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    canvas-effects

modular canvas visualizations


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canvas-effects

A Javascript library of canvas visualizations. Written in Typescript.

DEMO

Getting Started

install:

yarn add canvas-effects

usage:

import { Stars } from 'canvas-effects'

const stars = new Stars({
	width: Infinity,
	height: Infinity,
	point: {
		color: [184, 142, 141, 1]
	},
	line: {
		color: [216, 210, 225, 1],
		fade: false
	}
});

const el = document.getElementById('stars');
if (el != null) {
	el.appendChild(stars.canvas);
}

Config

These are the required properties.

width : number

height : number

Setting the width or height value to Infinity will fit the element to the page.

const foo = new Effect({
	width: 500,
	height: 500
});

const bar = new Effect({
	width: Infinity,
	height: 400
});

All config properties listed from this point on are optional.

Stars

seed : number

Changes the amount of random points generated based on the size of the canvas. A smaller number will produce more points, resulting in lower performance.

Default: 8000

point : {Object}

color : [number, number, number, number]

ColorRGBA [r, g, b, a] of point.

Default: [0, 0, 0, 1]

radius : [number, number]

Range [max, min] of point radius.

Default: [4, 2]

velocity : [number, number]

Range [max, min] of the velocity at which the vertices travel.

Default: [0.2, 0.1]`

line : {Object}

color : [number, number, number, number]

ColorRGBA [r, g, b, a] of line.

Default: [0, 0, 0, 1]

fade : boolean

If true, the lines will slowly disappear as they become larger.

Default: true`

max : number

Length at which the lines disappear.

Default: 100

width : number

Sets the width of the line.

Default: 1`

Polygonal

seed : number

Changes the amount of random points generated based on the sized of the canvas. A smaller number will produce more points, resulting in lower performance.

Default: 8000

color : [number, number, number, number]

ColorRGBA [r, g, b, a].

Default: [0, 0, 0, 1]

mouse : boolean

If true, the light source will move with the user's mouse.

Default: true

max : number

A number from 0 to 1 representing the max shade value. If value is 1, then polygons will be completely black when hidden from the light source. If the value is 0, the light source will not affect the polygons at all.

Default: 0.5

stroke : {Object}

The stroke property is an object that allows the user to configure the strokes of the polygons. By default this property is not initialized and therefore the stroke is the same color as the polygon fill.

color : [number, number, number, number]

ColorRGBA [r, g, b, a] of the stroke.

Default: undefined

width : number

Sets the width of the stroke.

Default: undefined`

Credits

Math Formulas: Daniel Avila

License

BSD-2-Clause

FAQs

Last updated on 26 Oct 2022

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