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dronestream - npm Package Compare versions

Comparing version 1.1.0 to 1.1.1

522

dist/vendor/broadway/avc.js

@@ -1,2 +0,2 @@

/**
/**
* Requires: avc-codec.js

@@ -7,278 +7,280 @@ **/

HEAP8 = Module.HEAP8;
HEAPU8 = Module.HEAPU8;
HEAP16 = Module.HEAP16;
HEAP32 = Module.HEAP32;
_h264bsdClip = Module._get_h264bsdClip();
var Avc = (function avc() {
var MAX_STREAM_BUFFER_LENGTH = 1024 * 1024;
function constructor() {
Module._broadwayInit();
this.streamBuffer = toU8Array(Module._broadwayCreateStream(MAX_STREAM_BUFFER_LENGTH), MAX_STREAM_BUFFER_LENGTH);
this.pictureBuffers = {};
this.onPictureDecoded = function (buffer, width, height) {
// console.info(buffer.length);
}
Module.patch(null, "_broadwayOnHeadersDecoded", function () {
});
Module.patch(null, "_broadwayOnPictureDecoded", function ($buffer, width, height) {
var buffer = this.pictureBuffers[$buffer];
if (!buffer) {
buffer = this.pictureBuffers[$buffer] = toU8Array($buffer, (width * height * 3) / 2);
}
this.onPictureDecoded(buffer, width, height);
}.bind(this));
}
'use strict';
/**
* Creates a typed array from a HEAP8 pointer.
*/
function toU8Array(ptr, length) {
return HEAPU8.subarray(ptr, ptr + length);
}
constructor.prototype = {
/**
* Decodes a stream buffer. This may be one single (unframed) NAL unit without the
* start code, or a sequence of NAL units with framing start code prefixes. This
* function overwrites stream buffer allocated by the codec with the supplied buffer.
*/
decode: function decode(buffer) {
// console.info("Decoding: " + buffer.length);
this.streamBuffer.set(buffer);
Module._broadwaySetStreamLength(buffer.length);
Module._broadwayPlayStream();
},
configure: function (config) {
patchOptimizations(config, patches);
console.info("Broadway Configured: " + JSON.stringify(config));
var MAX_STREAM_BUFFER_LENGTH = 1024 * 1024,
HEAP8 = Module.HEAP8,
HEAPU8 = Module.HEAPU8,
HEAP16 = Module.HEAP16,
HEAP32 = Module.HEAP32,
_h264bsdClip = Module._get_h264bsdClip(),
patches = {
"filter": {
name: "_h264bsdFilterPicture",
display: "Filter Picture",
original: "Original_h264bsdFilterPicture",
options: {
none: {display: "None", fn: function () {}},
original: {display: "Original", fn: null},
}
},
"filterHorLuma": {
name: "_FilterHorLuma",
display: "Filter Hor Luma",
original: "OriginalFilterHorLuma",
options: {
none: {display: "None", fn: function () {}},
original: {display: "Original", fn: null},
optimized: {display: "Optimized", fn: OptimizedFilterHorLuma}
}
},
"filterVerLumaEdge": {
name: "_FilterVerLumaEdge",
display: "Filter Ver Luma Edge",
original: "OriginalFilterVerLumaEdge",
options: {
none: {display: "None", fn: function () {}},
original: {display: "Original", fn: null},
