includeDoc : include an external doc. External docs can be html or markdown.
Example
@includeDoc [Title Of Doc] ../location/of_doc.md
</li>
<li>projectName : document the projectName</li>
<li>github : url to github project</li>
<li>code : specifies a code block without needing an <code>example</code> tag
Example
{@code var test = "test"; }
</li>
<li>header : allows you to document a header that should appear before
generated documentation</li>
<li>footer : allows you to document a footer that should come after the generated documentation</li>
<li>protected : allows you to document a field as protected</li>
</ul>
Installation
Locally
```javascript
npm install coddoc
```
Globally
npm install -g coddoc
Usage
Down doc does not currently create multi file docs instead will output to a single file. You may however implement
your own formatter to create multiple files.
Command line options
- -d --directory : the directory that contains your code
- [-f --formatter] : optional formatter to use, if not specified then a JSON object of the symbols will
be output
- [-p --pattern] : optional file pattern to use when searching for files
Examples
JSON output
coddoc -d ./lib > symbols.json
To use the markdown formatter
coddoc -d ./lib -f markdown > README.md
To use the HTML formatter
coddoc -d ./lib -f html > index.html
To use pragmatically
var coddoc = require("coddoc");
var tree = coddoc.parse({directory : __dirname + "/lib"});
var classes = tree.classes, namespaces = tree.namespaces;
API
##Namespaces
##Classes
##coddoc
Top
Entry point for parsing code.
###addCodeHandler
static function public
Defined parser/code.js Top
Adds a handler for a particular code regular expression. Useful if you want to
match a specific type of code not handled by default. When inside of of the parse function
you can use the RegExp.$
properties to access match sub expressions.
By Default code blocks of the following form are parsed.
// /^function (\w+) *\{/
function(){}
// /^var *(\w+) *= *function/
var x = function(){};
// /^(\w+(?:\.\w+)*)\.prototype\.(\w+(?:\.\w+)?) *= *function/
MyObject.prototype.testFunction = function(){};
// /^(\w+(?:\.\w+)*)\.prototype\.(\w+(?:\.\w+)?) *= *([^\n;]+)/
MyObject.prototype.testProperty = "property";
// /^(\w+(?:\.\w+)+) *= *function/
some.object.testFunction = function(){}
// /^(\w+(?:\.\w+)+) *= *([^\n;]+)/
some.object.testFunction = ["some", "property"];
// /^var +(\w+) *= *([^\n;]+)/
var testProperty = {my : "property"};
var myObject = {
// /^\"?(\w+)\"? *\: *function/
testFunction : function(){},
// /^\"?(\w+)\"? *\: *([^,\n]+)/
testProperty : "some property"
}
Example
var util = require("coddoc").util;
addHandler(/^var *\w+ *= * (\w+(?:\.\w+)*) = *function/, 20, function (str, symbol, context) {
var splitName = util.splitName(RegExp.$1), name = splitName.name, activeScope = splitName.memberof, params = util.getParamList(str);
return {
type:'function',
isFunction:true,
memberof:activeScope,
isStatic:activeScope ? !activeScope.match(".prototype") : false,
isPrivate:name.match(/^_/) != null,
name:name,
params:params,
code:['function (', params.map(
function (n) {
return n.name.name;
}).join(","), '){\n ', util.getCode(str, "{").split("\n").join("\n "), "\n}"].join("")
};
});
Arguments
-
regexp : the regular expression used to match code blocks.
-
[priority=0] : the priority to give this code handler if not provided
it is defaulted to 0.
-
parse : a function that returns an object. The object will be set as the codeObject
on the coddoc.Symbol. The properties of the object will be added to the coddoc.Symbol for processing later.
Source
function (regexp,priority,parse){
if (util.isFunction(priority)) {
parse = priority;
priority = 0;
}
handlers.push({
priority:priority,
match:function (str) {
return regexp.exec(str);
},
parse:parse
});
handlers.sort(sortHandlers);
}
###addTagHandler
static function public
Defined parser/tags.js Top
Adds a new tag to be parsed. You can use this to add custom tags. coddoc will
not do anything with the new tag by default, however you can add functionality to handle the
new tag in the template.
Example
coddoc.addTagHandler("void|VOID|Void", function(comment, symbol, context){
symbol.isVoid = true;
symbol.tags.push({tag : "void", props : {}});
});
<h3>
{{name}}
{{#if isStatic}}
<span class="label label-info">Static</span>
{{/if}}
{{#if isFunction}}
<span class="label label-label">Function</span>
{{/if}}
{{#if isPrivate}}
<span class="label label-important">Private</span>
{{else}}
{{#if isProtected}}
<span class="label label-warning">Protected</span>
{{else}}
<span class="label label-success">Public</span>
{{/if}}
{{/if}}
{{#if isVoid}}
<span class="label label-label">Void</span>
{{/if}}
</h3>
Arguments
-
tag : the tag to parse, if a tag is contains a '|' character then the string will be split and each variation will resolve to the same parse function. If the tag already exists then the old implementation will be replaced by the new one.
-
parse : a parser function to invoke when a tag that matches the name is encountered.
Source
function (tag,parse){
tag.split("|").forEach(function (tag) {
tags[tag] = {
parse:parse || function () {
return {tag:tag, props:{}};
}};
});
}
###getTagRegexp
static function protected
Defined parser/tags.js Top
Returns a regular expression that can be used to parse tags
Returns
Source
function (){
return new RegExp("@(" + Object.keys(tags).join("|") + ")");
}
###parse
static function protected
Defined parser/index.js Top
Parses a string of code into coddoc.Symbols. All processed symbols are added to the coddoc.Tree.
This method is not intended to be used directly by user code.
Arguments
-
str : the source code to parse
-
filepath : the relative filepath where the source is located. This is set on the symbol during parsing.
-
tree : the tree which contains all symbols.
-
context : the context which holds information about the current parsing job.
-
emitter :
Returns
Source
function (str,filepath,tree,context,emitter){
var l = str.length;
var symbols = [];
for (var i = 0; i < l; i++) {
var tags = [];
var comment = "", c = str[i], startIndex = i, endIndex, ret = [];
var startCIndex = str.indexOf("/**", i);
if (startCIndex !== -1) {
i = startCIndex + 2;
var endCIndex = str.indexOf("*/", i);
if (endCIndex !== -1) {
comment = str.substr(startCIndex + 2, endCIndex - (startCIndex + 2)).split("\n").map(joinAndReplace).join("\n");
emitter.emit("comment", comment);
i = endCIndex + 1;
var res = parseTags({comment:comment, start:startCIndex, end:endCIndex + 2}, str, filepath, context),
sym = res.symbol;
symbols.push(sym);
emitter.emit("symbol", sym);
var memberof = sym.memberof;
if (!sym.ignore && !sym.lends) {
tree.addSymbol(sym);
}
}
} else {
i++;
}
}
return {symbols:symbols, code:str};
}
###parseCode
static function protected
Defined parser/code.js Top
Uses Registered handlers to parse the next block of code from a code fragment. This function is
used by coddoc.parse to parse code for comments.
Arguments
-
str : the source string to parse
-
symbol : the symbol to add parsed properties from.
-
context : the current context
Source
function (str,symbol,context){
var l = handlers.length, ret = {};
for (var i = 0; i < l; i++) {
var h = handlers[i];
if (h.match(str)) {
ret = h.parse(str, symbol, context);
break;
}
}
if (ret) {
symbol.codeObject = ret;
Object.keys(ret).forEach(function (i) {
symbol[i] = ret[i];
});
}
}
###parseTag
static function protected
Defined parser/tags.js Top
Parses a tag and the coresponding comment using a matching tag handler. Each parsed tag
could add a new property to the coddoc.Symbol. The parsed tag will be added the the
coddoc.Symbol#tags array.
Example
coddoc.parseTag("someTag", "@someTag props...", sym, src, index, context);
{
tag : "tagname",
props : {...}
}
Arguments
-
comment : the comment fragment being parsed
-
sym : the symbol that the comment corresponds to. The code object and values will have already been set.
-
context : the currect context object. The context allows tags to set new scopes and namespaces.
-
tag String
: the tag name being parsed from the comment
Source
function (comment,sym,context){
var tag = comment.match(TAG_REGEXP), ret = {};
if (tag && tag.length === 2) {
var t = tags[tag[1]];
if (t) {
t.parse(comment, sym, context);
} else {
throw new Error("Invalid tag " + tag);
}
}
}
##coddoc.Context
Top
A Context object used to keep state when parsing symbols.
The context should not be used directly by user code.
