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char-to-avatar

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char-to-avatar - npm Package Compare versions

Comparing version 0.1.0 to 0.1.1

examples/canvas-browser.html

9

examples/index.js

@@ -13,6 +13,9 @@ // **Github:** https://github.com/teambition/char-to-avatar

else {
var character = this.path.slice(1, 2) || 'T'
console.log(this.path, character)
var avatar = new CharToAvatar(character, 'circle', '#fff', 'rgba(255, 0, 0, 0.8)')
var character = decodeURIComponent(this.path).slice(1, 2) || 't'
var avatar = new CharToAvatar(character, {
shape: 'circle',
backgroundColor: 'rgba(255, 0, 0, 0.8)'
})
var dataURL = yield avatar.toDataURL()
console.log(dataURL.length)
this.type = 'html'

@@ -19,0 +22,0 @@ this.body = `<img src="${dataURL}" />`

@@ -10,17 +10,20 @@ // **Github:** https://github.com/teambition/char-to-avatar

module.exports = CharToAvatar
CharToAvatar.font = '120px \'Microsoft Yahei\''
CharToAvatar.font = '60px \'Microsoft Yahei\''
CharToAvatar.textAlign = 'center'
CharToAvatar.textBaseline = 'middle'
CharToAvatar.textFactor = 0.95
function CharToAvatar (character, shape, charColor, backgroundColor, size) {
size = size > 0 ? +size : 200
function CharToAvatar (character, options) {
options = options || {}
var size = options.size > 0 ? +options.size : 100
this.canvas = new Canvas(size, size)
var ctx = this.canvas.getContext('2d')
ctx.fillStyle = backgroundColor
ctx.fillStyle = options.backgroundColor || '#383838'
var radius = size / 2
switch (shape) {
switch (options.shape) {
case 'circle':
ctx.beginPath()
ctx.arc(radius, radius, radius, 0, 2 * Math.PI, true)
ctx.arc(radius, radius, radius, 0, Math.PI * 2, true)
ctx.fill()

@@ -32,3 +35,3 @@ break

ctx.fillStyle = charColor
ctx.fillStyle = options.color || '#fff'
ctx.font = CharToAvatar.font

@@ -40,4 +43,4 @@ ctx.textAlign = CharToAvatar.textAlign

var fix = radius * 0.9
ctx.fillText(character, fix, fix, fix * 2)
var fix = Math.floor(radius * CharToAvatar.textFactor)
ctx.fillText(character, Math.floor(fix * CharToAvatar.textFactor), fix, fix)
}

@@ -44,0 +47,0 @@

@@ -7,3 +7,3 @@ {

],
"version": "0.1.0",
"version": "0.1.1",
"main": "index.js",

@@ -22,3 +22,3 @@ "repository": {

"dependencies": {
"canvas": "^1.2.3"
"canvas": "~1.2.3"
},

@@ -25,0 +25,0 @@ "devDependencies": {

@@ -10,3 +10,3 @@ char-to-avatar

- Cairo: http://cairographics.org/
- Cairo: http://cairographics.org/ (libpng giflib freetype libpixman cairo)

@@ -23,2 +23,34 @@ ## Demo

```js
var CharToAvatar = require('char-to-avatar')
```
### new CharToAvatar(character[, options])
- `character`: {String}, a character to render.
- `options.color`: {String}, character color, default to `'#ffffff'`.
- `options.backgroundColor`: {String}, background color, default to `'#383838'`.
- `options.shape`: {String}, `'square'` or `'circle'`,avatar shape, default to `'square'`.
- `options.size`: {Number}, avatar size, default to `100`.
### CharToAvatar.prototype.pngStream()
Return a png image stream.
### CharToAvatar.prototype.jpegStream([quality])
Return a jpeg stream.
- `quality`: {Number}, `0 - 100`, jpeg quality, default is `85`.
### CharToAvatar.prototype.toBuffer()
Return a thunk function that guarantee a png image buffer.
### CharToAvatar.prototype.toDataURL([mime])
Return a thunk function that guarantee a image data string.
- `mime`: {String}, mime type, default is `'image/png'`.
[npm-url]: https://npmjs.org/package/char-to-avatar

@@ -25,0 +57,0 @@ [npm-image]: http://img.shields.io/npm/v/char-to-avatar.svg

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