byte-data
JavaScript binary parser for any browser or environment.
Copyright (c) 2017-2019 Rafael da Silva Rocha.
https://github.com/rochars/byte-data
byte-data is JavaScript binary parser for any browser or environment.
- MIT licensed
- Compatible with IE6+ and any environment with ES3/ES5/ES6+ support
- Tested in little-endian and big-endian machines!
Pack/unpack:
- Integers, unsigned and signed (two's complement)
- 16-bit half-precision floating-point numbers
- 32-bit single-precision floating-point numbers
- 64-bit double-precision floating-point numbers
- Little-endian and big-endian words
- UTF-8 strings (1 to 4 bytes per character, invalid characters are replaced)
Install
npm install byte-data
In the Browser
Use the byte-data.js file in the /dist folder:
<script src="./dist/byte-data.js"></script>
<script>
var packed = byteData.pack(2.1474836, {bits: 32, fp: true});
</script>
Or load it from the jsDelivr CDN:
<script src="https://cdn.jsdelivr.net/npm/byte-data"></script>
<script>
var packed = byteData.pack(2.1474836, {bits: 32, fp: true});
</script>
Or load it from unpkg:
<script src="https://unpkg.com/byte-data"></script>
<script>
var packed = byteData.pack(2.1474836, {bits: 32, fp: true});
</script>
Browser compatibility
This module is distributed as a minified UMD transpiled to ES3 and compatible with IE6+. It should work in all modern browsers and environments that support ES3/ES5/ES6+. It is located in the dist/ folder.
The UMD is bundled with some polyfills so no extra work should be necessary to load this module in any browser. The polyfills used in the compilation are distributed with the package in the scripts/ folder.
If you are not using a package manager to install this module, you can get the it via CDNs:
<script src="https://cdn.jsdelivr.net/npm/byte-data"></script>
<script src="https://unpkg.com/byte-data"></script>
Cross-browser tests powered by
Node
const byteData = require('byte-data');
byteData.packTo(1077, {bits: 16, signed: true}, buffer, 4);
let packed = byteData.pack(128, {bits: 8});
Or import:
import * as byteData from 'byte-data';
let packed = byteData.pack(2.1474836, {bits: 32, fp: true});
Or import just what you need:
import { pack } from 'byte-data';
let packed = pack(128, {bits: 8});
About
pack and packTo
pack(num, theType) will return a Array with the bytes of the passed value.
let packed = pack(123, {bits: 16});
packTo(num, theType, buffer, index) will write the bytes of the number to the provided buffer (Uint8Array or Array), start writing on index.
let buffer = new Uint8Array(4);
packTo(402, {bits: 16}, buffer, 2);
index can be ommited and will default to zero:
let buffer = new Uint8Array(4);
packTo(402, {bits: 16}, buffer);
Packing null, false, true and undefined
Packing the following values
will values throw a TypeError.
Unpacking and input buffer length
unpack(buffer, theType, index=)
When unpacking a single value, a 'Bad buffer length' error is raised if the number of bytes is not sufficient (Ex: unpack a 32-bit number, but provide a input buffer with length smaller than 4) or if there are not enough bytes after the index.
byteData.unpack([0xff], {bits: 16}, 0);
byteData.unpack([0xff, 0xff, 0xff], {bits: 16}, 2);
byteData.unpack([0xff, 0xff, 0xff], {bits: 16}, 1);
unpackArray(buffer, theType, start=, end=, safe=)
When unpacking a array of values, extra bytes in the end of the buffer are ignored and insufficient bytes will return a empty array by default:
byteData.unpackArray([0xff], {bits: 16}, 0, 1);
byteData.unpackArray([0xff, 0xff, 0xff], {bits: 16}, 0, 2);
You can unpack arrays in safe mode with the optional safe param set to true. In safe mode insufficient bytes in the input array or extra bytes in the end of the input array will cause a 'Bad buffer length' error:
byteData.unpackArray([0xff], {bits: 16}, 0, 1, true);
byteData.unpackArray([0xff, 0xff, 0xff], {bits: 16}, 0, 3, true);
Floating-point numbers
- Floating-point numbers are IEEE 754 standard.
- Overflows are rounded towards Infinity and -Infinity.
- NaN is packed as quiet NaN. Both quiet NaN and signaling NaN can be unpacked.
- Support packing and unpacking negative zeros.
- Support packing and unpacking Infinity and negative Infinity
Minifloats
Currently only 16-bit half-precision.
Integers
- Overflow on integers will throw a RangeError.
- packing NaN will throw a TypeError.
- packing Infinity or -Infinity will throw a RangeError.
To clamp integers on overflow and avoid RangeError, set the optional clamp param to true:
pack(value, theType, true);
packTo(value, theType, buffer, index, true);
packArrayTo(values, theType, buffer, index, true);
packArray(values, theType, true);
Signed integers
Signed integers are two's complement.
Strings
UTF-8 strings with 1 to 4 bytes per character can be packed and unpacked. BOM is kept untouched if present. Invalid characters are replaced with Unicode Character 'REPLACEMENT CHARACTER' (U+FFFD).
Reading strings from buffers
Use unpackString(buffer, index, end). The paramters index and end determine a slice of the buffer to read. End is non-inclusive. So to read the first 4 bytes of a buffer:
let str = unpackString(buffer, 0, 4);
If index and end are ommited unpackString(buffer) will read the entire buffer:
let str = unpackString(buffer);
Writing strings to buffers
packStringTo(str, buffer, index=0) will write the string to the provided buffer (Uint8Array or Array), starting on the index. Index defaults to zero if ommited (start from the beginning of the buffer).
let buffer = [];
packStringTo(str, buffer);
Packing strings to Uint8Array buffers
If you need to calculate the buffer length before writing you may use the utf8-buffer-size module:
import utf8BufferSize from 'utf8-buffer-size';
let buffer = new Uint8Array(utf8BufferSize(str));
packStringTo(str, buffer);
Types
Types are user-defined objects like this:
const binary32 = {
bits: 32,
signed: true,
fp: true,
be: false
}
Tests on big-endian systems
Use QEMU with this PowerPC/Debian image:
https://people.debian.org/~aurel32/qemu/powerpc/
API
function unpackString(buffer, index=0, len=buffer.length) {}
function packString(str) {}
function packStringTo(str, buffer, index=0) {}
function packArrayTo(values, theType, buffer, index=0, clamp=false) {}
function unpackArrayTo(
buffer, theType, output, index=0, end=buffer.length,
safe=false, clamp=false) {}
function packTo(value, theType, buffer, index=0, clamp=false) {}
function pack(value, theType, clamp=false) {}
function packArray(values, theType, clamp=false) {}
function unpackArray(
buffer, theType, start=0, end=buffer.length, safe=false, clamp=false) {}
function unpack(buffer, theType, index=0, clamp=false) {}
Contributing
byte-data welcomes all contributions from anyone willing to work in good faith with other contributors and the community. No contribution is too small and all contributions are valued.
See CONTRIBUTING.md for details.
Style guide
byte-data code should follow the Google JavaScript Style Guide:
https://google.github.io/styleguide/jsguide.html
Code of conduct
This project is bound by a code of conduct: The Contributor Covenant, version 1.4, also available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
Reporting issues
Use the GitHub issue tracker.
Reporting security issues
Report security issues to this e-mail: rocha.rafaelsilva@gmail.com.
Legal
LICENSE
Copyright (c) 2017-2019 Rafael da Silva Rocha.
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.