Comparing version 11.1.3 to 12.0.0
@@ -26,2 +26,3 @@ "use strict"; | ||
if (Object.prototype.hasOwnProperty.call(_exportNames, key)) return; | ||
if (key in exports && exports[key] === _types[key]) return; | ||
Object.defineProperty(exports, key, { | ||
@@ -28,0 +29,0 @@ enumerable: true, |
@@ -11,2 +11,3 @@ "use strict"; | ||
if (key === "default" || key === "__esModule") return; | ||
if (key in exports && exports[key] === _interfaces[key]) return; | ||
Object.defineProperty(exports, key, { | ||
@@ -20,12 +21,13 @@ enumerable: true, | ||
var _factories = require("./factories"); | ||
var _createDragDropManager = require("./createDragDropManager"); | ||
Object.keys(_factories).forEach(function (key) { | ||
Object.keys(_createDragDropManager).forEach(function (key) { | ||
if (key === "default" || key === "__esModule") return; | ||
if (key in exports && exports[key] === _createDragDropManager[key]) return; | ||
Object.defineProperty(exports, key, { | ||
enumerable: true, | ||
get: function get() { | ||
return _factories[key]; | ||
return _createDragDropManager[key]; | ||
} | ||
}); | ||
}); |
export * from './interfaces'; | ||
export * from './factories'; | ||
export * from './createDragDropManager'; |
export * from './interfaces'; | ||
export * from './factories'; | ||
export * from './createDragDropManager'; |
export * from './interfaces'; | ||
export * from './factories'; | ||
export * from './createDragDropManager'; |
@@ -6,3 +6,3 @@ import { State as DragOffsetState } from './dragOffset'; | ||
import { State as StateIdState } from './stateId'; | ||
import { Action } from 'interfaces'; | ||
import { Action } from '../interfaces'; | ||
export interface State { | ||
@@ -9,0 +9,0 @@ dirtyHandlerIds: DirtyHandlerIdsState; |
{ | ||
"name": "dnd-core", | ||
"version": "11.1.3", | ||
"version": "12.0.0", | ||
"description": "Drag and drop sans the GUI", | ||
"license": "MIT", | ||
"main": "./dist/cjs/index.js", | ||
"module": "./dist/esm/index.js", | ||
"types": "./lib/index.d.ts", | ||
"main": "dist/cjs/index.js", | ||
"publishConfig": { | ||
"main:bundle": "dist/esm/index.js", | ||
"main": "dist/cjs/index.js", | ||
"module": "dist/esm/index.js", | ||
"types": "dist/types/index.d.ts" | ||
}, | ||
"sideEffects": false, | ||
"scripts": { | ||
"build": "../../../scripts/build_package.sh", | ||
"clean": "../../../scripts/clean_package.sh", | ||
"start": "../../../scripts/watch_package.sh" | ||
"build": "gulp build", | ||
"clean": "gulp clean", | ||
"watch": "gulp watch" | ||
}, | ||
@@ -22,5 +26,11 @@ "repository": { | ||
"@react-dnd/invariant": "^2.0.0", | ||
"redux": "^4.0.4" | ||
"redux": "^4.0.5" | ||
}, | ||
"gitHead": "32f16c09f0e8560c2a439f3a7fc2e0e8aec3b973" | ||
} | ||
"devDependencies": { | ||
"@react-dnd/build": "12.0.0", | ||
"gulp": "^4.0.2", | ||
"react-dnd-test-backend": "portal:../backend-test" | ||
}, | ||
"module": "dist/esm/index.js", | ||
"types": "dist/types/index.d.ts" | ||
} |
[![npm package](https://img.shields.io/npm/v/dnd-core.svg?style=flat-square)](https://www.npmjs.org/package/dnd-core) | ||
[![Build Status](https://travis-ci.org/react-dnd/dnd-core.svg?branch=master)](https://travis-ci.org/react-dnd/dnd-core) | ||
[![Build Status](https://travis-ci.org/react-dnd/dnd-core.svg?branch=main)](https://travis-ci.org/react-dnd/dnd-core) | ||
[![Test Coverage](https://codeclimate.com/github/react-dnd/dnd-core/badges/coverage.svg)](https://codeclimate.com/github/react-dnd/dnd-core) | ||
@@ -7,3 +7,3 @@ | ||
Drag and drop sans the GUI. | ||
Drag and Drop stateful engine - no GUI. | ||
@@ -33,4 +33,4 @@ This is a clean implementation of drag and drop primitives that does not depend on the browser. | ||
[Tests](https://github.com/react-dnd/dnd-core/tree/master/test) should give you some idea. You register drag sources and drop targets, connect a backend (you can use barebones `TestBackend` or implement a fancy real one yourself), and your drag sources and drop targets magically begin to interact. | ||
[Tests](https://github.com/react-dnd/dnd-core/tree/main/test) should give you some idea. You register drag sources and drop targets, connect a backend (you can use barebones `TestBackend` or implement a fancy real one yourself), and your drag sources and drop targets magically begin to interact. | ||
![](http://i.imgur.com/6l8CpxZ.png) |
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