ember-cli-node-assets
Incorporate stylesheets, images, globals-style scripts and other assets directly from node modules into your Ember app or addon.
Usage
In an application's ember-cli-build.js
:
var app = new EmberApp(defaults, {
nodeAssets: {
}
});
In an addon's index.js
:
module.exports = {
name: 'my-addon',
options: {
nodeAssets: {
}
}
}
Module Configuration
Each key in the nodeAssets
hash corresponds to the name of a node module you want to include assets from. For example, the dummy app in this repo uses slick-carousel as a proof of concept and has the following configuration:
nodeAssets: {
'slick-carousel': {
srcDir: 'slick',
import: ['slick.js', 'slick.css', 'slick-theme.css'],
public: ['ajax-loader.gif', 'fonts/*']
}
}
Each key should contain a hash of the configuration for the corresponding module, with the options specified below. All configured paths are relative to that module's directory within the consuming app or addon's node_modules
directory.
If your required assets depend on runtime configuration (e.g. if you have an addon with configurable theme support), you may specify a function that returns a configuration hash.
nodeAssets: {
'some-node-module': function() {
return {
import: ['js/widget.js'],
public: ['css/widget-theme-' + this.config.theme + '.css']
};
}
}
Imported Assets
Assets that should be imported into your app or addon's vendor.js
or vendor.css
can be configured via a hash under the import
key. Options:
include
: an array of files that should be imported and concatenated into the served JS or CSS files. Each file may be:
- a string representing the path to file that should be imported
- a hash containing the following keys:
path
: the location of the file (required)sourceMap
: the location of an existing sourceMap for that file (optional)- any other options to be specified to
app.import
, like type: 'test'
or prepend: true
(optional)
srcDir
(optional): the source directory (relative to the module's directory) from which files should be includedprocessTree
(optional): a function to perform any necessary processing on the Broccoli tree containing the given files before they are imported
Note that you may pass an array of strings as the value for import
instead of a hash as a shorthand for only specifying an include
property, as in the usage example above.
Public Assets
Assets that do not get built into the application itself but rather must be publicly available (e.g. images or webfonts) can be configured via a hash under the public
key. Options:
include
: an array of strings representing the files to be included in the public
directory. Note that unlike with imported files, these strings may be path globssrcDir
(optional): the source directory (relative to the module's directory) from which files should be includeddestDir
(optional): the location in dist
where your public assets will be placed. Defaults to assets
.processTree
(optional): a function to perform any necessary processing on the Broccoli tree containing the given files before they are moved into dist
Note that you may pass an array of strings as the value for public
instead of a hash as a shorthand for only specifying an include
property, as in the usage example above.
Shared Source directory
If your public and imported assets share a common source directory (e.g. dist
or build
), you may specify that as srcDir
on the root configuration hash for the module, as in the usage example above.
Disabling Modules
If you have a module that you'd only like to include in certain situations, like an error reporting library you only want in production builds, you can include an enabled
flag in the configuration for that model.
nodeAssets: {
'bug-reporter': {
enabled: EmberApp.env() === 'production',
import: ['bug-reporter.js']
}
}