optimized: {display: "Optimized", fn: OptimizedFilterVerLumaEdge}
}
},
"getBoundaryStrengthsA": {
name: "_GetBoundaryStrengthsA",
display: "Get Boundary Strengths",
original: "OriginalGetBoundaryStrengthsA",
options: {
none: {display: "None", fn: function () {}},
original: {display: "Original", fn: null},
optimized: {display: "Optimized", fn: OptimizedGetBoundaryStrengthsA}
}
}
},
origFn = {};
function clip(x, y, z) {
return z < x ? x : (z > y ? y : z);
}
};
return constructor;
})();
function patchOptimizations(config, patches) {
var scope = getGlobalScope();
for (var name in patches) {
var patch = patches[name];
if (patch) {
var option = config[name];
if (!option) option = "original";
console.info(name + ": " + option);
assert (option in patch.options);
var fn = patch.options[option].fn;
if (fn) {
scope[patch.original] = Module.patch(null, patch.name, fn);
console.info("Patching: " + patch.name + ", with: " + option);
}
function OptimizedGetBoundaryStrengthsA($mb, $bS) {
var $totalCoeff = $mb + 28;
var tc0 = HEAP16[$totalCoeff + 0 >> 1];
var tc1 = HEAP16[$totalCoeff + 2 >> 1];
var tc2 = HEAP16[$totalCoeff + 4 >> 1];
var tc3 = HEAP16[$totalCoeff + 6 >> 1];
var tc4 = HEAP16[$totalCoeff + 8 >> 1];
var tc5 = HEAP16[$totalCoeff + 10 >> 1];
var tc6 = HEAP16[$totalCoeff + 12 >> 1];
var tc7 = HEAP16[$totalCoeff + 14 >> 1];
var tc8 = HEAP16[$totalCoeff + 16 >> 1];
var tc9 = HEAP16[$totalCoeff + 18 >> 1];
var tc10 = HEAP16[$totalCoeff + 20 >> 1];
var tc11 = HEAP16[$totalCoeff + 22 >> 1];
var tc12 = HEAP16[$totalCoeff + 24 >> 1];
var tc13 = HEAP16[$totalCoeff + 26 >> 1];
var tc14 = HEAP16[$totalCoeff + 28 >> 1];
var tc15 = HEAP16[$totalCoeff + 30 >> 1];
HEAP32[$bS + 32 >> 2] = tc2 || tc0 ? 2 : 0;
HEAP32[$bS + 40 >> 2] = tc3 || tc1 ? 2 : 0;
HEAP32[$bS + 48 >> 2] = tc6 || tc4 ? 2 : 0;
HEAP32[$bS + 56 >> 2] = tc7 || tc5 ? 2 : 0;
HEAP32[$bS + 64 >> 2] = tc8 || tc2 ? 2 : 0;
HEAP32[$bS + 72 >> 2] = tc9 || tc3 ? 2 : 0;
HEAP32[$bS + 80 >> 2] = tc12 || tc6 ? 2 : 0;
HEAP32[$bS + 88 >> 2] = tc13 || tc7 ? 2 : 0;
HEAP32[$bS + 96 >> 2] = tc10 || tc8 ? 2 : 0;
HEAP32[$bS + 104 >> 2] = tc11 || tc9 ? 2 : 0;
HEAP32[$bS + 112 >> 2] = tc14 || tc12 ? 2 : 0;
HEAP32[$bS + 120 >> 2] = tc15 || tc13 ? 2 : 0;
HEAP32[$bS + 12 >> 2] = tc1 || tc0 ? 2 : 0;
HEAP32[$bS + 20 >> 2] = tc4 || tc1 ? 2 : 0;
HEAP32[$bS + 28 >> 2] = tc5 || tc4 ? 2 : 0;
HEAP32[$bS + 44 >> 2] = tc3 || tc2 ? 2 : 0;
HEAP32[$bS + 52 >> 2] = tc6 || tc3 ? 2 : 0;
HEAP32[$bS + 60 >> 2] = tc7 || tc6 ? 2 : 0;
HEAP32[$bS + 76 >> 2] = tc9 || tc8 ? 2 : 0;
HEAP32[$bS + 84 >> 2] = tc12 || tc9 ? 2 : 0;
HEAP32[$bS + 92 >> 2] = tc13 || tc12 ? 2 : 0;
HEAP32[$bS + 108 >> 2] = tc11 || tc10 ? 2 : 0;
HEAP32[$bS + 116 >> 2] = tc14 || tc11 ? 2 : 0;
