bytesish
If you're writing a library that needs to work in Node.js and in Browsers,
it's quite difficult to figure out what "the right thing" to do with binary
is.
If you want to be compatible with Node.js libraries you'll need to accept
and return Buffer
instances. If you want to be compatible with Browser API's
you'll need to accept and return a number of types, the browser is sort of a mess
when it comes to binary with many different "views" of binary data.
The moment you use the Node.js Buffer
API in a library that is bundled for
use in Browsers the bundler will inject a rather large polyfill for the entire
Buffer
API. It's quite difficult to accept and return Buffer
instances while
avoiding this penalty.
However, there is some good news. No matter what the binary type there's an underlying
ArrayBuffer
associated with the instance. There's also one generic binary view object
available in both Node.js and Browsers called DataView
. This means that you can take
any binary type and do a zero memcopy conversion to a DataView
.
But there are some problems with DataView
. Not all APIs take it in browsers and almost
none accept it in Node.js. It's a great API for reading and writing to an ArrayBuffer
but it lacks a lot of other functionality that can be difficult to accomplish cross-platform.
bytesish
is here to help. This library helps you accept and convert different binary types
into a consistent type, DataView
, without loading any polyfills or other dependencies, then
convert back into an ideal type for the platform your library is running in.
What bytesish
does:
- Returns an array buffer from any known binary type (mostly zero copy).
- Creates an ArrayBuffer from a string with any encoding.
- Converts an ArrayBuffer to a string of any encoding.
- Converts an ArrayBuffer to an ideal native object (
Buffer
or Uint8Array
).
bytesish
does not create a new Binary Type for basic accessing and manipulating of
binary data, because you can just use DataView
for that. bytesish
tries to be a
small piece of code that does not contribute any more than necessary to your bundle size.
It does this by containing only the binary operations you need that are difficult to
do cross-platform (Node.js and Browsers).
let bytes = require('bytesish')
let view = bytes('hello world')
view = bytes(Buffer.from('hello world'))
view = bytes((new TextEncoder()).encode('hello world'))
let base64String = bytes.toString(view, 'base64')
base64String = bytes.toString(Buffer.from('hello world'), 'base64')
base64String = bytes.toString('hello world', 'base64')
let viewCopy = bytes(base64String, 'base64')