What is engine.io-parser?
The engine.io-parser npm package is designed for encoding and decoding packets used by engine.io, which is a transport layer for real-time data exchange between a client and a server. It handles the framing of messages for transport over various real-time protocols and supports binary data.
What are engine.io-parser's main functionalities?
Encoding messages
This feature allows you to encode a message packet into a format suitable for transport over the network. The `encodePacket` function takes a packet object and a callback function that receives the encoded packet.
const { encodePacket } = require('engine.io-parser');
const packet = { type: 'message', data: 'hello' };
encodePacket(packet, false, (encodedPacket) => {
// handle the encoded packet
});
Decoding messages
This feature allows you to decode a message packet that was received from the network. The `decodePacket` function takes an encoded packet and the type of data ('string' or 'binary') and returns the decoded packet object.
const { decodePacket } = require('engine.io-parser');
const encodedPacket = '2hello'; // example of an encoded message packet
const packet = decodePacket(encodedPacket, 'string');
// handle the decoded packet
Support for binary data
This feature provides support for encoding and decoding binary data. The `encodePacket` and `decodePacket` functions can handle binary data when the second argument is set to `true` for binary.
const { encodePacket, decodePacket } = require('engine.io-parser');
const binaryData = new ArrayBuffer(100);
const packet = { type: 'message', data: binaryData };
encodePacket(packet, true, (encodedPacket) => {
// handle the encoded packet with binary data
});
const decodedPacket = decodePacket(encodedPacket, 'binary');
// handle the decoded packet with binary data
Other packages similar to engine.io-parser
ws
The 'ws' package provides a WebSocket client and server implementation. It allows for real-time communication similar to engine.io-parser but is focused on the WebSocket protocol specifically, whereas engine.io-parser is part of the engine.io ecosystem which can fall back to other transport mechanisms if WebSockets are not available.
socket.io-parser
The 'socket.io-parser' is used by Socket.IO to encode and decode messages. It is similar to engine.io-parser but is tailored for the Socket.IO framework, which builds on top of engine.io to provide additional features like rooms, namespaces, and middleware support.
json-socket
The 'json-socket' package is a wrapper around the Node.js net library that adds a layer for seamless JSON message sending. It is similar to engine.io-parser in that it handles message framing, but it is specifically designed for TCP sockets and does not support the variety of transport layers that engine.io-parser does.
engine.io-parser
This is the JavaScript parser for the engine.io protocol encoding,
shared by both
engine.io-client and
engine.io.
How to use
Standalone
The parser can encode/decode packets, payloads, and payloads as binary
with the following methods: encodePacket
, decodePacket
, encodePayload
,
decodePayload
.
Example:
const parser = require("engine.io-parser");
const data = Buffer.from([ 1, 2, 3, 4 ]);
parser.encodePacket({ type: "message", data }, encoded => {
const decodedData = parser.decodePacket(encoded);
});
With browserify
Engine.IO Parser is a commonjs module, which means you can include it by using
require
on the browser and package using browserify:
-
install the parser package
npm install engine.io-parser
-
write your app code
const parser = require("engine.io-parser");
const testBuffer = new Int8Array(10);
for (let i = 0; i < testBuffer.length; i++) testBuffer[i] = i;
const packets = [{ type: "message", data: testBuffer.buffer }, { type: "message", data: "hello" }];
parser.encodePayload(packets, encoded => {
parser.decodePayload(encoded,
(packet, index, total) => {
const isLast = index + 1 == total;
if (!isLast) {
const buffer = new Int8Array(packet.data);
} else {
const message = packet.data;
}
});
});
-
build your app bundle
$ browserify app.js > bundle.js
-
include on your page
<script src="/path/to/bundle.js"></script>
Features
- Runs on browser and node.js seamlessly
- Runs inside HTML5 WebWorker
- Can encode and decode packets
- Encodes from/to ArrayBuffer or Blob when in browser, and Buffer or ArrayBuffer in Node
API
Note: cb(type)
means the type is a callback function that contains a parameter of type type
when called.
Node
-
encodePacket
- Encodes a packet.
- Parameters
Object
: the packet to encode, has type
and data
.
data
: can be a String
, Number
, Buffer
, ArrayBuffer
Boolean
: binary supportFunction
: callback, returns the encoded packet (cb(String)
)
-
decodePacket
- Decodes a packet. Data also available as an ArrayBuffer if requested.
- Returns data as
String
or (Blob
on browser, ArrayBuffer
on Node) - Parameters
String
| ArrayBuffer
: the packet to decode, has type
and data
String
: optional, the binary type
-
encodePayload
- Encodes multiple messages (payload).
- If any contents are binary, they will be encoded as base64 strings. Base64
encoded strings are marked with a b before the length specifier
- Parameters
Array
: an array of packetsFunction
: callback, returns the encoded payload (cb(String)
)
-
decodePayload
- Decodes data when a payload is maybe expected. Possible binary contents are
decoded from their base64 representation.
- Parameters
String
: the payloadFunction
: callback, returns (cb(Object
: packet, Number
:packet index, Number
:packet total))
Tests
Standalone tests can be run with npm test
which will run the node.js tests.
Browser tests are run using zuul.
(You must have zuul setup with a saucelabs account.)
You can run the tests locally using the following command:
npm run test:browser
Support
The support channels for engine.io-parser
are the same as socket.io
:
Development
To contribute patches, run tests or benchmarks, make sure to clone the
repository:
git clone git://github.com/socketio/engine.io-parser.git
Then:
cd engine.io-parser
npm ci
See the Tests
section above for how to run tests before submitting any patches.
License
MIT