com.unityfx.outline
Advanced tools
Comparing version 0.7.2 to 0.8.0
@@ -6,2 +6,26 @@ # UnityFx.Outline changelog | ||
## [0.8.0] - 2020.05.30 | ||
Major refactoring and bugfixes. | ||
### Added | ||
- Use procedural geometry ([DrawProcedural](https://docs.unity3d.com/ScriptReference/Rendering.CommandBuffer.DrawProcedural.html)) on SM3.5+. | ||
- Added support for both forward and deferred renderers. | ||
- Added ignore layer mask settings to `OutlineLayerCollection` (previously the ignore layers were specified when adding game objects to layers). | ||
- Added `OutlineBuilder` helper script for managinf `OutlineLayerCollection` content from editor ([#8](https://github.com/Arvtesh/UnityFx.Outline/issues/8)). | ||
### Changed | ||
- Changed `OutlineSettings` to display enum mask instead of checkboxes. | ||
- Changed inspector look and feel for `OutlineLayerCollection` assets. | ||
- Merged shaders for the 2 outline passes into one multi-pass shader. | ||
- `OutlineLayerCollection` doe not depend on `OutlineRenderer` now. | ||
### Fixed | ||
- Fixed outline rendering on mobiles ([#7](https://github.com/Arvtesh/UnityFx.Outline/issues/7)). | ||
- Fixed outline shader error on low-end devices. | ||
### Removed | ||
- Dropped .NET 3.5 support, minimal Unity version is set to 2018.4. | ||
- Removed `IOutlineSettingsEx` interface. | ||
## [0.7.2] - 2020.04.08 | ||
@@ -8,0 +32,0 @@ |
{ | ||
"name": "com.unityfx.outline", | ||
"version": "0.7.2", | ||
"displayName": "Screen-space outline", | ||
"description": "Configurable per-object and per-camera outline effect implementation for built-in render pipeline. Both solid and blurred outline modes are supported (Gauss blur). Scriptable render pipeline is not supported.", | ||
"unity": "2017.2", | ||
"version": "0.8.0", | ||
"displayName": "Outline toolkit", | ||
"description": "This package contains configurable per-object and per-camera outline effect implementation for built-in render pipeline. Both solid and blurred outline modes are supported (Gauss blur), as well as depth testing. Reusable and extensible API.", | ||
"unity": "2018.4", | ||
"keywords": [ | ||
@@ -8,0 +8,0 @@ "UnityFx", |
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