HEAP32[$bS + 124 >> 2] = tc15 || tc14 ? 2 : 0;
}
}
}
var patches = {
"filter": {
name: "_h264bsdFilterPicture",
display: "Filter Picture",
original: "Original_h264bsdFilterPicture",
options: {
none: {display: "None", fn: function () {}},
original: {display: "Original", fn: null},
function OptimizedFilterVerLumaEdge ($data, bS, $thresholds, imageWidth) {
var delta, tc, tmp;
var p0, q0, p1, q1, p2, q2;
var tmpFlag;
var $clp = _h264bsdClip + 512;
var alpha = HEAP32[$thresholds + 4 >> 2];
var beta = HEAP32[$thresholds + 8 >> 2];
var val;
if (bS < 4) {
tmp = tc = HEAPU8[HEAP32[$thresholds >> 2] + (bS - 1)] & 255;
for (var i = 4; i > 0; i--) {
p1 = HEAPU8[$data + -2] & 255;
p0 = HEAPU8[$data + -1] & 255;
q0 = HEAPU8[$data] & 255;
q1 = HEAPU8[$data + 1] & 255;
if (
(Math.abs(p0 - q0) < alpha) &&
(Math.abs(p1 - p0) < beta) &&
(Math.abs(q1 - q0) < beta)
) {
p2 = HEAPU8[$data - 3] & 255;
if (Math.abs(p2 - p0) < beta) {
val = (p2 + ((p0 + q0 + 1) >> 1) - (p1 << 1)) >> 1;
HEAP8[$data - 2] = p1 + clip(-tc, tc, val);
tmp++;
}
q2 = HEAPU8[$data + 2] & 255;
if (Math.abs(q2 - q0) < beta) {
val = (q2 + ((p0 + q0 + 1) >> 1) - (q1 << 1)) >> 1;
HEAP8[$data + 1] = (q1 + clip(-tc, tc, val));
tmp++;
}
val = ((((q0 - p0) << 2) + (p1 - q1) + 4) >> 3);
delta = clip(-tmp, tmp, val);
p0 = HEAPU8[$clp + (p0 + delta)] & 255;
q0 = HEAPU8[$clp + (q0 - delta)] & 255;
tmp = tc;
HEAP8[$data - 1] = p0;
HEAP8[$data] = q0;
$data += imageWidth;
}
}
} else {
origFn.OriginalFilterVerLumaEdge($data, bS, $thresholds, imageWidth);
}
}
},
"filterHorLuma": {
name: "_FilterHorLuma",
display: "Filter Hor Luma",
original: "OriginalFilterHorLuma",
options: {
none: {display: "None", fn: function () {}},
original: {display: "Original", fn: null},
optimized: {display: "Optimized", fn: OptimizedFilterHorLuma}
}
},
"filterVerLumaEdge": {
name: "_FilterVerLumaEdge",
display: "Filter Ver Luma Edge",
original: "OriginalFilterVerLumaEdge",
options: {
none: {display: "None", fn: function () {}},
original: {display: "Original", fn: null},
optimized: {display: "Optimized", fn: OptimizedFilterVerLumaEdge}
}
},
"getBoundaryStrengthsA": {
name: "_GetBoundaryStrengthsA",
display: "Get Boundary Strengths",
original: "OriginalGetBoundaryStrengthsA",
options: {
none: {display: "None", fn: function () {}},
original: {display: "Original", fn: null},
optimized: {display: "Optimized", fn: OptimizedGetBoundaryStrengthsA}
}
}
};
function getGlobalScope() {
return function () { return this; }.call(null);
}
/**
* Filter all four successive horizontal 4-pixel luma edges. This can be
* done when bS is equal to all four edges.
*/
function OptimizedFilterHorLuma ($data, bS, $thresholds, imageWidth) {
var delta, tc, tmp;
var p0, q0, p1, q1, p2, q2;
var tmpFlag;
