Eventary is a little library that helps you to implement powerful event
systems, middleware oriented codes and pluggable/extensible modules.
Examples
This module works by hooking
into events and dispatching
new events to be
hooked by someone else, here a litte demonstration
var Eventary = require('eventary');
var events = new Eventary();
events.hook('uppercase', function(event) {
event.data = event.data.toUpperCase();
});
events.dispatch('uppercase', 'this is sad because is lowercase.')
.then(function(data) {
console.log(data);
});
But wait, there is more, we can have async hooks too!
events.hook('async', function(event) {
var promise = Eventary.Promise.pending();
setTimeout(function() {
event.data = event.data.toUpperCase();
promise.resolve();
}, 1000);
return promise.promise;
});
events.dispatch('uppercase', 'this is sad because is lowercase.')
.then(function(data) {
console.log(data);
}).catch(function(err) {
throw err;
});
"My EventEmitter can do this too."
you would say, so here is an example
implementing http.Server
with middlewares and highly pluggable events.
var Eventary = require('eventary');
var events = new Eventary();
var http = require('http');
events.hook('/', function(event) {
event.preventDefault();
event.data.res.end('Welcome to the main page!');
});
events.hook('/user/*', function(event) {
event.preventDefault();
event.data.res.end('We should ask our database for this ' + event.name);
});
events.hook('/error', function() {
throw new Error('Something bad happened!');
});
events.hook('**', function(event) {
console.log('HIT - ' + event.name);
});
http.Server(function(req, res) {
events.dispatch(req.url, {req: req, res: res})
.then(function() {
res.statusCode = 404;
res.end('404 - I don\'t know what you want :-(');
}).catch(function(err) {
res.statusCode = 500;
res.end('500 - OMG!');
console.log(err.stack);
});
}).listen(8080);
Testing
Testing is easy, you need to have grunt-cli
installed globally, clone this
repository, npm install
inside the folder and run grunt test
.
Todos
- Add comments inline inside the code.
- Add browser support.
- Write down the API.
- Write moar fancy stuff.
- Benchmarks, everyone loves benchmarks!
License
Copyright (c) 2014, Alan Hoffmeister alanhoffmeister@gmail.com
Permission to use, copy, modify, and/or distribute this software for any purpose
with or without fee is hereby granted, provided that the above copyright notice
and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
THIS SOFTWARE.