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com.holoscript.core
Advanced tools
HoloScript compiler and runtime for Unity. Compile .hs/.hsplus files to Unity scenes and prefabs.
Official Unity integration for HoloScript — the open platform for spatial worlds.
.hs, .hsplus, and .holo files automatically compile to Unity prefabsWindow > Package Manager)+ → Add package from git URLhttps://github.com/brianonbased-dev/HoloScript.git?path=/packages/unity-sdkDownload from Unity Asset Store
.unitypackage from ReleasesAssets > Import Package > Custom PackageCreate a file MyScene.hs in your Unity Assets/ folder:
object "GrabbableCube" @grabbable @throwable {
geometry: "cube"
position: [0, 1, -2]
material: "glass"
scale: [0.5, 0.5, 0.5]
}
object "FloorPlane" {
geometry: "plane"
position: [0, 0, 0]
scale: [10, 1, 10]
material: "concrete"
}
Unity will automatically:
.hs fileDrag the generated prefab into your Unity scene. Done!
| Trait | Unity Component | Notes |
|---|---|---|
@grabbable | XR Grab Interactable | Requires XR Interaction Toolkit |
@throwable | Rigidbody | Adds physics support |
@glowing | Material Emission | Enables glow effect |
@animated | Animator | Binds to animation controller |
@teleportable | XR Teleportation Anchor | VR teleport target |
| Unity Version | HoloScript SDK | Status |
|---|---|---|
| Unity 6 | 3.0.0+ | ✅ Fully Supported |
| Unity 2022 LTS | 3.0.0+ | ✅ Fully Supported |
| Unity 2021 LTS | 2.5.0+ | ⚠️ Legacy Support |
| Unity 2020 | Not Supported | ❌ |
Configure HoloScript compiler settings:
Edit > Project Settings > HoloScript
holoscript binary (auto-detected)unity, unity-dots, unity-xr).hs files on saveAccess HoloScript tools via Unity menu:
HoloScript > Compile Current Scene - Export Unity scene to HoloScriptHoloScript > Settings - Open settings panelHoloScript > Documentation - Open online docsHoloScript > Report Issue - File a bug reportImport samples from Package Manager:
HoloScriptObject ComponentRuntime component representing a HoloScript object.
using HoloScript.Runtime;
var hsObject = GetComponent<HoloScriptObject>();
hsObject.CallMethod("onGrab");
using HoloScript.Editor;
string holoscriptSource = @"
object 'Test' { geometry: 'cube' }
";
GameObject compiled = HoloScriptCompiler.Compile(holoscriptSource);
.hs files not importingholoscript compiler is in PATH: holoscript --versionAssets > Reimport AllWindow > Package Manager > XR Interaction ToolkitEdit > Project Settings > XR Plug-in Managementholoscript lint MyScene.hsMIT License - see LICENSE
See CHANGELOG.md for version history.
FAQs
HoloScript compiler and runtime for Unity. Compile .hs/.hsplus files to Unity scenes and prefabs.
We found that com.holoscript.core demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 1 open source maintainer collaborating on the project.
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