Instance
###Constructor
Defined context.js Top
Source
function (){
this.scopes = {};
this.nameSpaces = {global:[]};
this.aliases = {};
this.activateScope("global");
}
###activateScope
function public
Defined context.js Top
Activates a scope for.
Arguments
Returns
Source
function (name){
this.activeScope = name;
return this.addScope(name);
}
###addNamespace
function public
Defined context.js Top
Adds a namespace the the context object.
Arguments
Returns
Source
function (name){
if ("undefined" === typeof this.nameSpaces[name]) {
this.nameSpaces[name] = {};
}
return this.nameSpaces[name];
}
###addScope
function public
Defined context.js Top
Adds a scope to the context
Arguments
Returns
Source
function (name){
if ("undefined" === typeof this.scopes[name]) {
this.scopes[name] = {};
}
return this.scopes[name];
}
###getActiveScope
function public
Defined context.js Top
Returns the active scope.
Returns
Source
function (){
return this.getScope(this.activeScope);
}
###getActiveScopeName
function public
Defined context.js Top
Returns the name of the active scope.
Returns
Source
function (){
return this.activeScope;
}
###getNamespace
function public
Defined context.js Top
Gets a namespace, creating it if it does not exist.
Arguments
Returns
Source
function (name){
return this.addNamespace(name);
}
###getScope
function public
Defined context.js Top
Gets a scope creating it if it does not exist.
Arguments
Returns
Source
function (name){
return this.addScope(name);
}
##coddoc.Symbol
Top
A Symbol represents a comment and code pair. Each code handler added through coddoc.addCodeHandler and
tag handler added through coddoc.addTagHandler adds/removes properties from a the symbol. Each symbol is
added to the coddoc.Tree which is either returned from coddoc or passed into a template handler.
NOTE: This object should not be instantiated by user code
Instance Properties
Property | Type | Default Value | Description |
augments | {Array} |
[]
|
Any symbols this symbol augments
|
|
borrows | {Array} |
[]
|
Any properties this symbol borrows
|
|
codeObject | {Object} | null |
The codeObject of this symbol
|
|
description | {String} | "" |
The description of this symbol.
|
|
examples | {Array} |
[]
|
The examples for this symbol
|
|
file | {String} | "" |
The file where the symbol was found.
|
|
fullname | {String} | "" |
The fullname i.e ({memberof}.{name})
|
|
ignore | {Boolean} | false |
Set to true if the symbol should be ignored and not put into coddoc.Tree
|
|
ignoreCode | {Boolean} | false |
Set to true if the code object from this symbol should be ignored.
|
|
isConstant | {Boolean} | false |
Set to true if this symbol is a constant.
|
|
isConstructor | {Boolean} | false |
Set to true is this symbol is a constructor
|
|
isFunction | {Boolean} | false |
Set to true if this symbol is a function.
|
|
isPrivate | {Boolean} | false |
Set to true if this symbol is private.
|
|
isProtected | {Boolean} | false |
Set to true if this symbol is protected.
|
|
isStatic | {Boolean} | false |
Set to true if this symbol is static
|
|
memberof | {String} | "" |
Who this symbol belongs to.
|
|
name | {String} | "" |
The name of this symbol
|
|
params | {Array} |
[]
|
The associated params for this symbol if it is a funciton.
|
|
properties | {Array} |
[]
|
The associated properties for this symbol
|
|
returns | {Array} |
[]
|
Array of return types for this symbol
|
|
see | {Array} |
[]
|
Any link for this symbol
|
|
tags | {Array} |
[]
|
The associated tags for this symbol
|
|
throws | {Array} |
[]
|
Exceptions thrown by this symbol
|
|
type | {*} | null |
The type that is symbol represents.
|
|
###Constructor
Defined symbol.js Top
Arguments
Source
function (options){
this.tags = [];
this.params = [];
this.properties = [];
this.examples = [];
this.borrows = [];
this.augments = [];
this.includedDocs = [];
this.see = [];
this.throws = [];
this.returns = [];
options = options || {};
for (var i in options) {
if (i in this) {
this[i] = options[i];
}
}
}
##coddoc.Tree
Top
A Tree object which contains symbols.
Instance
###Constructor
Defined tree.js Top
Source
function (){
this.symbols = {global:[]};
}
###_addSymbol
function private
Defined tree.js Top
Adds a symbol to this tree.
