com.vulpes.menus
Advanced tools
Comparing version 0.4.0-preview.3 to 0.5.0-preview.1
@@ -7,2 +7,9 @@ # Changelog | ||
## [0.5.0-preview.1] - 2021-10-10 | ||
### Changed | ||
- Add Unity Input System Package as a dependency. | ||
### Added | ||
- Added Menu Tooltip and Tooltip Details classes support when Mouse Input is in use. | ||
## [0.4.0-preview.3] - 2021-09-04 | ||
@@ -9,0 +16,0 @@ ### Changed |
{ | ||
"name": "com.vulpes.menus", | ||
"displayName": "Vulpes Menu Framework", | ||
"version": "0.4.0-preview.3", | ||
"version": "0.5.0-preview.1", | ||
"unity": "2019.3", | ||
@@ -20,2 +20,3 @@ "description": "A Promise driven game menu framework for Unity.", | ||
"com.unity.textmeshpro": "2.0.1", | ||
"com.unity.inputsystem": "1.0.2", | ||
"com.vulpes.promises": "1.1.0" | ||
@@ -22,0 +23,0 @@ }, |
@@ -39,9 +39,8 @@ # Vulpes Menu Framework | ||
- Tooltip component for displaying a floating text box at the mouse position when hovering over certain objects (UX). | ||
- Currently looking into adding conditional support for Unity's Input System package. | ||
- Investigating ways of supporting tooltip popup when a Gamepad is in use. | ||
*Planned:* | ||
- Color Profile System for quick UI color changes at runtime (Accessibility). | ||
- Assessing how to best support tints for buttons, toggles, sliders, etc. | ||
- Assessing options for swapping entire sprites. | ||
*Planned:* | ||
- Genericising Menu Transition Components and spliting them into their own package that isn't dependent on the Menu Framework (Modularity). | ||
@@ -48,0 +47,0 @@ - Vulpes Transitions package is currently in an internal preview state. |
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Found 1 instance in 1 package
License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
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+ Addedcom.unity.inputsystem@1.0.2