (#30)
  • Drop destroyContext in favor of dedicated scope state (failed/ended) (#101)
  • Reworked way the outside interacts with the simulator: Rather than signaling the simulator with knowledge of internal working mechanisms you trigger an event on a particular scope, notifying all registered subscribers. (#101)
  • Destroyed scopes are now longer kept around by simulator (b3662dc8)
nikku
published 0.25.0-0 •

nikku
published 0.24.0 •

Changelog

Source

0.24.0

  • FEAT: return Simulator#signal scope
  • FEAT: return Simulator#enter scope
  • FEAT: support token sinks other than end events (#94)
  • FEAT: support error throw events (017aa885)
  • FIX: read and restore colors in bpmn-js >= 8.7 compatible manner (#90)
  • FIX: correct context-pads interaction with scope filters (6dc14819)
  • FIX: make pause context-pad handler scope filter aware (7253969f)
  • CHORE: various example improvements
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