var $clp = _h264bsdClip + 512;
var alpha = HEAP32[$thresholds + 4 >> 2];
var beta = HEAP32[$thresholds + 8 >> 2];
var val;
/* Optimizations */
if (bS < 4) {
tmp = tc = HEAPU8[HEAP32[$thresholds >> 2] + (bS - 1)] & 255;
for (var i = 16; i > 0; i--) {
p1 = HEAPU8[$data + (-imageWidth << 1)] & 255;
p0 = HEAPU8[$data + -imageWidth] & 255;
q0 = HEAPU8[$data] & 255;
q1 = HEAPU8[$data + imageWidth] & 255;
function clip(x, y, z) {
return z < x ? x : (z > y ? y : z);
}
if (
(Math.abs(p0 - q0) < alpha) &&
(Math.abs(p1 - p0) < beta) &&
(Math.abs(q1 - q0) < beta)
) {
p2 = HEAPU8[$data + (-imageWidth * 3)] & 255;
if (Math.abs(p2 - p0) < beta) {
val = (p2 + ((p0 + q0 + 1) >> 1) - (p1 << 1)) >> 1;
HEAP8[$data + (-imageWidth << 1)] = p1 + clip(-tc, tc, val);
tmp++;
}
function OptimizedGetBoundaryStrengthsA($mb, $bS) {
var $totalCoeff = $mb + 28;
var tc0 = HEAP16[$totalCoeff + 0 >> 1];
var tc1 = HEAP16[$totalCoeff + 2 >> 1];
var tc2 = HEAP16[$totalCoeff + 4 >> 1];
var tc3 = HEAP16[$totalCoeff + 6 >> 1];
var tc4 = HEAP16[$totalCoeff + 8 >> 1];
var tc5 = HEAP16[$totalCoeff + 10 >> 1];
var tc6 = HEAP16[$totalCoeff + 12 >> 1];
var tc7 = HEAP16[$totalCoeff + 14 >> 1];
var tc8 = HEAP16[$totalCoeff + 16 >> 1];
var tc9 = HEAP16[$totalCoeff + 18 >> 1];
var tc10 = HEAP16[$totalCoeff + 20 >> 1];
var tc11 = HEAP16[$totalCoeff + 22 >> 1];
var tc12 = HEAP16[$totalCoeff + 24 >> 1];
var tc13 = HEAP16[$totalCoeff + 26 >> 1];
var tc14 = HEAP16[$totalCoeff + 28 >> 1];
var tc15 = HEAP16[$totalCoeff + 30 >> 1];
HEAP32[$bS + 32 >> 2] = tc2 || tc0 ? 2 : 0;
HEAP32[$bS + 40 >> 2] = tc3 || tc1 ? 2 : 0;
HEAP32[$bS + 48 >> 2] = tc6 || tc4 ? 2 : 0;
HEAP32[$bS + 56 >> 2] = tc7 || tc5 ? 2 : 0;
HEAP32[$bS + 64 >> 2] = tc8 || tc2 ? 2 : 0;
HEAP32[$bS + 72 >> 2] = tc9 || tc3 ? 2 : 0;
HEAP32[$bS + 80 >> 2] = tc12 || tc6 ? 2 : 0;
HEAP32[$bS + 88 >> 2] = tc13 || tc7 ? 2 : 0;
HEAP32[$bS + 96 >> 2] = tc10 || tc8 ? 2 : 0;
HEAP32[$bS + 104 >> 2] = tc11 || tc9 ? 2 : 0;
HEAP32[$bS + 112 >> 2] = tc14 || tc12 ? 2 : 0;
HEAP32[$bS + 120 >> 2] = tc15 || tc13 ? 2 : 0;
q2 = HEAPU8[$data + (imageWidth << 2)] & 255;
if (Math.abs(q2 - q0) < beta) {
val = (q2 + ((p0 + q0 + 1) >> 1) - (q1 << 1)) >> 1;
HEAP8[$data + imageWidth] = (q1 + clip(-tc, tc, val));
tmp++;
}
HEAP32[$bS + 12 >> 2] = tc1 || tc0 ? 2 : 0;
HEAP32[$bS + 20 >> 2] = tc4 || tc1 ? 2 : 0;
HEAP32[$bS + 28 >> 2] = tc5 || tc4 ? 2 : 0;
HEAP32[$bS + 44 >> 2] = tc3 || tc2 ? 2 : 0;
HEAP32[$bS + 52 >> 2] = tc6 || tc3 ? 2 : 0;
HEAP32[$bS + 60 >> 2] = tc7 || tc6 ? 2 : 0;
HEAP32[$bS + 76 >> 2] = tc9 || tc8 ? 2 : 0;
HEAP32[$bS + 84 >> 2] = tc12 || tc9 ? 2 : 0;
HEAP32[$bS + 92 >> 2] = tc13 || tc12 ? 2 : 0;
HEAP32[$bS + 108 >> 2] = tc11 || tc10 ? 2 : 0;
HEAP32[$bS + 116 >> 2] = tc14 || tc11 ? 2 : 0;
