com.azerion.gamedock-sdk-unity
Advanced tools
Comparing version 5.2.6-preview.3 to 5.3.0
@@ -8,2 +8,19 @@ # Changelog | ||
## [5.3.0] - 23-09-2022 | ||
### Changed | ||
- Removed Gamedock Configuration from Editor menu and added new Settings to the menu. | ||
- Removed GamedockSDK game object from the scene. | ||
- All the Gamedock configurations/Settings are now managed via a single ScriptableObject named "GamedockSettings" (located inside Assets/Resources dir). | ||
- Removed "Initialize On Awake" and "Dont Destroy On Load" option. | ||
- GamedockSDK gameobject is now created runtime when initialized from the script and set not to destroy on load. | ||
- New "GamedockSettings" is platform specific, options are available based on current platform. | ||
- "ATT Accepted" option is moved under Unity Editor Settings. | ||
- Removed Ads, Daily Bonus, Token System settings | ||
- Get User Consent Status | ||
- [Android] Removed option to set "Custom Package Name". | ||
- [Android] Removed defaultGameConfigAndroid, Now using only defaultGameConfig to store config data of all platform. | ||
- [iOS] Removed option to set "Custom Bundle Id". | ||
- [iOS] Removed GamedockSDKiOSConfig and moved necessary config options to new "GamedockSettings". | ||
## [5.2.5] - 13-09-2022 | ||
@@ -10,0 +27,0 @@ |
{ | ||
"name": "com.azerion.gamedock-sdk-unity", | ||
"displayName": "Gamedock SDK - Unity", | ||
"version": "5.2.6-preview.3", | ||
"version": "5.3.0", | ||
"description": "Gamedock", | ||
@@ -11,3 +11,4 @@ "unity": "2020.3", | ||
"dependencies": { | ||
"com.unity.nuget.newtonsoft-json": "2.0.0" | ||
"com.unity.nuget.newtonsoft-json": "2.0.0", | ||
"com.google.external-dependency-manager": "1.2.171" | ||
}, | ||
@@ -14,0 +15,0 @@ "author": { |
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