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chain-commander
Advanced tools
Chain commander is a library based on Q library, to encapsulate business rules logic in form of javascript objects or JSON.
Chain commander is a library based on Q library, to encapsulate business rules logic in form of javascript objects or JSON.
Since it uses promises, it can keep going until no more "then"s are found, while mutating the value it started with. You can store your commands in JSON or in a POJO (plain old javascript object), and execute them whenever you need, asynchronously, associating them with a context.
You can change the business logic in your database/json definition files, and don't ever have to touch your frontend code, it all depends on the context and your defined functions.
Install from NPM:
npm install chain-commander
Require it in your node:
var
Q = require('q'),
cc = require('chain-commander')(Q);
or browser, after Q:
<script src="q.js"></script>
<script src="chain-commander.js"></script>
Let's pretend you have a lot of users and each user have their own triggers and conditional, so they can execute their own "code" in your app, like give instructions to your app to execute code in order they are meant to.
The rules are meant to be "non verbose", to be easy to write and adapt easily, when testing with new rules on the database for example.
var cmds = [ // It uses arrays because it's the only way it can ensure order.
{
if: {
// if (obj.check("first") and obj.check("second")) then
check: [
['check', 'first'], // must match all
['check', 'second']
],
// will be executed if obj.check("first") and obj.check("second") returns true
exec : [
['multiply', 10]
],
// neither checks were present, make another check
// else works as "if not"
else : {
if : {
// else if (obj.check("third")) then
check: [
['check', 'third'] // obj.check("third")
],
// will be executed only the obj.check("third") returns true
exec : [
['alert', {msg: 'aww yeah'}] // alert({msg: "aww yeah"})
]
},
// this will be executed regardless of the above if
exec: [
['add', 1], // execute add(1)
['alert', {msg: 'else'}] // execute alert({msg: "else"})
]
}
}
},
{
// exec the alert function
exec: [
['alert', {msg: 'Doodidoo'}]
]
},
{
// exec the startTimer
exec: [
['startTimer']
]
},
{
// go on! new values, it will start executing after 1s from startTimer
exec: [
['goOn']
]
}
];
Given the above object/JSON, you will create a new function that will execute everything in order:
var instance = {
myvalue : 3,
check : function (type, value){
if (type === 'first') {
return value > 0;
} else if (type === 'second') {
return value < 30;
}
return true;
},
getValue : function (){
return this.myvalue === 3;
},
multiply : function (number, value){
return value * number;
},
add : function (number, value){
return value + number;
},
log : function (args, value){
console.log(args.msg + ': ' + value);
return value;
},
goOn : function (value){
if (!this.secondPass) {
this.secondPass = true; // important so it won't create an endless loop
return cc.execute(value, instance); // yes, you can execute the same CC and continue from there, start all over
}
},
startTimer: function (args, value){
var d = Q.defer();
if (this.secondPass === false) {
setTimeout(function (){
d.resolve('Oops'); // this will be overwritten by the goOn "exec", that will continue from the previous value
}, 1000);
} else {
d.reject();
}
return d.promise;
}
};
cc = CC(cmds);
cc.execute(10, instance).done(function (value){
console.log(value);
// outputs 101, since the value at goOn time is 100, so the first check fails, and adds 1
done();
});
The above is a silly example, below is a more serious usage, in a "build your plan with combos and many activities" type of app:
The below example is a directive in AngularJS:
app.directive('selectItem', function($timeout){
return {
restrict: 'A',
controller: function($scope){
var allItems = function(ids, state, where){
for(var i = 0, len = $scope.items.length; i < len; i++) {
if (ids.indexOf($scope.items[i].id) !== -1) {
$scope.items[i][where] = state;
}
}
};
// this is a chained command, if you don't return anything, the value passed to the execute
// will remain unchanged
this.select = function(ids){
allItems(ids, $scope.item.selected, 'selected');
};
// this is a conditional function, must return true or false
this.isSelected = function(){
return $scope.item.selected;
};
this.toggle = function(ids){
allItems(ids, !$scope.item.selected, 'visible');
};
// this is a conditional function, must return true or false
this.isCombo = function(ids){
if (ids.indexOf(scope.item.id) !== -1){
return true;
}
return false;
};
this.sum = function(){
value = 0;
for(var i = 0, len = $scope.items.length; i < len; i++) {
if ($scope.items[i].selected) {
value += $scope.items[i].price;
}
}
return value;
}
},
link: function(scope, element, attrs, controller){
element.on('click', function(){
scope.item.definition(0, controller).done(function(value){
$timeout(function(){
scope.value = value;
});
});
});
}
};
});
app.controller('SelectCtrl', function($scope, $http){
$scope.value = 0;
$scope.items = [];
$http.get('/items.json').success(function(items){
$scope.items = items;
for(var i = 0, len = $scope.items.length; i < len; i++){
// transform our definitions to a chain of commands
// this is done once, unless you need to change the definition later on
$scope.items[i].definition = new ChainCommander($scope.items.definition);
}
});
});
This is items.json
:
[
{
"name":"Sky diving",
"selected":false,
"visible":true,
"id":1,
"price":2900,
"definitions":[]
},
{
"name":"Snowboarding",
"selected":false,
"visible":true,
"id":2,
"combo":[4],
"price":780,
"definitions":[
{"if": {
"check":[
["isSelected"]
],
"exec":[
["toggle",[1,3]]
]
}},
{"if": {
"check":[
["isCombo"]
],
"exec":[
["discount"],
["sum"]
]
}}
]
},
{
"name":
"Scuba Diving",
"selected":false,
"visible":true,
"id":3,
"price":250,
"definitions":[]
},
{
"name":"Trail Bike",
"selected":false,
"visible":true,
"id":4,
"price":1250,
"definitions":[
{"if": {
"check":[
["isSelected"]
],
"exec":[
["toggle",[1,2,3]]
]
}}
]
}
]
Taking that you have an array with many chaincommanders, that you want to execute in order, with the same context:
ChainCommander.all('initial value', arrayOfCommanders, context).done(function(value){
// initial value transformed
});
The definition and the executing code is "forgiving", it means, if you try to use a function that doesnt exists, it will fail silently and continue in the chain. You can disable this by setting the instance "throws" to true
You can watch the flow in a verbose mode setting the
var cc = ChainCommander(cmds, {debug: true, throws: true});
then watch your console
FAQs
Chain commander is a library based on Bluebird promise library, to encapsulate business rules logic in form of javascript objects or JSON.
We found that chain-commander demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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