HEAP32[$bS + 124 >> 2] = tc15 || tc14 ? 2 : 0;
}
val = ((((q0 - p0) << 2) + (p1 - q1) + 4) >> 3);
delta = clip(-tmp, tmp, val);
function OptimizedFilterVerLumaEdge ($data, bS, $thresholds, imageWidth) {
var delta, tc, tmp;
var p0, q0, p1, q1, p2, q2;
var tmpFlag;
var $clp = _h264bsdClip + 512;
var alpha = HEAP32[$thresholds + 4 >> 2];
var beta = HEAP32[$thresholds + 8 >> 2];
var val;
if (bS < 4) {
tmp = tc = HEAPU8[HEAP32[$thresholds >> 2] + (bS - 1)] & 255;
for (var i = 4; i > 0; i--) {
p1 = HEAPU8[$data + -2] & 255;
p0 = HEAPU8[$data + -1] & 255;
q0 = HEAPU8[$data] & 255;
q1 = HEAPU8[$data + 1] & 255;
if ((Math.abs(p0 - q0) < alpha) && (Math.abs(p1 - p0) < beta) && (Math.abs(q1 - q0) < beta)) {
p2 = HEAPU8[$data - 3] & 255;
if (Math.abs(p2 - p0) < beta) {
val = (p2 + ((p0 + q0 + 1) >> 1) - (p1 << 1)) >> 1;
HEAP8[$data - 2] = p1 + clip(-tc, tc, val);
tmp++;
p0 = HEAPU8[$clp + (p0 + delta)] & 255;
q0 = HEAPU8[$clp + (q0 - delta)] & 255;
tmp = tc;
HEAP8[$data - imageWidth] = p0;
HEAP8[$data] = q0;
$data ++;
}
}
} else {
origFn.OriginalFilterHorLuma($data, bS, $thresholds, imageWidth);
}
q2 = HEAPU8[$data + 2] & 255;
if (Math.abs(q2 - q0) < beta) {
val = (q2 + ((p0 + q0 + 1) >> 1) - (q1 << 1)) >> 1;
HEAP8[$data + 1] = (q1 + clip(-tc, tc, val));
tmp++;
}
function patchOptimizations(config, patches) {
for (var name in patches) {
var patch = patches[name];
if (patch) {
var option = config[name];
if (!option) option = "original";
console.info(name + ": " + option);
assert (option in patch.options);
var fn = patch.options[option].fn;
if (fn) {
origFn[patch.original] = Module.patch(null, patch.name, fn);
console.info("Patching: " + patch.name + ", with: " + option);
}
}
}
val = ((((q0 - p0) << 2) + (p1 - q1) + 4) >> 3);
delta = clip(-tmp, tmp, val);
p0 = HEAPU8[$clp + (p0 + delta)] & 255;
q0 = HEAPU8[$clp + (q0 - delta)] & 255;
tmp = tc;
HEAP8[$data - 1] = p0;
HEAP8[$data] = q0;
$data += imageWidth;
}
}
} else {
OriginalFilterVerLumaEdge($data, bS, $thresholds, imageWidth);
}
}
/**
* Filter all four successive horizontal 4-pixel luma edges. This can be done when bS is equal to all four edges.
*/
function OptimizedFilterHorLuma ($data, bS, $thresholds, imageWidth) {
var delta, tc, tmp;
var p0, q0, p1, q1, p2, q2;
var tmpFlag;
var $clp = _h264bsdClip + 512;
var alpha = HEAP32[$thresholds + 4 >> 2];
var beta = HEAP32[$thresholds + 8 >> 2];
var val;
if (bS < 4) {
tmp = tc = HEAPU8[HEAP32[$thresholds >> 2] + (bS - 1)] & 255;
for (var i = 16; i > 0; i--) {
p1 = HEAPU8[$data + (-imageWidth << 1)] & 255;
p0 = HEAPU8[$data + -imageWidth] & 255;
q0 = HEAPU8[$data] & 255;
q1 = HEAPU8[$data + imageWidth] & 255;
if ((Math.abs(p0 - q0) < alpha) && (Math.abs(p1 - p0) < beta) && (Math.abs(q1 - q0) < beta)) {
