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dom-app

Library for building browser apps

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dom-app

Library of functions for building browser apps.

This is not a framework, it's just where things I've been using a lot lately end up.

Might be useful to you if you like typescript and you like everything to just be functions that deal with simple data

Also exports TS typings

const elements = [
  header( 
    h1( 
      img( { src: '/img/logo.svg', alt: 'My Logo' } ),
      'My App'       
    ) 
  ),
  main(
    section(
      { class: 'copy' },
      h2( 'About' ),
      p( 'Hullo wurld' )  
    )    
  ),
  footer(
    p( 'Copy me' )
  )
]

const drawingEl = svg(
  { 
    viewBox: [ 0, 0, 100, 100 ].join( ' ' ) 
  },
  
  rect({ x: 0, y: 0, width: 100, height: 100, fill: 'red' }),
  circle({ x: 50, y: 50, r: 50, fill: 'yellow' })
)

document.body.append( ...elements, drawingEl )

const logoEl = strictSelect( 'img' )

const logoImageData = await drawingMapper.htmlImage.imageData( logoEl )

const backgroundImageData = await drawingMapper.svg.imageData( drawingEl )

pasteImageData( logoImageData, backgroundImageData )

const newLogoEl = await drawingMapper.imageData.htmlImage( backgroundImageData )

logoEl.before( newLogoEl )
logoEl.remove()
drawingEl.remove()

Default exports

A slew of junk I use is exported by /src/index.ts:

HTML Element factories

Exports all elements currently named in typescript's HTMLElementTagNameMap

import { div, span } from 'dom-app'

const el = div( { id: 'foo' }, span( 'Hello' ), ' World' )

Attributes are a Record<string,any> and values are converted to string via value => String( value ), with the following exception

If the key is style and the value is not a string, the value is expected to be a Partial<CSSStyleDeclaration>:

const el = div(
  { 
    id: 'foo',
    style: { 
      color: 'blue',
      paddingLeft: '1rem'
    }
  },
  'Hello'
)

If you can't find a tag there may be a namespace clash or the tagname matches a reserved word:

  • $s - clashes with the SVG factory function name
  • $var - clashes with reserved word

There are helper functions for creating custom tags, text nodes and fragments:

import { h, text, fragment } from 'dom-app'

const contents = fragment(
  text( 'Hello' ), ' World'
)

const el = h( 'custom-tagname', { id: 'foo' }, contents )

SVG Element factories

Exports all elements currently named in typescript's SVGElementTagNameMap

import { svg, rect, circle } from 'dom-app'

const el = svg(
  { 
    viewBox: [ 0, 0, 100, 100 ].join( ' ' ) 
  },
  
  rect({ x: 0, y: 0, width: 100, height: 100, fill: 'red' }),
  circle({ x: 50, y: 50, r: 50, fill: 'yellow' })
)

Renamed:

  • $a - clashes with HTML a function
  • $script - clashes with HTML script function
  • $style - clashes with HTML style function
  • $switch - clashes with reserved word
  • $text - clashes with text, the TextNode factory function

Custom SVG element:

import { s } from 'dom-app'

const el = s( 'custom-tagname', { id: 'foo' } )

DOM Utils

Set attributes on existing element:

import { attr } from 'dom-app'

const themeAttr = {
  style: {
    backgroundColor: 'green',
    color: 'yellow'
  }
}

// element, then any number of attribute records
attr( el, { id: 'foo' }, themeAttr )

Instead of returning null, throw an error if the querySelector doesn't match anything:

import { strictSelect, ul, li } from 'dom-app'

const myList = ul(
  li( 'Bread' ),
  li( 'Eggs' )
)

const firstLi = strictSelect( 'li', myList )

// omit the parent argument to search the document - this will throw as we have
// not appended myList to the document

const listEl = strictSelect( 'ul' )

Drawing mappers

async functions that convert between different DOM drawing types

The types it can map between are:

export type DrawingMapFromType = {
  imageSource: CanvasImageSource
  htmlImage: HTMLImageElement
  canvas: HTMLCanvasElement
  context: CanvasRenderingContext2D
  imageData: ImageData
  blob: Blob
  svg: SVGSVGElement
  dataUrl: string
  size: Size
}

The API is called like:

import { drawingMapper, loadHtmlImage } from 'dom-app'

const imgEl = await loadHtmlImage( 'test.png' )

const canvasEl = await drawingMapper.htmlImage.canvas( imgEl )

const blob = await drawingMapper.canvas.blob( canvasEl )

You can convert from any format to any other, but converting from size to anything will result in a blank image/canvas/etc

ImageData

Most of the packages from @rgba-image except for the resizing stuff because I don't trust it

Some functions are renamed for clarity:

export { copy as copyImageData } from '@rgba-image/copy'
export { paste as pasteImageData } from '@rgba-image/paste'
export { fill as fillImageData } from '@rgba-image/fill'
export { clone as cloneImageData } from '@rgba-image/clone'

SPA routing

Express-like routing for SPAs

const { App } = require( 'dom-app' )

Geometry

A whole bunch of stuff - document later

license

MIT License

Copyright (c) 2021 Nik Coughlin

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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Package last updated on 30 Jul 2021

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