New Case Study:See how Anthropic automated 95% of dependency reviews with Socket.Learn More
Socket
Sign inDemoInstall
Socket

deyihu-geometry-extrude

Package Overview
Dependencies
Maintainers
1
Versions
8
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

deyihu-geometry-extrude

A small and fast JavaScript library for extruding 2D polygons and polylines to 3D meshes. It depends on [earcut](https://github.com/mapbox/earcut) to do triangulation.

  • 0.1.10
  • latest
  • Source
  • npm
  • Socket score

Version published
Weekly downloads
102
increased by20%
Maintainers
1
Weekly downloads
 
Created
Source

Geometry Extrude

A small and fast JavaScript library for extruding 2D polygons and polylines to 3D meshes. It depends on earcut to do triangulation.

Features

  • Extrude polygons with holes.

  • Extrude polylines with specific line thickness.

  • Generate position / uv / normal / indices TypedArray.

  • Support bevel style.

Basic Usage

Install with npm

npm i geometry-extrude

Extrude a simple square with hole

import {extrudePolygon} from 'geometry-extrude';
const squareWithHole = [
    [[0, 0], [10, 0], [10, 10], [0, 10]],
    // Hole
    [[2, 2], [8, 2], [8, 8], [2, 8]]
];
const {indices, position, uv, normal} = extrudePolygon([squareWithHole], {
    depth: 2
});

Use with ClayGL

const {indices, position, uv, normal} = extrudePolygon(squareWithHole);
const geometry = new clay.Geometry();
geometry.attributes.position.value = position;
geometry.attributes.texcoord0.value = uv;
geometry.attributes.normal.value = normal;
geometry.indices = indices;

Use with ThreeJS

const {indices, position, uv, normal} = extrudePolygon(squareWithHole);
const geometry = new THREE.BufferGeometry();
geometry.addAttribute('position', new THREE.Float32BufferAttribute(position, 3));
geometry.addAttribute('normal', new THREE.Float32BufferAttribute(normal, 3));
geometry.setIndex(new THREE.Uint16BufferAttribute(indices, 1));

Example

Use with regl

const {indices, position, uv, normal} = extrudePolygon(squareWithHole);
const draw = regl({
    frag: `...`,
    vert: `...`,

    attributes: {
        position: position,
        uv: uv,
        normal: norma
    },

    elements: indices
});

Example

Full API List

extrudePolygon

extrudePolygon(
    // polygons same with coordinates of MultiPolygon type geometry in GeoJSON
    // See http://wiki.geojson.org/GeoJSON_draft_version_6#MultiPolygon
    polygons: GeoJSONMultiPolygonGeometry,
    // Options of extrude
    opts: {
        // Can be a constant value, or a function.
        // Default to be 1.
        depth?: ((idx: number) => number) | number,
        // Size of bevel, default to be 0, which is no bevel.
        bevelSize?: number,
        // Segments of bevel, default to be 2. Larger value will lead to smoother bevel.
        bevelSegments?: number,
        // Polygon or polyline simplification tolerance. Default to be 0.
        // Use https://www.npmjs.com/package/simplify-js to do the simplification. Same with the tolerance parameter in it. The unit is same with depth and bevelSize
        simplify?: number,
        // If has smooth side, default to be false.
        smoothSide?: boolean,
        // If has smooth bevel, default to be false.
        smoothBevel?: boolean,
        // If exclude bottom faces, default to be false.
        // Usefull when bottom side can't be seen.
        excludeBottom?: boolean,
        // Transform the polygon to fit this rect.
        // Will keep polygon aspect if only width or height is given.
        fitRect?: {x?: number, y?: number, width?: number: height?: number},
        // Translate the polygon. Default to be [0, 0]
        // Will be ignored if fitRect is given.
        translate?: ArrayLike<number>,
        // Scale the polygon. Default to be [1, 1]
        // Will be ignored if fitRect is given.
        scale?: ArrayLike<number>
    }
) => {
    indices: Uint16Array|Uint32Array,
    position: Float32Array,
    normal: Float32Array,
    uv: Float32Array,
    boundingRect: {x: number, y: number, width: number, height: number}
}

extrudePolyline

extrudePolyline(
    // polylines same with coordinates of MultiLineString type geometry in GeoJSON
    // See http://wiki.geojson.org/GeoJSON_draft_version_6#MultiLineString
    polylines: GeoJSONMultiLineStringGeometry,
    // Options of extrude
    opts: {
        ////// Extended from opts in extrudePolygon

        // Thickness of line, default to be 1
        lineWidth?: number,
        // default to be 2
        miterLimit?: number
    }
) => {
    indices: Uint16Array|Uint32Array,
    position: Float32Array,
    normal: Float32Array,
    uv: Float32Array,
    boundingRect: {x: number, y: number, width: number, height: number}
}

extrudeGeoJSON

extrudeGeoJSON(
    // Extrude geojson with Polygon/LineString/MultiPolygon/MultiLineString geometries.
    geojson: GeoJSON,
    // Options of extrude
    opts: {
        ////// Extended from opts in extrudePolygon

        // Can be a constant value, or a function with parameter of each feature in geojson.
        // Default to be 1.
        depth?: ((feature: GeoJSONFeature) => number) | number
        // Thickness of line, default to be 1
        lineWidth?: number,
        // default to be 2
        miterLimit?: number
    }
) => {
    // Same result with extrudePolygon
    polygon: Object,
    // Same result with extrudePolyline
    polyline: Object
}

FAQs

Package last updated on 10 Jan 2022

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc