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deck.gl

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deck.gl - npm Package Versions

1
68

3.1.0-beta.15

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[v3.1.0-beta.15] -

CHANGE: Revert to babel compilation to expose the dist file tree rather than a bundle

ibgreen
published 3.1.0-beta.14 •

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[v3.1.0-beta.14] -

FIX: GeoJson path layer FIX: defaultProps handling

ibgreen
published 3.1.0-beta.13 •

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[v3.1.0-beta.13] -

NEW: GeoJsonLayer cleanup NEW: HexagonLayer

ibgreen
published 3.1.0-beta.12 •

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[v3.1.0-beta.12] -

FIX: Broken dist export

ibgreen
published 3.1.0-beta.11 •

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[v3.1.0-beta.11] -

NEW: GeoJsonLayer, PathLayer NEW: PolygonLayer with flat, extrusion and wireframe (5x faster than Choropleth) NEW: Support immutable geojson data in choropleth layers NEW: Add benchmarks for node and browser.js (#299) NEW: Lighting supported on polygon layer. New lighting shader module. FIX: FP64 math function improvement, bug fixes and speed FIX: Set Viewport project/unproject default to screen coordinates

  • Main example refactored
  • Shader tests as webpack
  • 64bit layers as subclasses of 32 bit layers
  • Choropleth Layers now in deprecated folder
  • Remove lodash.flattendeep and geojson-normalize module dependencies
shaojingli
published 3.1.2 •

Changelog

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[3.1.2] - 2017-1-19

  • HOTFIX: Fixed some 64-bit math issue on some Nvidia GPUs (#286)
  • HOTFIX: Fixed an issue in scatterplot64 that NaN got passed to GPU (#287)
  • Disable blending when rendering to picking framebuffer (#288)
ibgreen
published 3.1.0-beta.10 •

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[v3.1.0-beta.10] -

FIX: Loosen luma.gl peer dependency

ibgreen
published 3.1.0-beta.9 •

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[v3.1.0-beta.9] -

FIX: Additional model matrix cleanup and streamlining

ibgreen
published 3.1.0-beta.8 •

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[v3.1.0-beta.8] -

FIX: Model matrix cleanup

ibgreen
published 3.1.0-beta.7 •

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[v3.1.0-beta.7] -

  • FIX: Re-export of beta6 with fixed config.
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