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dsh-plugin-continuity

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dsh-plugin-continuity

Local image/voice/music/SFX for DeepSeek Harness with asset consistency: the same character stays the same character across calls, degenerate output is refused, and the GPU is untouched when idle.

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0.1.1
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dsh-plugin-continuity

The DeepSeek Harness plugin row for 场记 / Continuity — local image / voice / music / SFX generation for an agent, where the same character stays the same character across every call, and a failed generation is never allowed to pass as a success.

This package is only half of it

It contains one thing: a cordis patch that tells dsh how to spawn the MCP server. Install the backend first, or every tool will report that it cannot reach the engines:

uvx --from dsh-continuity continuity-setup

That checks your machine (VRAM / RAM / disk), builds the two ggml/Vulkan engines, downloads only the weights your card can actually use, and starts them. It needs 8 GiB VRAM and Vulkan — no CUDA, no ROCm. Below 8 GiB it explains why image generation will not fit and offers the audio-only install (4 GiB).

Install

dsh plugin --profile <your-profile> add dsh-plugin-continuity

Tools appear as mcp__continuity__* — create_actor / actor_tts, create_character / create_object / subject_image, import_actor / import_subject, remove_bg, slice_sheet, gen_sfx, and more. 19 in total.

Configuration is all environment variables, and continuity-setup prints the values for your machine when it finishes. See cordis.patch.yml for every passthrough, and the main README for what the thing actually does and the measurements behind every limit.

MIT.

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dsh-plugin

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Package last updated on 21 Aug 2026

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