p2 = HEAPU8[$data + (-imageWidth * 3)] & 255;
if (Math.abs(p2 - p0) < beta) {
val = (p2 + ((p0 + q0 + 1) >> 1) - (p1 << 1)) >> 1;
HEAP8[$data + (-imageWidth << 1)] = p1 + clip(-tc, tc, val);
tmp++;
function constructor() {
Module._broadwayInit();
this.streamBuffer = toU8Array(Module._broadwayCreateStream(MAX_STREAM_BUFFER_LENGTH), MAX_STREAM_BUFFER_LENGTH);
this.pictureBuffers = {};
this.onPictureDecoded = function (buffer, width, height) {
// console.info(buffer.length);
};
Module.patch(null, "_broadwayOnHeadersDecoded", function (x,y,z) {});
Module.patch(null, "_broadwayOnPictureDecoded", function ($buffer, width, height) {
var buffer = this.pictureBuffers[$buffer];
if (!buffer) {
buffer = this.pictureBuffers[$buffer] = toU8Array($buffer, (width * height * 3) / 2);
}
this.onPictureDecoded(buffer, width, height);
}.bind(this));
}
/**
* Creates a typed array from a HEAP8 pointer.
*/
function toU8Array(ptr, length) {
return HEAPU8.subarray(ptr, ptr + length);
}
constructor.prototype = {
/**
* Decodes a stream buffer. This may be one single (unframed) NAL unit
* without the start code, or a sequence of NAL units with framing start
* code prefixes. This function overwrites stream buffer allocated by
* the codec with the supplied buffer.
*/
decode: function decode(buffer) {
// console.info("Decoding: " + buffer.length);
this.streamBuffer.set(buffer);
Module._broadwaySetStreamLength(buffer.length);
Module._broadwayPlayStream();
},
configure: function (config) {
patchOptimizations(config, patches);
console.info("Broadway Configured: " + JSON.stringify(config));
}
q2 = HEAPU8[$data + (imageWidth << 2)] & 255;
if (Math.abs(q2 - q0) < beta) {
val = (q2 + ((p0 + q0 + 1) >> 1) - (q1 << 1)) >> 1;
HEAP8[$data + imageWidth] = (q1 + clip(-tc, tc, val));
tmp++;
}
val = ((((q0 - p0) << 2) + (p1 - q1) + 4) >> 3);
delta = clip(-tmp, tmp, val);
p0 = HEAPU8[$clp + (p0 + delta)] & 255;
q0 = HEAPU8[$clp + (q0 - delta)] & 255;
tmp = tc;
HEAP8[$data - imageWidth] = p0;
HEAP8[$data] = q0;
$data ++;
}
}
} else {
OriginalFilterHorLuma($data, bS, $thresholds, imageWidth);
}
}
};
return constructor;
})();

@@ -51,1 +51,8 @@ 0.1.0 / 2012-10-20

* add hook for postprocessors
1.1.1 / 2013-08-31
==================
* use cleaned up version of broadways avc.js, fixes errors about 'clip'
* switch to ardrone 0.2.0
{
"name": "dronestream",
"description": "video live stream from your parrot ar.drone 2.0 to your browser in pure javascript",
"version": "1.1.0",
"version": "1.1.1",
"repository": {

@@ -21,3 +21,3 @@ "type": "git",

"ws": "~0.4.27",
"ar-drone": "0.1.0",
"ar-drone": "0.2.0",
"buffy": "0.0.5"

@@ -24,0 +24,0 @@ },

Sorry, the diff of this file is too big to display

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