Arguments
Returns
Source
function (name){
var ret = this.symbols[name];
if (!ret) {
ret = this.symbols[name] = [];
}
return ret;
}
###addSymbol
function public
Defined tree.js Top
Entry point to add the symbol
Arguments
Source
function (symbol){
var nameParts = utils.splitName(symbol.fullName);
var path = nameParts.memberof, name = nameParts.name;
if (path === "global") {
path = name;
}
var sym = this.getSymbol(path);
sym.push(symbol);
}
###getClasses
function public
Defined tree.js Top
Returns all classes in the tree. The following properties are added to each class symbol.
- staticMethods : all static methods for the class
- staticProperties : all static properties for the class
- instanceMethods : all isntance methods for the class
- instanceProperties : all instance properties for a class
Returns
Source
function (){
var symbols = this.symbols,
objects = [],
keys = Object.keys(this.symbols);
keys.forEach(function (k) {
objects = objects.concat(symbols[k].filter(function (s) {
return s.isConstructor;
}));
});
return objects.map(function (s) {
var name = s.fullName;
var statics = symbols[name] || [];
var instance = symbols[name + ".prototype"] || [];
var borrowedMethods = [], borrowedProperties = [], staticBorrowedMethods = [], staticBorrowedProperties = [];
s.borrows.map(function (b) {
var borrows = b.borrows;
var symbol = symbols[borrows.memberof || "global"].filter(function (s) {
return s.name === borrows.name;
});
if (symbol.length) {
symbol = symbol[0];
var memberof = b.isStatic ? name : name + ".prototype";
var newSymb = new Symbol(utils.merge({}, symbol, {name:b.as, isStatic:b.isStatic, fullName:memberof + "." + b.as, memberof:memberof}));
if (b.isStatic) {
if (s.isFunction) {
staticBorrowedMethods.push(newSymb);
} else {
staticBorrowedProperties.push(newSymb);
}
} else {
if (s.isFunction) {
borrowedMethods.push(newSymb);
} else {
borrowedProperties.push(newSymb);
}
}
}
});
s.name = name;
s.staticMethods = statics.filter(
function (s) {
return s.isFunction && !s.isConstructor;
}).concat(staticBorrowedMethods);
s.staticProperties = statics.filter(
function (s) {
return !s.isFunction && !s.isNamespace;
}).concat(staticBorrowedProperties);
s.instanceMethods = instance.filter(
function (s) {
return s.isFunction && !s.isConstructor;
}).concat(borrowedMethods);
s.instanceProperties = instance.filter(
function (s) {
return !s.isFunction && !s.isNamespace;
}).concat(s.properties || []).concat(borrowedProperties);
return s;
});
}
###getMembers
function public
Defined tree.js Top
Gets all members( coddoc.Symbol) for a particular path.
Arguments
Returns
Source
function (path){
var symbols = this.symbols,
namespaces = [],
keys = Object.keys(this.symbols);
keys.forEach(function (k) {
namespaces = namespaces.concat(symbols[k].filter(function (s) {
return !s.isNamespace && !s.isConstructor && s.memberof === path;
}));
});
return namespaces;
}
###getNamespaces
function public
Defined tree.js Top
Returns all namespaces in this tree. This method also adds the following values to the namespace.
- properties : all properties that belong to the namespace
- methods : all methods that belong to the namespace
Returns
Source
function (){
var symbols = this.symbols,
namespaces = [],
keys = Object.keys(this.symbols);
keys.forEach(function (k) {
namespaces = namespaces.concat(symbols[k].filter(function (s) {
return s.isNamespace;
}));
});
return namespaces.map(function (s) {
var realName = s.memberof && s.memberof !== "global" ? [s.memberof, s.name].join(".") : s.name;
var members = this.getMembers(realName);
s.name = realName;
s.properties = s.properties.concat(members.filter(function (m) {
return !m.isFunction;
}));
s.methods = members.filter(function (m) {
return m.isFunction;
});
return s;
}, this);
}
###getSymbol
function public
Defined tree.js Top
Returns a symbol from this tree. The Tree will create the symbol if it does not exist.
Arguments
Returns
Source
function (name){
return this._addSymbol(name);
}
###hasSymbol
function public
Defined tree.js Top
Returns true if this tree contains a symbol.
Arguments
Returns
Source
function (name){
var parts = name.split(".");
return !!this.symbols[name];
}
License
MIT LICENSE
Meta
Code: git clone git://github.com/pollenware/coddoc.git