com.unityfx.outline
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Comparing version 0.8.2 to 0.8.3
@@ -6,2 +6,16 @@ # UnityFx.Outline changelog | ||
## [0.8.3] - 2021.01.25 | ||
Misc improvements and bugfixes. | ||
### Fixed | ||
- Fixed `OutlineBehaviour` not working in edit mode after disabling and enabling it again. | ||
### Changed | ||
- `OutlineEffect` now works in edit-mode. | ||
- `OutlineEffect` now exposes `OutlineLayerCollection` instead of `IList`. | ||
- `OutlineEffect` now uses `OnPreRender` to update its command buffer. | ||
- Moved `MergeLayerObjects` flag to `OutlineLayer` from `OutlineLayerCollection`. | ||
- Multiple `OutlineEffect` component instances can now be added to a camera. | ||
## [0.8.2] - 2020.11.10 | ||
@@ -8,0 +22,0 @@ |
{ | ||
"name": "com.unityfx.outline", | ||
"version": "0.8.2", | ||
"version": "0.8.3", | ||
"displayName": "Outline toolkit", | ||
@@ -5,0 +5,0 @@ "description": "This package contains configurable per-object and per-camera outline effect implementation for built-in render pipeline. Both solid and blurred outline modes are supported (Gauss blur), as well as depth testing. Reusable and extensible API.", |
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